Hex editor has separate BSS, Converted some consts to defines

This commit is contained in:
Lucia Ceionia 2023-02-10 03:42:53 -06:00
parent d1024d7793
commit 8c5247c317
7 changed files with 498 additions and 468 deletions

View File

@ -1,4 +1,4 @@
objects = entry.o kernel.o task.o handler.o interrupt.o v86.o print.o tss.o dosfs/dosfs.o gdt.o usermode.o paging.o fault.o tests.o kbd.o helper.o progs.o disk.o
objects = entry.o kernel.o task.o handler.o interrupt.o v86.o print.o tss.o dosfs/dosfs.o gdt.o usermode.o paging.o fault.o tests.o kbd.o helper.o progs.o disk.o hexedit.o
CFLAGS = -target "i686-elf" -m32 -mgeneral-regs-only -ffreestanding -march=i686 -fno-stack-protector -Wno-int-conversion -nostdlib -c
%.o: %.nasm

36
disk.c
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@ -5,12 +5,13 @@
extern void *memcpy(void *restrict dest, const void *restrict src, uintptr_t n);
uintptr_t DiskCacheBlockSize = 0x1000; // 512 * 4
uintptr_t DiskCacheSectorMask = 7;
uintptr_t DiskCacheSectorSize = 8;
uint8_t (*DiskCache)[128][0x1000] = (uint8_t (*)[128][0x1000])0x280000;
uint32_t DiskCacheLastRead[128];
uint32_t DiskCacheSector[128];
#define DISKCACHEBLOCKSIZE 0x1000 // 512 * 4
#define DISKCACHESECTORMASK 7
#define DISKCACHESECTORSIZE 8
#define DISKCACHEBLOCKCOUNT 128
uint8_t (*DiskCache)[DISKCACHEBLOCKCOUNT][DISKCACHEBLOCKSIZE] = (uint8_t (*)[DISKCACHEBLOCKCOUNT][DISKCACHEBLOCKSIZE])0x280000;
uint32_t DiskCacheLastRead[DISKCACHEBLOCKCOUNT];
uint32_t DiskCacheSector[DISKCACHEBLOCKCOUNT];
extern uint32_t _gpf_eax_save;
extern uint32_t _gpf_eflags_save;
@ -49,7 +50,7 @@ void Disk_SetupCHS() {
}
// Init Cache
for (int i = 0; i < 128; i++) {
for (int i = 0; i < DISKCACHEBLOCKCOUNT; i++) {
DiskCacheLastRead[i] = 0;
DiskCacheSector[i] = -1;
}
@ -57,12 +58,12 @@ void Disk_SetupCHS() {
extern uint32_t TIMERVAL;
uint8_t *FindInCache(uint32_t sector) {
uint32_t maskedSector = sector & ~DiskCacheSectorMask;
for (int i = 0; i < 128; i++) {
uint32_t maskedSector = sector & ~DISKCACHESECTORMASK;
for (int i = 0; i < DISKCACHEBLOCKCOUNT; i++) {
// Found
if (DiskCacheSector[i] == maskedSector) {
DiskCacheLastRead[i] = TIMERVAL;
return &(*DiskCache)[i][(sector & DiskCacheSectorMask) << 9];
return &(*DiskCache)[i][(sector & DISKCACHESECTORMASK) << 9];
}
}
// Not Found
@ -72,13 +73,14 @@ uint8_t *FindInCache(uint32_t sector) {
void AddToCache(uint32_t sector, uint8_t *buffer) {
uintptr_t lowestFoundTime = DiskCacheLastRead[0];
uintptr_t lowestFoundIdx = 0;
for (int i = 1; i < 32; i++) {
// TODO We should really use something more fast and less lazy
for (int i = 1; i < DISKCACHEBLOCKCOUNT; i++) {
if (DiskCacheLastRead[i] < lowestFoundTime) {
lowestFoundTime = DiskCacheLastRead[i];
lowestFoundIdx = i;
}
}
for (int i = 0; i < DiskCacheBlockSize / sizeof(uint32_t); i++)
for (int i = 0; i < DISKCACHEBLOCKSIZE / sizeof(uint32_t); i++)
((uint32_t *)((*DiskCache)[lowestFoundIdx]))[i] = ((uint32_t*)buffer)[i];
DiskCacheLastRead[lowestFoundIdx] = TIMERVAL;
DiskCacheSector[lowestFoundIdx] = sector;
@ -116,8 +118,8 @@ uint32_t DFS_ReadSector(uint8_t unit, uint8_t *buffer, uint32_t sector, uint32_t
// TODO Do error handling
if (!useCHS) {
// LBA Read
v86disk_addr_packet.start_block = sector & ~DiskCacheSectorMask;
v86disk_addr_packet.blocks = DiskCacheSectorSize;
v86disk_addr_packet.start_block = sector & ~DISKCACHESECTORMASK;
v86disk_addr_packet.blocks = DISKCACHESECTORSIZE;
v86disk_addr_packet.transfer_buffer =
(uintptr_t)v86buf & 0x000F |
(((uintptr_t)v86buf & 0xFFFF0) << 12);
@ -125,15 +127,15 @@ uint32_t DFS_ReadSector(uint8_t unit, uint8_t *buffer, uint32_t sector, uint32_t
regs.h.ah = 0x42;
FARPTR v86_entry = i386LinearToFp(v86DiskOp);
enter_v86(0x8000, 0xFF00, FP_SEG(v86_entry), FP_OFF(v86_entry), &regs);
if (v86disk_addr_packet.blocks != DiskCacheSectorSize) {
if (v86disk_addr_packet.blocks != DISKCACHESECTORSIZE) {
uint16_t *vga = error_screen;
vga += printStr("INT13 Read Secs: ", vga);
vga += printDec(v86disk_addr_packet.blocks, vga);
error_environment();
for(;;);
}
AddToCache(sector & ~DiskCacheSectorMask, v86buf);
v86buf = &v86buf[(sector & DiskCacheSectorMask) << 9];
AddToCache(sector & ~DISKCACHESECTORMASK, v86buf);
v86buf = &v86buf[(sector & DISKCACHESECTORMASK) << 9];
} else {
uint32_t tmp = sector / secPerTrack;
uint32_t sec = (sector % (secPerTrack)) + 1;

444
hexedit.c Normal file
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@ -0,0 +1,444 @@
#include "progs.h"
#define BLOCKSIZE 0x10000 // 64K
