260 lines
8.1 KiB
GDScript
260 lines
8.1 KiB
GDScript
extends Node
|
|
|
|
const LUCYS_MENU_SCENE = preload("res://mods/Lucy.LucysTools/lucys_menu.tscn")
|
|
|
|
var lucys_menu = null
|
|
onready var root = get_tree().root
|
|
|
|
var do_punchback = false
|
|
var allow_bbcode = false
|
|
var custom_server_name = "" setget set_server_name
|
|
var server_join_message = "[color=#5BCEFA]TRAN[/color][color=#F5A9B8]S RIG[/color][color=#ffffff]HTS![/color]" setget set_join_message
|
|
var frame_packets = 50 setget set_frame_packets
|
|
var bulk_packets = 200 setget set_bulk_packets
|
|
var bulk_interval = 1 setget set_bulk_interval
|
|
var full_interval = 5 setget set_full_interval
|
|
|
|
var custom_color_enabled = false
|
|
var custom_color = Color("009cd0") setget set_custom_color
|
|
|
|
var custom_name_enabled = false
|
|
var custom_name = ""
|
|
|
|
var allow_intrusive_bbcode = false setget set_allow_intrusive_bbcode
|
|
var srv_allow_bbcode = false setget set_srv_bbcode
|
|
|
|
var log_messages = false setget set_log_messages
|
|
|
|
|
|
var allowed_tags = ["b", "i", "u", "s", "color"]
|
|
var escape_invalid = true
|
|
var bbcode_matcher = null
|
|
|
|
# i know this sucks
|
|
# but i have things to do
|
|
func bbcode_recurse(text, data):
|
|
var m = bbcode_matcher.search(text)
|
|
if m == null:
|
|
var escaped = text.replace('[lb]','[').replace('[','[lb]') if escape_invalid else text
|
|
data.fin += escaped
|
|
data.stripped += escaped
|
|
else:
|
|
#print("Found ", m.strings, " in '", text, "'")
|
|
bbcode_recurse(m.get_string(1), data)
|
|
var tag = m.get_string(2)
|
|
var junk = m.get_string(3)
|
|
var allowed = tag in allowed_tags
|
|
if allowed:
|
|
data.fin += "[" + tag + junk + "]"
|
|
else:
|
|
data.fin += "[lb]" + tag + junk + "]"
|
|
data.stripped += "[lb]" + tag + junk + "]"
|
|
#print("TAG ", m.get_string(2), " JUNK ", m.get_string(3))
|
|
data.tags.append([tag, junk])
|
|
bbcode_recurse(m.get_string(4), data)
|
|
if allowed:
|
|
data.fin += "[/" + tag + "]"
|
|
else:
|
|
data.fin += "[lb]/" + tag + "]"
|
|
data.stripped += "[lb]/" + tag + "]"
|
|
bbcode_recurse(m.get_string(5), data)
|
|
|
|
func bbcode_process(text):
|
|
bbcode_matcher = RegEx.new()
|
|
bbcode_matcher.compile("^(.*?)\\[(\\w+?)([^\\]]*)\\](.+?)\\[/\\2\\](.*?)$")
|
|
#print("processing '", text, "'")
|
|
var data = {"fin": "", "tags": [], "stripped": ""}
|
|
bbcode_recurse(text, data)
|
|
return data
|
|
|
|
# Patched Network vars
|
|
# var LUCY_PACKETS_READ = 0
|
|
# var LUCY_BULK_FULL_TIMER = 0
|
|
# var LUCY_FRAME_PACKETS = 32
|
|
# var LUCY_BULK_PACKETS = 128
|
|
# var LUCY_BULK_INTERVAL = 0.8
|
|
# var LUCY_BULK_FULL_INTERVAL = 6.4
|
|
# var LUCY_SRV_NAME
|
|
# var LUCY_PUNCHED_ME
|
|
# var LUCY_INSTANCE_SENDER
|
|
# var LUCY_LOG_MESSAGES
|
|
|
|
var ingame = false
|
|
|
|
func process_message(lit_text, final_text, prefix, suffix, endcap, username, final_color, spoken_text):
|
|
var thing = {
|
|
"lit_text": lit_text, "final_text": final_text, "prefix": prefix, "suffix": suffix,
|
|
"endcap": endcap, "username": username, "final_color": final_color,
|
|
"srv_allow_bbcode": srv_allow_bbcode, "custom_color_enabled": custom_color_enabled,
|
|
"custom_name_enabled": custom_name_enabled, "allow_bbcode": allow_bbcode,
|
|
"allowed_tags": allowed_tags
|
|
