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https://github.com/Candygoblen123/SwiftNES.git
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PPU: work on rendering
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bd12a61330
commit
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@ -131,6 +131,7 @@ class CPU {
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status = [.interruptDisable, .break2]
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status = [.interruptDisable, .break2]
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programCounter = self.memReadU16(0xFFFC)
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programCounter = self.memReadU16(0xFFFC)
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print(programCounter)
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}
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}
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//func loadAndRun(_ program: [UInt8]) {
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//func loadAndRun(_ program: [UInt8]) {
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@ -150,13 +151,14 @@ class CPU {
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//}
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//}
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func run() {
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func run() {
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run(onCycle: {}, onComplete: {})
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run(onCycle: { print(dumpCpuState(self)) }, onComplete: {})
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}
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}
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func run(onCycle: @escaping () -> (), onComplete: @escaping () -> ()) {
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func run(onCycle: @escaping () -> (), onComplete: @escaping () -> ()) {
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let opcodes = OPCODES_MAP
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let opcodes = OPCODES_MAP
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while true {
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while true {
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if let _nmi = bus.pollNMI() {
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if let _nmi = bus.pollNMI() {
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interrupt(.NMI)
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interrupt(.NMI)
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}
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}
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processOpcodes(onCycle: onCycle, opcodes: opcodes) {
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processOpcodes(onCycle: onCycle, opcodes: opcodes) {
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@ -3,6 +3,7 @@ class Bus {
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var prgRom: [UInt8]
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var prgRom: [UInt8]
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var ppu: NesPPU
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var ppu: NesPPU
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var cycles: Int = 0
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var cycles: Int = 0
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var gameloopCallback: (NesPPU) -> ()
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fileprivate let RAM : UInt16 = 0x0000
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fileprivate let RAM : UInt16 = 0x0000
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fileprivate let RAM_MIRRORS_END: UInt16 = 0x1FFF
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fileprivate let RAM_MIRRORS_END: UInt16 = 0x1FFF
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@ -11,14 +12,23 @@ class Bus {
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fileprivate let ROM_ADDRESS_START: UInt16 = 0x8000
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fileprivate let ROM_ADDRESS_START: UInt16 = 0x8000
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fileprivate let ROM_ADDRESS_END: UInt16 = 0xFFFF
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fileprivate let ROM_ADDRESS_END: UInt16 = 0xFFFF
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init(_ rom: Rom) {
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init(_ rom: Rom, gameloopCallback: @escaping (NesPPU) -> ()) {
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ppu = NesPPU(rom.character, rom.screenMirror)
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ppu = NesPPU(rom.character, rom.screenMirror)
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self.prgRom = rom.program
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self.prgRom = rom.program
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self.gameloopCallback = gameloopCallback
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}
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}
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func tick(_ cycles: UInt8) {
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func tick(_ cycles: UInt8) {
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self.cycles += Int(cycles)
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self.cycles += Int(cycles)
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let nmiBefore = ppu.nmiInterrupt != nil
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//print(nmiBefore)
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self.ppu.tick(cycles * 3)
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self.ppu.tick(cycles * 3)
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let nmiAfter = ppu.nmiInterrupt != nil
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//print(nmiAfter)
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if !nmiBefore && nmiAfter {
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gameloopCallback(ppu)
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}
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}
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}
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func pollNMI() -> UInt8? {
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func pollNMI() -> UInt8? {
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@ -34,13 +44,20 @@ extension Bus: Memory {
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let mirrorDownAddr = addr & 0b00000111_11111111
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let mirrorDownAddr = addr & 0b00000111_11111111
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return self.cpuVram[Int(mirrorDownAddr)]
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return self.cpuVram[Int(mirrorDownAddr)]
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case 0x2000, 0x2001, 0x2003, 0x2005, 0x2006, 0x4014:
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case 0x2000, 0x2001, 0x2003, 0x2005, 0x2006, 0x4014:
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fatalError("Attempt to read from write-only PPU address \(addr)")
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//fatalError("Attempt to read from write-only PPU address \(addr)")
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return 0