#define BLOCKMASK ~0xffff // block = (offset & blockMask)
#define BLOCKSHIFT 16 // blockSize = 1 << blockShift
#define MAXFILESIZE 0x80000000 // 2GB
#define TOTALBLOCKS (MAXFILESIZE/BLOCKSIZE)
uint16_t writtenMap[TOTALBLOCKS];
uint32_t blockLenMap[TOTALBLOCKS];
// NOTE This is linked at the end of program BSS section,
// so that it can be expanded without telling C how much
// it actually needs
uint8_t writeStoreBase[BLOCKSIZE] __attribute__((section(".bss.end")));
void HexEditor(uint8_t *path, VOLINFO *vi) {
uint32_t err;
uint16_t *vga_text = (uint16_t *)0xb8000;
uint32_t screenSize = 80*25;
uint8_t *scratch = (uint8_t *)0x20000;
uint8_t (*writeStore)[BLOCKSIZE] = &writeStoreBase;
for (int i = 0; i < TOTALBLOCKS; i++)
writtenMap[i] = 0;
uint8_t *screenBuff = *writeStore;
// First two blocks are screen buffer
uint32_t nextFreeBlock = 2;
FILEINFO fi;
vga_text = (uint16_t *)0xb8000;
for (int i = 0; i < 80*50; i++)
vga_text[i] = 0x0f00;
err = DFS_OpenFile(vi, path, DFS_READ | DFS_WRITE, scratch, &fi);
if (err) {
vga_text += printStr("Open Error: ", vga_text);
printDword(err, vga_text);
kbd_wait();
return;
}
if (fi.filelen == 0) {
vga_text += printStr("File ", vga_text);
vga_text += printStr((char*)path, vga_text);
vga_text += printStr(" has no data.", vga_text);
kbd_wait();
return;
}
if (fi.filelen > MAXFILESIZE) {
vga_text += printStr("File ", vga_text);
vga_text += printStr((char*)path, vga_text);
vga_text += printStr(" is too large (> 2GB).", vga_text);
kbd_wait();
return;
}
uint32_t drawOffset = 0, lastDrawOffset = -1;
char cont = 1;
uint32_t byteCount = 16*24, lastByteCount = 0;
// Cursor offset from *drawOff*
int32_t cursorScreenOff = 0, lastCursorScreenOff = -1;
// Pointer to last cursor in *VGA mem*
uint8_t *lastCursorScreenPtr = (uint8_t*)0xb8000;
char cursorNibble = 1, lastCursorNibble = 0;
char cursorRedraw = 1;
char reread = 1, redraw = 1;
uint8_t *currBuff = 0, *nextBuff = 0;
uint32_t currBuffLength, nextBuffLength, totalBuffLength;
uint16_t currLoadedBlock = -1, nextLoadedBlock = -1;
char currInMap = 0, nextInMap = 0;
uint32_t changeOffset = -1, lastChangeOffset = -1;
char fileChanged = 0;
for (;cont;) {
// Check if we need to scroll screen for cursor
// Should never be more than 16 away, if it is,
// things will be caught by sanity checks.
// Scroll Back
if (cursorScreenOff < 0) {
if (drawOffset - 16 < fi.filelen)
drawOffset -= 16;
cursorScreenOff += 16;
}
// Scroll Forward
if (cursorScreenOff >= byteCount) {
if (drawOffset + 16 < fi.filelen)
drawOffset += 16;
cursorScreenOff -= 16;
}
// Sanity checks
if (cursorScreenOff >= byteCount)
cursorScreenOff = byteCount - 1;
if (cursorScreenOff + drawOffset >= fi.filelen)
cursorScreenOff = fi.filelen - drawOffset - 1;
if (cursorScreenOff < 0) cursorScreenOff = 0;
if (cursorNibble != lastCursorNibble)
cursorRedraw = 1;
if (cursorScreenOff != lastCursorScreenOff)
cursorRedraw = 1;
if (cursorRedraw) {
const uint32_t hexViewScreenOff = 10 * 2;
const uint32_t asciiViewScreenOff = 61 * 2;
uint16_t *screen = (uint16_t*)0xb8000;
// Byte draw starts on first line
uint16_t *line = &screen[80 * (1 + (cursorScreenOff >> 4))];
uint8_t *cursorPtr = (uint8_t*)line;
if (cursorNibble == 0) {
// Each byte takes 3 chars on screen
cursorPtr += hexViewScreenOff + (cursorScreenOff & 0xF) * 3 * 2;
if ((cursorScreenOff & 0xF) > 7)
cursorPtr += 2;
// Low nibble
cursorPtr += 2;
} else if (cursorNibble == 1) {
// Each byte takes 3 chars on screen
cursorPtr += hexViewScreenOff + (cursorScreenOff & 0xF) * 3 * 2;
if ((cursorScreenOff & 0xF) > 7)
cursorPtr += 2;
// ASCII area
} else {
// Each byte takes 1 char on screen
cursorPtr += asciiViewScreenOff + (cursorScreenOff & 0xF) * 2;
}
// We want the color byte, not char
cursorPtr++;
if (cursorPtr != lastCursorScreenPtr) {
*lastCursorScreenPtr = 0x0f;
*cursorPtr = 0xf0;
lastCursorScreenPtr = cursorPtr;
}
lastCursorScreenOff = cursorScreenOff;
lastCursorNibble = cursorNibble;
cursorRedraw = 0;
}
if ((drawOffset & BLOCKMASK) != (lastDrawOffset & BLOCKMASK)) {
lastDrawOffset = (drawOffset & BLOCKMASK);
reread = 1;
redraw = 1;
}
if (drawOffset != lastDrawOffset) {
lastDrawOffset = drawOffset;
redraw = 1;
}
if (byteCount != lastByteCount) {
lastByteCount = byteCount;
redraw = 1;
}
if (changeOffset != lastChangeOffset) {
redraw = 1;
lastChangeOffset = changeOffset;
}
// Check for changes to block
if (changeOffset != -1) {
char isCurr = changeOffset < BLOCKSIZE;
char changeInMap = isCurr ? currInMap : nextInMap;
