#include "file.h" #include "progs.h" #define BLOCKSIZE 0x10000 // 64K #define BLOCKMASK ~0xffff // block = (offset & blockMask) #define BLOCKSHIFT 16 // blockSize = 1 << blockShift #define MAXFILESIZE 0x80000000 // 2GB #define TOTALBLOCKS (MAXFILESIZE/BLOCKSIZE) uint16_t writtenMap[TOTALBLOCKS] __attribute__((section(".hexbss")));; uint32_t blockLenMap[TOTALBLOCKS] __attribute__((section(".hexbss")));; // NOTE This is linked at the end of program BSS section, // so that it can be expanded without telling C how much // it actually needs uint8_t writeStoreBase[BLOCKSIZE] __attribute__((section(".hexlatebss"))); void HexEditor(char *path) { uint32_t err; uint16_t *vga_text = (uint16_t *)0xb8000; uint32_t screenSize = 80*25; uint8_t (*writeStore)[BLOCKSIZE] = &writeStoreBase; for (int i = 0; i < TOTALBLOCKS; i++) writtenMap[i] = 0; uint8_t *screenBuff = *writeStore; // First two blocks are screen buffer uint32_t nextFreeBlock = 2; vga_text = (uint16_t *)0xb8000; for (int i = 0; i < 80*50; i++) vga_text[i] = 0x0f00; dirent de; err = path_getinfo(path, &de); if (err) { vga_text += printStr("Error getting file info.", vga_text); kbd_wait(); return; } uint32_t filelen = de.size; if (filelen == 0) { vga_text += printStr("File ", vga_text); vga_text += printStr((char*)path, vga_text); vga_text += printStr(" has no data.", vga_text); kbd_wait(); return; } if (filelen > MAXFILESIZE) { vga_text += printStr("File ", vga_text); vga_text += printStr((char*)path, vga_text); vga_text += printStr(" is too large (> 2GB).", vga_text); kbd_wait(); return; } FILE file; err = file_open(&file, path, OPENREAD|OPENWRITE); if (err) { vga_text += printStr("Open Error: ", vga_text); printDword(err, vga_text); kbd_wait(); return; } uint32_t drawOffset = 0, lastDrawOffset = -1; char cont = 1; uint32_t byteCount = 16*24, lastByteCount = 0; // Cursor offset from *drawOff* int32_t cursorScreenOff = 0, lastCursorScreenOff = -1; // Pointer to last cursor in *VGA mem* uint8_t *lastCursorScreenPtr = (uint8_t*)0xb8000; char cursorNibble = 1, lastCursorNibble = 0; char cursorRedraw = 1; char reread = 1, redraw = 1; uint8_t *currBuff = 0, *nextBuff = 0; uint32_t currBuffLength, nextBuffLength, totalBuffLength; uint16_t currLoadedBlock = -1, nextLoadedBlock = -1; char currInMap = 0, nextInMap = 0; uint32_t changeOffset = -1, lastChangeOffset = -1; char fileChanged = 0; for (;cont;) { // Check if we need to scroll screen for cursor // Should never be more than 16 away, if it is, // things will be caught by sanity checks. // Scroll Back if (cursorScreenOff < 0) { if (drawOffset - 16 < filelen) drawOffset -= 16; cursorScreenOff += 16; } // Scroll Forward if (cursorScreenOff >= byteCount) { if (drawOffset + 16 < filelen) drawOffset += 16; cursorScreenOff -= 16; } // Sanity checks if (cursorScreenOff >= byteCount) cursorScreenOff = byteCount - 1; if (cursorScreenOff + drawOffset >= filelen) cursorScreenOff = filelen - drawOffset - 1; if (cursorScreenOff < 0) cursorScreenOff = 0; if (cursorNibble != lastCursorNibble) cursorRedraw = 1; if (cursorScreenOff != lastCursorScreenOff) cursorRedraw = 1; if (cursorRedraw) { const uint32_t hexViewScreenOff = 10 * 2; const uint32_t asciiViewScreenOff = 61 * 2; uint16_t *screen = (uint16_t*)0xb8000; // Byte draw starts on first line uint16_t *line = &screen[80 * (1 + (cursorScreenOff >> 4))]; uint8_t *cursorPtr = (uint8_t*)line; if (cursorNibble == 0) { // Each byte takes 3 chars on screen cursorPtr += hexViewScreenOff + (cursorScreenOff & 0xF) * 3 * 2; if ((cursorScreenOff & 0xF) > 7) cursorPtr += 2; // Low nibble cursorPtr += 2; } else if (cursorNibble == 1) { // Each byte takes 3 chars on screen cursorPtr += hexViewScreenOff + (cursorScreenOff & 0xF) * 3 * 2; if ((cursorScreenOff & 0xF) > 7) cursorPtr += 2; // ASCII area } else { // Each byte takes 1 char on screen cursorPtr += asciiViewScreenOff + (cursorScreenOff & 0xF) * 2; } // We want the color byte, not char cursorPtr++; if (cursorPtr != lastCursorScreenPtr) { *lastCursorScreenPtr = 0x0f; *cursorPtr = 0xf0; lastCursorScreenPtr = cursorPtr; } lastCursorScreenOff = cursorScreenOff; lastCursorNibble = cursorNibble; cursorRedraw = 0; } if ((drawOffset & BLOCKMASK) != (lastDrawOffset & BLOCKMASK)) { lastDrawOffset = (drawOffset & BLOCKMASK); reread = 1; redraw = 1; } if (drawOffset != lastDrawOffset) { lastDrawOffset = drawOffset; redraw = 1; } if (byteCount != lastByteCount) { lastByteCount = byteCount; redraw = 1; } if (changeOffset != lastChangeOffset) { redraw = 1; lastChangeOffset = changeOffset; } // Check for changes to block if (changeOffset != -1) { char isCurr = changeOffset < BLOCKSIZE; char changeInMap = isCurr ? currInMap : nextInMap; uint8_t *changedBlock = isCurr ? currBuff : nextBuff; // If changes are in map we don't need to do anything if (!changeInMap) { uint16_t loadedBlock = isCurr ? currLoadedBlock : nextLoadedBlock; uint16_t storeBlockIdx = writtenMap[loadedBlock]; // Add a new map entry if (!storeBlockIdx) { writtenMap[loadedBlock] = storeBlockIdx = nextFreeBlock++; blockLenMap[loadedBlock] = isCurr ? currBuffLength : nextBuffLength; } uint8_t *storeBlock = writeStore[storeBlockIdx]; for (int i = 0; i < BLOCKSIZE; i++) storeBlock[i] = changedBlock[i]; // Move the current buffer to map if (isCurr) { currBuff = storeBlock; currInMap = 1; } else { nextBuff = storeBlock; nextInMap = 1; } } changeOffset = -1; fileChanged = 1; redraw = 1; } if (reread) { // TODO We should probably check if we already have // the block to read in nextBuff from previous stuff // We are in a modified block uint16_t newBlock = drawOffset >> BLOCKSHIFT; if (writtenMap[newBlock]) { currBuff = writeStore[writtenMap[newBlock]]; currBuffLength = blockLenMap[newBlock]; totalBuffLength = currBuffLength; currInMap = 1; // We are in an unmodified block } else { uint32_t blockOffset = drawOffset & BLOCKMASK; vga_text = &((uint16_t*)0xb8000)[80]; if (file_seek(&file, blockOffset)) { vga_text += printStr("Seek Error", vga_text); kbd_wait(); return; } currBuffLength = file_read(&file, screenBuff, BLOCKSIZE); if (!currBuffLength && blockOffset != filelen) { vga_text += printStr("Read Error", vga_text); kbd_wait(); return; } currBuff = screenBuff; totalBuffLength = currBuffLength; currInMap = 0; } currLoadedBlock = newBlock; reread = 0; nextInMap = 0; } // We will be drawing stuff in the next block // TODO This would be better served with nice functions! if (currBuffLength == BLOCKSIZE && (drawOffset & ~BLOCKMASK) > (BLOCKSIZE - byteCount)) { // TODO We should probably check if we already have // the next block in currBuff from previous stuff // Next is a