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case 0x2002:
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case 0x2002:
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return ppu.readStatus()
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return ppu.readStatus()
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case 0x2004:
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case 0x2004:
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return ppu.readOamData()
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return ppu.readOamData()
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case 0x2007:
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case 0x2007:
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return ppu.readData()
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return ppu.readData()
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case 0x4000...0x4015:
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return 0 // Ignore APU
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case 0x4016:
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return 0 // Ignore Joy 1
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case 0x4017:
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return 0 // Ignore Joy 2
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case 0x2008...PPU_REGISTERS_MIRRORS_END:
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case 0x2008...PPU_REGISTERS_MIRRORS_END:
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let mirrorDownAddr = addr & 0b00100000_00000111;
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let mirrorDownAddr = addr & 0b00100000_00000111;
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return self.memRead(mirrorDownAddr)
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return self.memRead(mirrorDownAddr)
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@ -76,6 +93,20 @@ extension Bus: Memory {
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case 0x2008...PPU_REGISTERS_MIRRORS_END:
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case 0x2008...PPU_REGISTERS_MIRRORS_END:
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let mirrorDownAddr = addr & 0b00100000_00000111
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let mirrorDownAddr = addr & 0b00100000_00000111
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memWrite(mirrorDownAddr, data: data)
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memWrite(mirrorDownAddr, data: data)
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case 0x4000...0x4013, 0x4015:
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return // Ignore APU
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case 0x4016:
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return // ignore Joy 1
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case 0x4017:
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return // Ignore Joy 2
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case 0x4014:
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var buffer = [UInt8](repeating: 0, count: 256)
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let hi = UInt16(data) << 8
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for i in 0..<256 {
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buffer[i] = memRead(hi + UInt16(i))
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}
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ppu.writeOamDma(buffer)
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case ROM_ADDRESS_START...ROM_ADDRESS_END:
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case ROM_ADDRESS_START...ROM_ADDRESS_END:
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fatalError("Attempt to write to Cartridge ROM space: \(addr)")
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fatalError("Attempt to write to Cartridge ROM space: \(addr)")
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default:
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default:
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@ -28,16 +28,16 @@ class NesPPU {
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func tick(_ cycles: UInt8) -> Bool {
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func tick(_ cycles: UInt8) -> Bool {
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self.cycles += Int(cycles)
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self.cycles += Int(cycles)
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if self.cycles >= 341 {
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if self.cycles >= 341 {
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//print(self.cycles)
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self.cycles = self.cycles - 341
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self.cycles = self.cycles - 341
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scanline += 1
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self.scanline += 1
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if scanline == 241 {
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if scanline == 241 {
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if self.ctrl.generateVblankNMI() {
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self.status.setVblankStatus(true)
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self.status.setVblankStatus(true)
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status.setSpriteZeroHit(false)
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status.setSpriteZeroHit(false)
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if ctrl.generateVblankNMI() {
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if ctrl.generateVblankNMI() {
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nmiInterrupt = 1
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nmiInterrupt = 1
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print("interrupt")
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}
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}
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}
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}
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}
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@ -109,7 +109,32 @@ class NesPPU {
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}
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}
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func writeToData(_ data: UInt8) {
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func writeToData(_ data: UInt8) {
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fatalError("Not Implemented")
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let addr = addr.get()
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//print("\(addr): \(data)")
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switch addr {
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case 0...0x1fff:
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print("Attempt to write to chr rom space \(addr)!")
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case 0x2000...0x2fff:
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self.vram[Int(mirrorVramAddr(addr))] = data
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case 0x3000...0x3eff:
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fatalError("addr \(addr) should not be used in reality!")