uint8_t *changedBlock = isCurr ? currBuff : nextBuff;
// If changes are in map we don't need to do anything
if (!changeInMap) {
uint16_t loadedBlock = isCurr ? currLoadedBlock : nextLoadedBlock;
uint16_t storeBlockIdx = writtenMap[loadedBlock];
// Add a new map entry
if (!storeBlockIdx) {
writtenMap[loadedBlock] = storeBlockIdx = nextFreeBlock++;
blockLenMap[loadedBlock] = isCurr ? currBuffLength : nextBuffLength;
}
uint8_t *storeBlock = writeStore[storeBlockIdx];
for (int i = 0; i < BLOCKSIZE; i++)
storeBlock[i] = changedBlock[i];
// Move the current buffer to map
if (isCurr) { currBuff = storeBlock; currInMap = 1; }
else { nextBuff = storeBlock; nextInMap = 1; }
}
changeOffset = -1;
fileChanged = 1;
redraw = 1;
}
if (reread) {
// TODO We should probably check if we already have
// the block to read in nextBuff from previous stuff
// We are in a modified block
uint16_t newBlock = drawOffset >> BLOCKSHIFT;
if (writtenMap[newBlock]) {
currBuff = writeStore[writtenMap[newBlock]];
currBuffLength = blockLenMap[newBlock];
totalBuffLength = currBuffLength;
currInMap = 1;
// We are in an unmodified block
} else {
uint32_t blockOffset = drawOffset & BLOCKMASK;
vga_text = &((uint16_t*)0xb8000)[80];
DFS_Seek(&fi, blockOffset, scratch);
if (fi.pointer != blockOffset) {
vga_text += printStr("Seek Error", vga_text);
kbd_wait();
return;
}
err = DFS_ReadFile(&fi, scratch, screenBuff, &currBuffLength, BLOCKSIZE);
if (err && err != DFS_EOF) {
vga_text += printStr("Read Error: ", vga_text);
printDword(err, vga_text);
kbd_wait();
return;
}
currBuff = screenBuff;
totalBuffLength = currBuffLength;
currInMap = 0;
}
currLoadedBlock = newBlock;
reread = 0;
nextInMap = 0;
}
// We will be drawing stuff in the next block
// TODO This would be better served with nice functions!
if (currBuffLength == BLOCKSIZE && (drawOffset & ~BLOCKMASK) > (BLOCKSIZE - byteCount)) {
// TODO We should probably check if we already have
// the next block in currBuff from previous stuff
// Next is a modified block
uint16_t newBlock = (drawOffset >> BLOCKSHIFT) + 1;
if (nextLoadedBlock != newBlock) {
if (writtenMap[newBlock]) {
nextBuffLength = blockLenMap[newBlock];
nextBuff = writeStore[writtenMap[newBlock]];
nextInMap = 1;
// Next is an unmodified block
} else {
uint32_t blockOffset = (drawOffset & BLOCKMASK) + BLOCKSIZE;
vga_text = &((uint16_t*)0xb8000)[80];
DFS_Seek(&fi, blockOffset, scratch);
if (fi.pointer != blockOffset) {
vga_text += printStr("Seek Error", vga_text);
kbd_wait();
return;
}
err = DFS_ReadFile(&fi, scratch, &screenBuff[BLOCKSIZE], &nextBuffLength, BLOCKSIZE);
if (err && err != DFS_EOF) {
vga_text += printStr("Read Error: ", vga_text);
printDword(err, vga_text);
kbd_wait();
return;
}
nextBuff = &screenBuff[BLOCKSIZE];
nextInMap = 0;
}
nextLoadedBlock = newBlock;
}
totalBuffLength = currBuffLength + nextBuffLength;
}
if (redraw) {
vga_text = (uint16_t *)0xb8000;
vga_text += printStr((char*)path, vga_text);
vga_text += printChar(fileChanged ? '*' : ' ', vga_text);
{
const char prnt[] = "Scroll: Up/Down PgUp/PgDown Home/End Exit: F1";
vga_text = &((uint16_t*)0xb8000)[80-sizeof(prnt)];
vga_text += printStr((char*)prnt, vga_text);
}
vga_text = &((uint16_t*)0xb8000)[80];
uint32_t offsetInBuff = drawOffset & ~BLOCKMASK;
uint8_t *drawFromBuff = &currBuff[offsetInBuff];
uint32_t maxDrawLen = totalBuffLength - (drawOffset & ~BLOCKMASK);
for (int i = 0; i < maxDrawLen && i < byteCount; i += 16) {
// Blocks are BLOCKSIZE aligned, so 16-byte alignment should work
if (i + offsetInBuff >= BLOCKSIZE) {
drawFromBuff = &nextBuff[-i];
offsetInBuff = 0;
}
vga_text += printDword(i + drawOffset, vga_text);
vga_text += printChar(' ', vga_text);
vga_text += printChar(' ', vga_text);
for (uint32_t j = 0; j < 16; j++) {
if (i + j < maxDrawLen)
vga_text += printByte(drawFromBuff[i + j], vga_text);
else {
vga_text += printChar(' ', vga_text);
vga_text += printChar(' ', vga_text);
}
vga_text += printChar(' ', vga_text);
if (j == 7)
vga_text += printChar(' ', vga_text);
}
vga_text += printChar(' ', vga_text);
vga_text += printChar('|', vga_text);
for (uint32_t j = 0; j < 16; j++) {
if (i + j < maxDrawLen)
vga_text += printChar(drawFromBuff[i + j], vga_text);
else vga_text += printChar(' ', vga_text);
}
vga_text += printChar('|', vga_text);
vga_text = nextLine(vga_text);
}
// Clear remainder of screen
for (;vga_text < &((uint16_t*)0xb8000)[screenSize]; vga_text++)
*vga_text = 0x0f00;
redraw = 0;
}
uint16_t key = get_scancode();
union V86Regs_t regs;