modified block uint16_t newBlock = (drawOffset >> BLOCKSHIFT) + 1; if (nextLoadedBlock != newBlock) { if (writtenMap[newBlock]) { nextBuffLength = blockLenMap[newBlock]; nextBuff = writeStore[writtenMap[newBlock]]; nextInMap = 1; // Next is an unmodified block } else { uint32_t blockOffset = (drawOffset & BLOCKMASK) + BLOCKSIZE; vga_text = &((uint16_t*)0xb8000)[80]; if (file_seek(&file, blockOffset)) { vga_text += printStr("Seek Error", vga_text); kbd_wait(); return; } nextBuffLength = file_read(&file, &screenBuff[BLOCKSIZE], BLOCKSIZE); if (!nextBuffLength && blockOffset != filelen) { vga_text += printStr("Read Error", vga_text); kbd_wait(); return; } nextBuff = &screenBuff[BLOCKSIZE]; nextInMap = 0; } nextLoadedBlock = newBlock; } totalBuffLength = currBuffLength + nextBuffLength; } if (redraw) { vga_text = (uint16_t *)0xb8000; { const char prnt[] = "Scroll: Up/Down PgUp/PgDown Home/End Exit: F1"; vga_text = &((uint16_t*)0xb8000)[0]; char pathBuff[22]; trimPath((char*)path, pathBuff, sizeof(pathBuff)); vga_text += printStr(pathBuff, vga_text); vga_text += printChar(fileChanged ? '*' : ' ', vga_text); for (;vga_text < &((uint16_t*)0xb8000)[80-sizeof(prnt)];) vga_text += printChar(' ', vga_text); vga_text += printStr((char*)prnt, vga_text); } vga_text = &((uint16_t*)0xb8000)[80]; uint32_t offsetInBuff = drawOffset & ~BLOCKMASK; uint8_t *drawFromBuff = &currBuff[offsetInBuff]; uint32_t maxDrawLen = totalBuffLength - (drawOffset & ~BLOCKMASK); for (int i = 0; i < maxDrawLen && i < byteCount; i += 16) { // Blocks are BLOCKSIZE aligned, so 16-byte alignment should work if (i + offsetInBuff >= BLOCKSIZE) { drawFromBuff = &nextBuff[-i]; offsetInBuff = 0; } vga_text += printDword(i + drawOffset, vga_text); vga_text += printChar(' ', vga_text); vga_text += printChar(' ', vga_text); for (uint32_t j = 0; j < 16; j++) { if (i + j < maxDrawLen) vga_text += printByte(drawFromBuff[i + j], vga_text); else { vga_text += printChar(' ', vga_text); vga_text += printChar(' ', vga_text); } vga_text += printChar(' ', vga_text); if (j == 7) vga_text += printChar(' ', vga_text); } vga_text += printChar(' ', vga_text); vga_text += printChar('|', vga_text); for (uint32_t j = 0; j < 16; j++) { if (i + j < maxDrawLen) vga_text += printChar(drawFromBuff[i + j], vga_text); else vga_text += printChar(' ', vga_text); } vga_text += printChar('|', vga_text); vga_text = nextLine(vga_text,(uint16_t*)0xb8000); } // Clear remainder of screen for (;vga_text < &((uint16_t*)0xb8000)[screenSize]; vga_text++) *vga_text = 0x0f00; redraw = 0; } uint16_t key = get_scancode(); union V86Regs_t regs; FARPTR v86_entry; char try_edit = 0; switch (key & 0xff) { case KEY_DOWN: // Stay in file if ((cursorScreenOff + 16 + drawOffset) < filelen) cursorScreenOff += 16; break; case KEY_UP: // Stay in file if ((uint32_t)(cursorScreenOff - 16 + drawOffset) < filelen) cursorScreenOff -= 16; break; case KEY_LEFT: if (cursorNibble == 0) { cursorNibble = 1; break; } // Exiting text area else if (cursorNibble == 2 && (cursorScreenOff & 0xF) == 0) { cursorNibble = 0; cursorScreenOff |= 0xF; // Stay in file } else if ((cursorScreenOff - 1 + drawOffset) < filelen) { cursorScreenOff--; if (cursorNibble == 1) cursorNibble = 0; } break; case KEY_RIGHT: if (cursorNibble == 1) { cursorNibble = 0; break; } // Entering text