}
|
|
#print("FUCK ", thing)
|
|
if srv_allow_bbcode and lit_text.begins_with("%"):
|
|
return [lit_text.trim_prefix('%'), spoken_text]
|
|
|
|
var name = custom_name if custom_name_enabled else username
|
|
var color = custom_color if custom_color_enabled else final_color
|
|
var msg = final_text
|
|
var speak = spoken_text
|
|
if allow_bbcode:
|
|
var p = bbcode_process(lit_text)
|
|
if not p.tags.empty():
|
|
msg = p.fin
|
|
speak = p.stripped
|
|
return [
|
|
prefix + "[color=#" + str(color.to_html()) + "]" + name + endcap + msg + suffix,
|
|
speak
|
|
]
|
|
|
|
func bbcode_changes():
|
|
if srv_allow_bbcode and allow_intrusive_bbcode:
|
|
allowed_tags = [
|
|
"b", "i", "u", "s", "color",
|
|
"wave", "rainbow", "shake", "tornado", "font"]
|
|
else:
|
|
allowed_tags = [
|
|
"b", "i", "u", "s", "color"]
|
|
if lucys_menu != null: lucys_menu.update()
|
|
|
|
func set_log_messages(val):
|
|
log_messages = val
|
|
Network.LUCY_LOG_MESSAGES = val
|
|
|
|
func set_allow_intrusive_bbcode(bbcode):
|
|
allow_intrusive_bbcode = bbcode
|
|
if Network.GAME_MASTER or not ingame:
|
|
self.srv_allow_bbcode = bbcode
|
|
else: bbcode_changes()
|
|
func set_srv_bbcode(bbcode):
|
|
if Network.GAME_MASTER and not Network.PLAYING_OFFLINE: send_server_sync_actor()
|
|
srv_allow_bbcode = bbcode
|
|
bbcode_changes()
|
|
func set_server_name(name):
|
|
custom_server_name = name
|
|
Network.LUCY_SRV_NAME = name
|
|
func set_join_message(msg):
|
|
server_join_message = msg
|
|
func set_frame_packets(val):
|
|
frame_packets = val
|
|
Network.LUCY_FRAME_PACKETS = val
|
|
func set_bulk_packets(val):
|
|
bulk_packets = val
|
|
Network.LUCY_BULK_PACKETS = val
|
|
func set_bulk_interval(val):
|
|
bulk_interval = val
|
|
Network.LUCY_BULK_INTERVAL = val
|
|
Network.BULK_PACKET_READ_TIMER = 0
|
|
func set_full_interval(val):
|
|
full_interval = val
|
|
Network.LUCY_BULK_FULL_INTERVAL = val
|
|
Network.LUCY_BULK_FULL_TIMER = 0
|
|
func set_custom_color(val):
|
|
custom_color = Color(val) if Color(val) != Color("d5aa73") else Color("739ed5")
|
|
custom_color.a = 1
|
|
|
|
func _ready():
|
|
print("[LUCY] Loaded LucysTools")
|
|
load_settings()
|
|
root.connect("child_entered_tree", self, "_on_enter")
|
|
Network.connect("_new_player_join", self, "new_player")
|
|
PlayerData.connect("_punched", self, "punched")
|
|
Network.connect("_instance_actor", self, "_instance_actor")
|
|
|
|
func send_server_sync_actor(to = "peers"):
|
|
if not Network.GAME_MASTER: return
|
|
var dict = {"actor_type": "lucy_fake_actor", "at": Vector3.ZERO, "zone": "", "actor_id": 0, "creator_id": Network.STEAM_ID, "data": {
|
|
"allow_bbcode": allow_bbcode
|
|
}}
|
|
Network._send_P2P_Packet({"type": "instance_actor", "params": dict}, to, 2)
|
|
|
|
func _instance_actor(dict):
|
|
if dict["actor_type"] != "lucy_fake_actor": return
|
|
var sender = Network.LUCY_INSTANCE_SENDER
|
|
Network.LUCY_INSTANCE_SENDER = 0
|
|
if sender != Network.KNOWN_GAME_MASTER or Network.GAME_MASTER: return
|
|
var data = dict["data"]
|
|
self.srv_allow_bbcode = data["allow_bbcode"]
|
|
|
|
func get_player() -> Actor:
|
|
for p in get_tree().get_nodes_in_group("player"):
|
|
if p.controlled and p.owner_id == Network.STEAM_ID:
|
|
return p
|
|
return null
|
|
|
|
func punched(from, type):
|
|
print("[LUCY] punched!")