FARPTR v86_entry;
char try_edit = 0;
switch (key & 0xff) {
case KEY_DOWN:
// Stay in file
if ((cursorScreenOff + 16 + drawOffset) < fi.filelen)
cursorScreenOff += 16;
break;
case KEY_UP:
// Stay in file
if ((uint32_t)(cursorScreenOff - 16 + drawOffset) < fi.filelen)
cursorScreenOff -= 16;
break;
case KEY_LEFT:
if (cursorNibble == 0) { cursorNibble = 1; break; }
// Exiting text area
else if (cursorNibble == 2 && (cursorScreenOff & 0xF) == 0) {
cursorNibble = 0;
cursorScreenOff |= 0xF;
// Stay in file
} else if ((cursorScreenOff - 1 + drawOffset) < fi.filelen) {
cursorScreenOff--;
if (cursorNibble == 1) cursorNibble = 0;
}
break;
case KEY_RIGHT:
if (cursorNibble == 1) { cursorNibble = 0; break; }
// Entering text area
else if (cursorNibble == 0 && (cursorScreenOff & 0xF) == 0xF) {
cursorNibble = 2;
cursorScreenOff &= ~0xF;
// Stay in file
} else if ((cursorScreenOff + 1 + drawOffset) < fi.filelen) {
cursorScreenOff++;
if (cursorNibble == 0) cursorNibble = 1;
}
break;
case KEY_PGDOWN:
if (drawOffset + byteCount < fi.filelen)
drawOffset += byteCount;
else if ((fi.filelen / byteCount) * byteCount > drawOffset)
drawOffset = (fi.filelen / byteCount) * byteCount;
break;
case KEY_PGUP:
if (drawOffset - byteCount < fi.filelen)
drawOffset -= byteCount;
else drawOffset = 0;
break;
case KEY_HOME:
cursorScreenOff &= ~0xF;
if (cursorNibble == 0) cursorNibble = 1;
break;
case KEY_END:
cursorScreenOff |= 0xF;
if (cursorNibble == 1) cursorNibble = 0;
break;
case KEY_F1:
cont = 0;
break;
case KEY_F3: // start of file
drawOffset = 0;
break;
case KEY_F4: // end of file
if ((fi.filelen / byteCount) * byteCount > drawOffset)
drawOffset = (fi.filelen / byteCount) * byteCount;
break;
case KEY_F6: // TODO write file
break;
case KEY_F2:
if (byteCount != 16*24) {
SetVideo25Lines();
SetCursorDisabled();
screenSize = 80*25;
byteCount = 16*24;
}
break;
case KEY_F5:
if (byteCount != 16*49) {
SetVideo50Lines();
SetCursorDisabled();
screenSize = 80*50;
byteCount = 16*49;
}
break;
default:
try_edit = 1;
break;
}
if (!try_edit) continue;
// Check if in range
char k = key >> 8; // ASCII portion
char v;
if (cursorNibble == 2 && k >= 0x20 && k <= 0x7E) v = k;
else if (k >= '0' && k <= '9')
v = k - '0';
else if (k >= 'a' && k <= 'f')
v = k - 'a' + 0xA;
else if (k >= 'A' && k <= 'F')
v = k - 'A' + 0xA;
else continue;
// Change buffer at cursor
uint32_t screenOffsetInBuff = drawOffset & ~BLOCKMASK;
changeOffset = screenOffsetInBuff + cursorScreenOff;
char isCurr = changeOffset < BLOCKSIZE;
uint8_t *changeBuff = isCurr ? currBuff : nextBuff;
uint32_t changeOffsetInBuff = isCurr ? changeOffset : changeOffset - BLOCKSIZE;
if (cursorNibble == 0)
changeBuff[changeOffsetInBuff] = (changeBuff[changeOffsetInBuff] & 0xF0) | v;
else if (cursorNibble == 1)
changeBuff[changeOffsetInBuff] = (changeBuff[changeOffsetInBuff] & 0x0F) | (v << 4);
else changeBuff[changeOffsetInBuff] = v;
redraw = 1;
}
if (!fileChanged) return;
vga_text = (uint16_t*)0xb8000;
vga_text += printStr((char*)path, vga_text);
vga_text += printChar(fileChanged ? '*' : ' ', vga_text);
vga_text += printChar(' ', vga_text);
vga_text += printStr("Save changes to file? (Y/N)", vga_text);
for (;vga_text < &((uint16_t*)0xb8000)[80];vga_text++)
*vga_text = 0x0f00;
uint16_t key=0;
for(;(key & 0xff) != KEY_N && (key & 0xff) != KEY_Y;key = get_scancode());
if ((key & 0xff) != KEY_Y) return;
// Write changes
for (int i = 0; i < TOTALBLOCKS && (i << BLOCKSHIFT) < fi.filelen; i++) {
// No change in current block
uint16_t blockIdx = writtenMap[i];
uint32_t blockLen = blockLenMap[i];
if (!blockIdx) continue;
// Write block to file
uint32_t successcount;
uint32_t blockOff = i << BLOCKSHIFT;
DFS_Seek(&fi, blockOff, scratch);
if (fi.pointer != blockOff) {
vga_text = (uint16_t*)0xb8000;
vga_text += printStr("Seek Error ", vga_text);
kbd_wait();
return;
}
uint32_t err = DFS_WriteFile(&fi, scratch, writeStore[blockIdx], &successcount, blockLen);
if (successcount < blockLen || err) {
vga_text = (uint16_t*)0xb8000;
vga_text += printStr("Write Error ", vga_text);
kbd_wait();
return;
}
}
}

View File

@ -87,6 +87,19 @@ void setup_binary() {
*d = 0;
}
extern char _bprogstart, _bprogend;
// NOTE This is linked at the same place
// as the load address of usermode code,
// so things linked with bss here *must not*
// call usermode code at the same place
void ClearProgBss() {
// TODO Make sure there's no weird alignment stuff,
// although more BSS should always come after this
// ideally.