area else if (cursorNibble == 0 && (cursorScreenOff & 0xF) == 0xF) { cursorNibble = 2; cursorScreenOff &= ~0xF; // Stay in file } else if ((cursorScreenOff + 1 + drawOffset) < filelen) { cursorScreenOff++; if (cursorNibble == 0) cursorNibble = 1; } break; case KEY_PGDOWN: if (drawOffset + byteCount < filelen) drawOffset += byteCount; else if ((filelen / byteCount) * byteCount > drawOffset) drawOffset = (filelen / byteCount) * byteCount; break; case KEY_PGUP: if (drawOffset - byteCount < filelen) drawOffset -= byteCount; else drawOffset = 0; break; case KEY_HOME: cursorScreenOff &= ~0xF; if (cursorNibble == 0) cursorNibble = 1; break; case KEY_END: cursorScreenOff |= 0xF; if (cursorNibble == 1) cursorNibble = 0; break; case KEY_F1: cont = 0; break; case KEY_F3: // start of file drawOffset = 0; break; case KEY_F4: // end of file if ((filelen / byteCount) * byteCount > drawOffset) drawOffset = (filelen / byteCount) * byteCount; break; case KEY_F6: // TODO write file break; case KEY_F2: if (byteCount != 16*24) { SetVideo25Lines(); SetCursorDisabled(); screenSize = 80*25; byteCount = 16*24; } break; case KEY_F5: if (byteCount != 16*49) { SetVideo50Lines(); SetCursorDisabled(); screenSize = 80*50; byteCount = 16*49; } break; default: try_edit = 1; break; } if (!try_edit) continue; // Check if in range char k = key >> 8; // ASCII portion char v; if (cursorNibble == 2 && k >= 0x20 && k <= 0x7E) v = k; else if (k >= '0' && k <= '9') v = k - '0'; else if (k >= 'a' && k <= 'f') v = k - 'a' + 0xA; else if (k >= 'A' && k <= 'F') v = k - 'A' + 0xA; else continue; // Change buffer at cursor uint32_t screenOffsetInBuff = drawOffset & ~BLOCKMASK; changeOffset = screenOffsetInBuff + cursorScreenOff; char isCurr = changeOffset < BLOCKSIZE; uint8_t *changeBuff = isCurr ? currBuff : nextBuff; uint32_t changeOffsetInBuff = isCurr ? changeOffset : changeOffset - BLOCKSIZE; if (cursorNibble == 0) changeBuff[changeOffsetInBuff] = (changeBuff[changeOffsetInBuff] & 0xF0) | v; else if (cursorNibble == 1) changeBuff[changeOffsetInBuff] = (changeBuff[changeOffsetInBuff] & 0x0F) | (v << 4); else changeBuff[changeOffsetInBuff] = v; redraw = 1; } if (!fileChanged) return; vga_text = (uint16_t*)0xb8000; { char pathBuff[23]; trimPath((char*)path, pathBuff, sizeof(pathBuff)); vga_text += printStr(pathBuff, vga_text); vga_text += printChar(fileChanged ? '*' : ' ', vga_text); } vga_text += printChar(' ', vga_text); vga_text += printStr("Save changes to file? (Y/N)", vga_text); for (;vga_text < &((uint16_t*)0xb8000)[80];vga_text++) *vga_text = 0x0f00; uint16_t key=0; for(;(key & 0xff) != KEY_N && (key & 0xff) != KEY_Y;key = get_scancode()); if ((key & 0xff) != KEY_Y) return; // Write changes for (int i = 0; i < TOTALBLOCKS && (i << BLOCKSHIFT) < filelen; i++) { // No change in current block uint16_t blockIdx = writtenMap[i]; uint32_t blockLen = blockLenMap[i]; if (!blockIdx) continue; // Write block to file uint32_t blockOff = i << BLOCKSHIFT; if (file_seek(&file, blockOff)) { vga_text = (uint16_t*)0xb8000; vga_text += printStr("Seek Error ", vga_text); kbd_wait(); return; } uint32_t successcount = file_write(&file, writeStore[blockIdx], blockLen); if (successcount < blockLen) { vga_text = (uint16_t*)0xb8000; vga_text += printStr("Write Error ", vga_text); kbd_wait(); return; } } }