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//Addresses $3F10/$3F14/$3F18/$3F1C are mirrors of $3F00/$3F04/$3F08/$3F0C
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case 0x3f10, 0x3f14, 0x3f18, 0x3f1c:
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let addrMirror = addr - 0x10
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paletteTable[Int(addrMirror - 0x3f00)] = data
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case 0x3f00...0x3fff:
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paletteTable[Int(addr - 0x3f00)] = data
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default:
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fatalError("Unexpected access to mirrored space \(addr)")
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}
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incrememtVramAddr()
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}
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func writeOamDma(_ buffer: [UInt8]) {
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for x in buffer {
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oamData[Int(oamAddr)] = x
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oamAddr = oamAddr &+ 1
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}
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}
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}
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func readStatus() -> UInt8 {
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func readStatus() -> UInt8 {
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@ -38,4 +38,12 @@ struct ControlRegister: OptionSet {
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func generateVblankNMI() -> Bool {
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func generateVblankNMI() -> Bool {
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self.contains(.GENERATE_NMI)
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self.contains(.GENERATE_NMI)
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}
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}
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func backgroundPatternAddr() -> Int {
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if self.contains(.BACKROUND_PATTERN_ADDR) {
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0
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} else {
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0x1000
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}
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}
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}
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}
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37
Sources/Render/Render.swift
Normal file
37
Sources/Render/Render.swift
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@ -0,0 +1,37 @@
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class Render {
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static func render(_ ppu: NesPPU, frame: Frame) {
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let bank = ppu.ctrl.backgroundPatternAddr()
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for i in 0..<0x03c0 { // For now, just use first nametable
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let tileAddr = UInt16(ppu.vram[i])
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//print(ppu.vram)
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let tileX = i % 32
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let tileY = i / 32
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let tile = ppu.chrRom[(bank + Int(tileAddr) * 16)...(bank + Int(tileAddr) * 16 + 15)]
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for y in 0...7 {
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var upper = tile[tile.startIndex + y]
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var lower = tile[tile.startIndex + y + 8]
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for x in (0...7).reversed() {
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let value = (1 & upper) << 1 | (1 & lower)
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upper = upper >> 1
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lower = lower >> 1
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let rgb = switch value {
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case 0:
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NESColor.SYSTEM_PALLETE[0x01]
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case 1:
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NESColor.SYSTEM_PALLETE[0x23]
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case 2:
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NESColor.SYSTEM_PALLETE[0x28]
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case 3:
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NESColor.SYSTEM_PALLETE[0x31]
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default:
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fatalError("Invalid Pallete Color type")
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}
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frame.setPixel((tileX * 8 + x, tileY * 8 + y), rgb)
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}
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}
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}
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}
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}
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@ -100,14 +100,13 @@ bytes.getBytes(&gameCode, length: bytes.length)
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let rom = try Rom(gameCode)
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let rom = try Rom(gameCode)
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//let tileFrame = TileViewer.showTile(chrRom: rom.character, bank: 1, tileNum: 0)
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var frame = Frame()
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let tileFrame = TileViewer.showTileBank(chrRom: rom.character, bank: 1)
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let bus = Bus(rom) { ppu in
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Render.render(ppu, frame: frame)
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SDL_UpdateTexture(texture, nil, frame.data, 256 * 3)
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SDL_RenderCopy(canvas, texture, nil, nil)
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SDL_RenderPresent(canvas)
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SDL_UpdateTexture(texture, nil, tileFrame.data, 256 * 3)
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SDL_RenderCopy(canvas, texture, nil, nil)
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SDL_RenderPresent(canvas)
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while true {
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while SDL_PollEvent(&event) > 0 {
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while SDL_PollEvent(&event) > 0 {
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if event.type == SDL_QUIT.rawValue {
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if event.type == SDL_QUIT.rawValue {
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SDL_DestroyWindow(window)
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SDL_DestroyWindow(window)
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@ -127,6 +126,37 @@ while true {
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}
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}
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}
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}
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let cpu = CPU(bus: bus)
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cpu.reset()
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cpu.run()
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// let tileFrame = TileViewer.showTile(chrRom: rom.character, bank: 1, tileNum: 0)
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// let tileFrame = TileViewer.showTileBank(chrRom: rom.character, bank: 1)
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// SDL_UpdateTexture(texture, nil, tileFrame.data, 256 * 3)
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// SDL_RenderCopy(canvas, texture, nil, nil)
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// SDL_RenderPresent(canvas)
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// while true {
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// while SDL_PollEvent(&event) > 0 {
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// if event.type == SDL_QUIT.rawValue {
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// SDL_DestroyWindow(window)
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// SDL_Quit()
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// exit(0)
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// }
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// if event.type == SDL_KEYDOWN.rawValue {
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// switch SDL_KeyCode(UInt32(event.key.keysym.sym)) {
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// case SDLK_ESCAPE:
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// SDL_DestroyWindow(window)
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// SDL_Quit()
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// exit(0)
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// default:
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// continue
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// }
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// }
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// }
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// }
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// let bus = Bus(try! Rom(gameCode))
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// let bus = Bus(try! Rom(gameCode))
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//var cpu = CPU(bus: bus)
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//var cpu = CPU(bus: bus)
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