for (uint32_t *d = (uint32_t*)&_bprogstart; d < (uint32_t*)&_bprogend; d++)
*d = 0;
}
uint16_t error_screen[80*50]; // 50-line VGA screen of error content
extern uint16_t *ivt;
@ -156,6 +169,13 @@ void error_environment(uint32_t stack0, uint32_t stack1, uint32_t stack2, uint32
enter_v86(0x8000, 0xFF00, FP_SEG(v86_entry), FP_OFF(v86_entry), &regs);
}
uint32_t GetFreeStack() {
uint32_t stack;
asm volatile("mov %%esp,%%eax":"=a"(stack));
stack = ((stack - 0x4000) / 0x1000) * 0x1000;
return stack;
}
/*
Real Mode Accessible (First MB)
00000 - 00400 IVT (1kB)
@ -305,14 +325,14 @@ void FileSelect() {
if (fileHovered < 0) fileHovered = fileCount - 1;
break;
case KEY_F4:
create_child(0x380000, (uintptr_t)RunTests, 0);
create_child(GetFreeStack(), (uintptr_t)RunTests, 0);
SetCursorDisabled();
reload = 1;
break;
case KEY_P:
if (IsDir(&entries[fileHovered])) break;
File83ToPath((char*)entries[fileHovered].name, (char*)&current_path[current_path_end]);
create_child(0x380000, (uintptr_t)ProgramLoadTest, 2, current_path, &vi);
create_child(GetFreeStack(), (uintptr_t)ProgramLoadTest, 2, current_path, &vi);
SetVideo25Lines();
SetCursorDisabled();
reload = 1;
@ -320,8 +340,8 @@ void FileSelect() {
case KEY_X:
if (IsDir(&entries[fileHovered])) break;
File83ToPath((char*)entries[fileHovered].name, (char*)&current_path[current_path_end]);
//HexViewTest(path, &vi);
create_child(0x380000, (uintptr_t)HexViewTest, 2, current_path, &vi);
ClearProgBss();
create_child(GetFreeStack(), (uintptr_t)HexEditor, 2, current_path, &vi);
SetVideo25Lines();
SetCursorDisabled();
reload = 1;
@ -330,7 +350,7 @@ void FileSelect() {
if (IsDir(&entries[fileHovered])) break;
File83ToPath((char*)entries[fileHovered].name, (char*)&current_path[current_path_end]);
//TextViewTest(path, &vi);
create_child(0x380000, (uintptr_t)TextViewTest, 2, current_path, &vi);
create_child(GetFreeStack(), (uintptr_t)TextViewTest, 2, current_path, &vi);
SetVideo25Lines();
SetCursorDisabled();
reload = 1;
@ -435,7 +455,7 @@ void start() {
vga_text += printStr("Press T for tests, or any key to continue... ", vga_text);
uint8_t key = get_key();
if (key == 't' || key == 'T')
create_child(0x380000, (uintptr_t)RunTests, 0);
create_child(GetFreeStack(), (uintptr_t)RunTests, 0);
SetVideo25Lines();
SetCursorDisabled();
DrawScreen();

View File

@ -26,6 +26,13 @@ SECTIONS {
AT ( ADDR(.data) + SIZEOF(.data) + SIZEOF(.realmode) )
{ _usercode = .; *(.user); _eusercode = .; }
.bss 0x400000 : {
_bprogstart = .;
hexedit.o(.bss);
_bprogend = .;
hexedit.o(.bss.end);
}
. = ADDR(.data) + SIZEOF(.data) + SIZEOF(.realmode) + SIZEOF(.usermode);
.bss : ALIGN(0x1000)

443
progs.c
View File

@ -2,449 +2,6 @@
#include "helper.h"
#include "kbd.h"
void HexViewTest(uint8_t *path, VOLINFO *vi) {
uint32_t err;
uint16_t *vga_text = (uint16_t *)0xb8000;
uint32_t screenSize = 80*25;
uint8_t *scratch = (uint8_t *)0x20000;
const uint32_t blockSize = 0x10000; // 64K
const uint32_t blockMask = ~0xffff; // block = (offset & blockMask)
const uint32_t blockShift = 16; // blockSize = 1 << blockShift
const uint32_t maxFileSize = 0x80000000; // 2GB
const uint32_t totalBlocks = maxFileSize / blockSize;
// TODO This hackish code means we should really be loading these
// programs rather than having them all be in the kernel itself
uint16_t (*writtenMap)[totalBlocks] =
(uint16_t (*)[totalBlocks])0x400000;
uint32_t (*blockLenMap)[totalBlocks] =
(uint32_t (*)[totalBlocks])((uintptr_t)writtenMap + sizeof(*writtenMap));
uint8_t (*writeStore)[blockSize] =
(uint8_t (*)[blockSize])((uintptr_t)blockLenMap + sizeof(*blockLenMap));
for (int i = 0; i < totalBlocks; i++)
(*writtenMap)[i] = 0;
uint8_t *screenBuff = *writeStore;
// First two blocks are screen buffer
uint32_t nextFreeBlock = 2;
FILEINFO fi;
vga_text = (uint16_t *)0xb8000;
for (int i = 0; i < 80*50; i++)
vga_text[i] = 0x0f00;
err = DFS_OpenFile(vi, path, DFS_READ | DFS_WRITE, scratch, &fi);
if (err) {
vga_text += printStr("Open Error: ", vga_text);
printDword(err, vga_text);
kbd_wait();
return;
}
if (fi.filelen == 0) {
vga_text += printStr("File ", vga_text);