|
|
if not do_punchback: return
|
|
if Network.LUCY_PUNCHED_ME == 0 or Network.LUCY_PUNCHED_ME == Network.STEAM_ID: return
|
|
var punched_me = null
|
|
for p in get_tree().get_nodes_in_group("player"):
|
|
if p.owner_id == Network.LUCY_PUNCHED_ME: punched_me = p
|
|
if punched_me == null: return
|
|
if punched_me.controlled: return
|
|
print("[LUCY] punching back...")
|
|
Network.LUCY_PUNCHED_ME = 0
|
|
Network._send_P2P_Packet({"type": "player_punch", "from": get_player().global_transform.origin, "player": Network.STEAM_ID, "punch_type": type, "nya": "nya"}, str(punched_me.owner_id), 2)
|
|
|
|
|
|
func new_player(id):
|
|
print("[LUCY] new player!")
|
|
if server_join_message.empty() or not Network.GAME_MASTER: return
|
|
print("[LUCY] sending join message")
|
|
Network._send_message(server_join_message)
|
|
send_server_sync_actor(str(id))
|
|
|
|
func _on_enter(node: Node):
|
|
if node.name == "main_menu":
|
|
lucys_menu = LUCYS_MENU_SCENE.instance()
|
|
lucys_menu.MANAGER = self
|
|
node.add_child(lucys_menu)
|
|
ingame = false
|
|
lucys_menu.setup()
|
|
if node.name == "playerhud":
|
|
lucys_menu = LUCYS_MENU_SCENE.instance()
|
|
lucys_menu.MANAGER = self
|
|
node.add_child(lucys_menu)
|
|
ingame = true
|
|
# retrigger setter
|
|
self.srv_allow_bbcode = false
|
|
self.allow_intrusive_bbcode = allow_intrusive_bbcode
|
|
lucys_menu.setup()
|
|
|
|
const save_keys = [
|
|
"do_punchback", "allow_bbcode",
|
|
"custom_server_name", "server_join_message",
|
|
"frame_packets", "bulk_packets",
|
|
"bulk_interval", "full_interval",
|
|
"custom_color_enabled", "custom_color",
|
|
"log_messages", "custom_name",
|
|
"allow_intrusive_bbcode"
|
|
]
|
|
|
|
func load_settings():
|
|
print("[LUCY] Loading settings")
|
|
var file = File.new()
|
|
if file.open(OS.get_executable_path().get_base_dir().plus_file("GDWeave/configs/LucysTools.json"),File.READ) == OK:
|
|
var parse = JSON.parse(file.get_as_text())
|
|
file.close()
|
|
var result = parse.result
|
|
# trigger setters
|
|
for key in result.keys():
|
|
if key in save_keys: self[key] = result[key]
|
|
|
|
func save_settings():
|
|
print("[LUCY] Saving settings")
|
|
|
|
custom_color = Color(custom_color).to_html()
|
|
|
|
var settings = {}
|
|
for key in save_keys:
|
|
settings[key] = self[key]
|
|
|
|
var file = File.new()
|
|
if file.open(OS.get_executable_path().get_base_dir().plus_file("GDWeave/configs/LucysTools.json"),File.WRITE) == OK:
|
|
file.store_string(JSON.print(settings))
|
|
file.close()
|
|
|
|
func _exit_tree():
|
|
save_settings()
|