basic player

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Candygoblen123 2024-02-24 23:25:32 -05:00
parent 5d2158fcaf
commit a42c93ff6b
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GPG Key ID: 577DA64EBEF10385
2 changed files with 37 additions and 0 deletions

24
Player/player.gd Normal file
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extends Node2D
var yvel = 1
var yoff = 0
# Called when the node enters the scene tree for the first time.
func _ready():
$Sprite2D.texture = PakAssetLoader.load_file("user://data/units.pak/tomomo_00_00.dat")
$Sprite2D.position = get_global_transform().origin
$Sprite2D.position.y -= 128
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
var pos = get_global_transform().origin
pos.y += -128 + yoff
yvel -= 1
if yvel < -9:
yvel = 9
pos.y += yvel
yoff += yvel
$Sprite2D.position = pos

13
Player/player.tscn Normal file
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[gd_scene load_steps=2 format=3 uid="uid://dtm0201qhcn4d"]
[ext_resource type="Script" path="res://player.gd" id="1_6ggpr"]
[node name="Player" type="Node2D"]
z_index = 1
script = ExtResource("1_6ggpr")
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
top_level = true
z_index = 2
position = Vector2(2.08165e-12, -128)