vga_text += printStr((char*)path, vga_text);
vga_text += printStr(" has no data.", vga_text);
kbd_wait();
return;
}
if (fi.filelen > maxFileSize) {
vga_text += printStr("File ", vga_text);
vga_text += printStr((char*)path, vga_text);
vga_text += printStr(" is too large (> 2GB).", vga_text);
kbd_wait();
return;
}
uint32_t drawOffset = 0, lastDrawOffset = -1;
char cont = 1;
uint32_t byteCount = 16*24, lastByteCount = 0;
// Cursor offset from *drawOff*
int32_t cursorScreenOff = 0, lastCursorScreenOff = -1;
// Pointer to last cursor in *VGA mem*
uint8_t *lastCursorScreenPtr = (uint8_t*)0xb8000;
char cursorNibble = 1, lastCursorNibble = 0;
char cursorRedraw = 1;
char reread = 1, redraw = 1;
uint8_t *currBuff = 0, *nextBuff = 0;
uint32_t currBuffLength, nextBuffLength, totalBuffLength;
uint16_t currLoadedBlock = -1, nextLoadedBlock = -1;
char currInMap = 0, nextInMap = 0;
uint32_t changeOffset = -1, lastChangeOffset = -1;
char fileChanged = 0;
for (;cont;) {
// Check if we need to scroll screen for cursor
// Should never be more than 16 away, if it is,
// things will be caught by sanity checks.
// Scroll Back
if (cursorScreenOff < 0) {
if (drawOffset - 16 < fi.filelen)
drawOffset -= 16;
cursorScreenOff += 16;
}
// Scroll Forward
if (cursorScreenOff >= byteCount) {
if (drawOffset + 16 < fi.filelen)
drawOffset += 16;
cursorScreenOff -= 16;
}
// Sanity checks
if (cursorScreenOff >= byteCount)
cursorScreenOff = byteCount - 1;
if (cursorScreenOff + drawOffset >= fi.filelen)
cursorScreenOff = fi.filelen - drawOffset - 1;
if (cursorScreenOff < 0) cursorScreenOff = 0;
if (cursorNibble != lastCursorNibble)
cursorRedraw = 1;
if (cursorScreenOff != lastCursorScreenOff)
cursorRedraw = 1;
if (cursorRedraw) {
const uint32_t hexViewScreenOff = 10 * 2;
const uint32_t asciiViewScreenOff = 61 * 2;
uint16_t *screen = (uint16_t*)0xb8000;
// Byte draw starts on first line
uint16_t *line = &screen[80 * (1 + (cursorScreenOff >> 4))];
uint8_t *cursorPtr = (uint8_t*)line;
if (cursorNibble == 0) {
// Each byte takes 3 chars on screen
cursorPtr += hexViewScreenOff + (cursorScreenOff & 0xF) * 3 * 2;
if ((cursorScreenOff & 0xF) > 7)
cursorPtr += 2;
// Low nibble
cursorPtr += 2;
} else if (cursorNibble == 1) {
// Each byte takes 3 chars on screen
cursorPtr += hexViewScreenOff + (cursorScreenOff & 0xF) * 3 * 2;
if ((cursorScreenOff & 0xF) > 7)
cursorPtr += 2;
// ASCII area
} else {
// Each byte takes 1 char on screen
cursorPtr += asciiViewScreenOff + (cursorScreenOff & 0xF) * 2;
}
// We want the color byte, not char
cursorPtr++;
if (cursorPtr != lastCursorScreenPtr) {
*lastCursorScreenPtr = 0x0f;
*cursorPtr = 0xf0;
lastCursorScreenPtr = cursorPtr;
}
lastCursorScreenOff = cursorScreenOff;
lastCursorNibble = cursorNibble;
cursorRedraw = 0;
}
if ((drawOffset & blockMask) != (lastDrawOffset & blockMask)) {
lastDrawOffset = (drawOffset & blockMask);
reread = 1;
redraw = 1;
}
if (drawOffset != lastDrawOffset) {
lastDrawOffset = drawOffset;
redraw = 1;
}
if (byteCount != lastByteCount) {
lastByteCount = byteCount;
redraw = 1;
}
if (changeOffset != lastChangeOffset) {
redraw = 1;
lastChangeOffset = changeOffset;
}
// Check for changes to block
if (changeOffset != -1) {
char isCurr = changeOffset < blockSize;
char changeInMap = isCurr ? currInMap : nextInMap;
uint8_t *changedBlock = isCurr ? currBuff : nextBuff;
// If changes are in map we don't need to do anything
if (!changeInMap) {
uint16_t loadedBlock = isCurr ? currLoadedBlock : nextLoadedBlock;
uint16_t storeBlockIdx = (*writtenMap)[loadedBlock];
// Add a new map entry
if (!storeBlockIdx) {
(*writtenMap)[loadedBlock] = storeBlockIdx = nextFreeBlock++;
(*blockLenMap)[loadedBlock] = isCurr ? currBuffLength : nextBuffLength;
}
uint8_t *storeBlock = writeStore[storeBlockIdx];
for (int i = 0; i < blockSize; i++)
storeBlock[i] = changedBlock[i];
// Move the current buffer to map
if (isCurr) { currBuff = storeBlock; currInMap = 1; }
else { nextBuff = storeBlock; nextInMap = 1; }
}
changeOffset = -1;
fileChanged = 1;
redraw = 1;
}
if (reread) {
// TODO We should probably check if we already have
// the block to read in nextBuff from previous stuff
// We are in a modified block
uint16_t newBlock = drawOffset >> blockShift;
if ((*writtenMap)[newBlock]) {
currBuff = writeStore[(*writtenMap)[newBlock]];
currBuffLength = (*blockLenMap)[newBlock];
totalBuffLength = currBuffLength;
currInMap = 1;
// We are in an unmodified block
} else {
uint32_t blockOffset = drawOffset & blockMask;
vga_text = &((uint16_t*)0xb8000)[80];
DFS_Seek(&fi, blockOffset, scratch);
if (fi.pointer != blockOffset) {
vga_text += printStr("Seek Error", vga_text);
kbd_wait();
return;
}
err = DFS_ReadFile(&fi, scratch, screenBuff, &currBuffLength, blockSize);
if (err && err != DFS_EOF) {
vga_text += printStr("Read Error: ", vga_text);
printDword(err, vga_text);
kbd_wait();
return;
}
currBuff = screenBuff;
totalBuffLength = currBuffLength;
currInMap = 0;
}
currLoadedBlock = newBlock;
reread = 0;
nextInMap = 0;
}
// We will be drawing stuff in the next block
// TODO This would be better served with nice functions!
if (currBuffLength == blockSize && (drawOffset & ~blockMask) > (blockSize - byteCount)) {
// TODO We should probably check if we already have
// the next block in currBuff from previous stuff
// Next is a modified block
uint16_t newBlock = (drawOffset >> blockShift) + 1;
if (nextLoadedBlock != newBlock) {
if ((*writtenMap)[newBlock]) {
nextBuffLength = (*blockLenMap)[newBlock];
nextBuff = writeStore[(*writtenMap)[newBlock]];
nextInMap = 1;
// Next is an unmodified block
} else {
uint32_t blockOffset = (drawOffset & blockMask) + blockSize;
vga_text = &((uint16_t*)0xb8000)[80];
DFS_Seek(&fi, blockOffset, scratch);
if (fi.pointer != blockOffset) {
vga_text += printStr("Seek Error", vga_text);
kbd_wait();
return;
}
err = DFS_ReadFile(&fi, scratch, &screenBuff[blockSize], &nextBuffLength, blockSize);
if (err && err != DFS_EOF) {
vga_text += printStr("Read Error: ", vga_text);
printDword(err, vga_text);
kbd_wait();
return;
}
nextBuff = &screenBuff[blockSize];
nextInMap = 0;
}
nextLoadedBlock = newBlock;
}
totalBuffLength = currBuffLength + nextBuffLength;
}
if (redraw) {
vga_text = (uint16_t *)0xb8000;
vga_text += printStr((char*)path, vga_text);
vga_text += printChar(fileChanged ? '*' : ' ', vga_text);
{
const char prnt[] = "Scroll: Up/Down PgUp/PgDown Home/End Exit: F1";
vga_text = &((uint16_t*)0xb8000)[80-sizeof(prnt)];
vga_text += printStr((char*)prnt, vga_text);
}
vga_text = &((uint16_t*)0xb8000)[80];
uint32_t offsetInBuff = drawOffset & ~blockMask;
uint8_t *drawFromBuff = &currBuff[offsetInBuff];
uint32_t maxDrawLen = totalBuffLength - (drawOffset & ~blockMask);
for (int i = 0; i < maxDrawLen && i < byteCount; i += 16) {
// Blocks are blockSize aligned, so 16-byte alignment should work
if (i + offsetInBuff >= blockSize) {
drawFromBuff = &nextBuff[-i];
offsetInBuff = 0;
}
vga_text += printDword(i + drawOffset, vga_text);
vga_text += printChar(' ', vga_text);
vga_text += printChar(' ', vga_text);
for (uint32_t j = 0; j < 16; j++) {
if (i + j < maxDrawLen)
vga_text += printByte(drawFromBuff[i + j], vga_text);
else {
vga_text += printChar(' ', vga_text);
vga_text += printChar(' ', vga_text);
}
vga_text += printChar(' ', vga_text);
if (j == 7)
vga_text += printChar(' ', vga_text);
}
vga_text += printChar(' ', vga_text);
vga_text += printChar('|', vga_text);
for (uint32_t j = 0; j < 16; j++) {
if (i + j < maxDrawLen)
vga_text += printChar(drawFromBuff[i + j], vga_text);
else vga_text += printChar(' ', vga_text);
}
vga_text += printChar('|', vga_text);
vga_text = nextLine(vga_text);
}
// Clear remainder of screen
for (;vga_text < &((uint16_t*)0xb8000)[screenSize]; vga_text++)
*vga_text = 0x0f00;
redraw = 0;
}
uint16_t key = get_scancode();
union V86Regs_t regs;
FARPTR v86_entry;
char try_edit = 0;
switch (key & 0xff) {
case KEY_DOWN:
// Stay in file
if ((cursorScreenOff + 16 + drawOffset) < fi.filelen)
cursorScreenOff += 16;
break;
case KEY_UP:
// Stay in file
if ((uint32_t)(cursorScreenOff - 16 + drawOffset) < fi.filelen)
cursorScreenOff -= 16;
break;
case KEY_LEFT:
if (cursorNibble == 0) { cursorNibble = 1; break; }
// Exiting text area
else if (cursorNibble == 2 && (cursorScreenOff & 0xF) == 0) {
cursorNibble = 0;
cursorScreenOff |= 0xF;
// Stay in file
} else if ((cursorScreenOff - 1 + drawOffset) < fi.filelen) {
cursorScreenOff--;
if (cursorNibble == 1) cursorNibble = 0;
}
break;
case KEY_RIGHT:
if (cursorNibble == 1) { cursorNibble = 0; break; }
// Entering text area
else if (cursorNibble == 0 && (cursorScreenOff & 0xF) == 0xF) {
cursorNibble = 2;
cursorScreenOff &= ~0xF;
// Stay in file
} else if ((cursorScreenOff + 1 + drawOffset) < fi.filelen) {
cursorScreenOff++;
if (cursorNibble == 0) cursorNibble = 1;
}
break;
case KEY_PGDOWN:
if (drawOffset + byteCount < fi.filelen)
drawOffset += byteCount;
else if ((fi.filelen / byteCount) * byteCount > drawOffset)
drawOffset = (fi.filelen / byteCount) * byteCount;
break;
case KEY_PGUP:
if (drawOffset - byteCount < fi.filelen)
drawOffset -= byteCount;
else drawOffset = 0;
break;
case KEY_HOME:
cursorScreenOff &= ~0xF;
if (cursorNibble == 0) cursorNibble = 1;
break;
case KEY_END:
cursorScreenOff |= 0xF;
if (cursorNibble == 1) cursorNibble = 0;
break;
case KEY_F1:
cont = 0;
break;
case KEY_F3: // start of file
drawOffset = 0;
break;
case KEY_F4: // end of file
if ((fi.filelen / byteCount) * byteCount > drawOffset)
drawOffset = (fi.filelen / byteCount) * byteCount;
break;
case KEY_F6: // TODO write file
break;
case KEY_F2:
if (byteCount != 16*24) {
SetVideo25Lines();
SetCursorDisabled();
screenSize = 80*25;
byteCount = 16*24;
}
break;
case KEY_F5:
if (byteCount != 16*49) {
SetVideo50Lines();
SetCursorDisabled();
screenSize = 80*50;
byteCount = 16*49;
}
break;
default:
try_edit = 1;
break;
}
if (!try_edit) continue;
// Check if in range
char k = key >> 8; // ASCII portion
char v;
if (cursorNibble == 2 && k >= 0x20 && k <= 0x7E) v = k;
else if (k >= '0' && k <= '9')
v = k - '0';
else if (k >= 'a' && k <= 'f')
v = k - 'a' + 0xA;
else if (k >= 'A' && k <= 'F')
v = k - 'A' + 0xA;
else continue;
// Change buffer at cursor
uint32_t screenOffsetInBuff = drawOffset & ~blockMask;
changeOffset = screenOffsetInBuff + cursorScreenOff;
char isCurr = changeOffset < blockSize;
uint8_t *changeBuff = isCurr ? currBuff : nextBuff;
uint32_t changeOffsetInBuff = isCurr ? changeOffset : changeOffset - blockSize;
if (cursorNibble == 0)
changeBuff[changeOffsetInBuff] = (changeBuff[changeOffsetInBuff] & 0xF0) | v;
else if (cursorNibble == 1)
changeBuff[changeOffsetInBuff] = (changeBuff[changeOffsetInBuff] & 0x0F) | (v << 4);
else changeBuff[changeOffsetInBuff] = v;
redraw = 1;
}
if (!fileChanged) return;
vga_text = (uint16_t*)0xb8000;
vga_text += printStr((char*)path, vga_text);
vga_text += printChar(fileChanged ? '*' : ' ', vga_text);
vga_text += printChar(' ', vga_text);
vga_text += printStr("Save changes to file? (Y/N)", vga_text);
for (;vga_text < &((uint16_t*)0xb8000)[80];vga_text++)
*vga_text = 0x0f00;
uint16_t key=0;
for(;(key & 0xff) != KEY_N && (key & 0xff) != KEY_Y;key = get_scancode());
if ((key & 0xff) != KEY_Y) return;
// Write changes
for (int i = 0; i < totalBlocks && (i << blockShift) < fi.filelen; i++) {
// No change in current block
uint16_t blockIdx = (*writtenMap)[i];
uint32_t blockLen = (*blockLenMap)[i];
if (!blockIdx) continue;
// Write block to file
uint32_t successcount;
uint32_t blockOff = i << blockShift;
DFS_Seek(&fi, blockOff, scratch);
if (fi.pointer != blockOff) {
vga_text = (uint16_t*)0xb8000;
vga_text += printStr("Seek Error ", vga_text);
kbd_wait();
return;
}
uint32_t err = DFS_WriteFile(&fi, scratch, writeStore[blockIdx], &successcount, blockLen);
if (successcount < blockLen || err) {
vga_text = (uint16_t*)0xb8000;
vga_text += printStr("Write Error ", vga_text);
kbd_wait();
return;
}
}
}
void TextViewTest(uint8_t *path, VOLINFO *vi) {
uint16_t *vga_text = (uint16_t *)0xb8000;
uint32_t fileLen;

View File

@ -7,6 +7,6 @@
#include "v86defs.h"
#include "helper.h"
void HexViewTest(uint8_t *path, VOLINFO *vi);
void HexEditor(uint8_t *path, VOLINFO *vi);
void TextViewTest(uint8_t *path, VOLINFO *vi);
void ProgramLoadTest(uint8_t *path, VOLINFO *vi);