luciaos/kernel.c

573 lines
19 KiB
C
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#include <stdint.h>
#include "file.h"
#include "fs.h"
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#include "print.h"
#include "interrupt.h"
#include "kbd.h"
#include "tss.h"
#include "paging.h"
#include "v86defs.h"
#include "tests.h"
#include "progs.h"
#include "helper.h"
#include "disk.h"
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typedef unsigned short word;
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char check_apic() {
uint32_t eax, ebx, ecx, edx;
asm("cpuid" : "=a"(eax), "=b"(ebx), "=c"(ecx), "=d"(edx) : "a"(1));
return (edx & (1 << 9)) != 0;
}
char check_sse() {
uint32_t eax, ebx, ecx, edx;
asm("cpuid" : "=a"(eax), "=b"(ebx), "=c"(ecx), "=d"(edx) : "a"(1));
return (edx & (1 << 25)) != 0;
}
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char check_cmov() {
uint32_t eax, ebx, ecx, edx;
asm("cpuid" : "=a"(eax), "=b"(ebx), "=c"(ecx), "=d"(edx) : "a"(1));
return (edx & (1 << 15)) != 0;
}
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void enable_sse() {
asm volatile(
"mov %%cr0, %%eax\n"
"and $0xFFFB, %%ax\n"
"or $0x2, %%ax\n"
"mov %%eax, %%cr0\n"
"mov %%cr4, %%eax\n"
"or $0x600, %%ax\n"
"mov %%eax, %%cr4\n"
: : : "%eax"
);
}
uint32_t get_flags() {
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uint32_t flags;
asm volatile("pushfd\npop %%eax":"=a"(flags));
return flags;
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}
uint32_t get_cr0() {
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uint32_t reg;
asm volatile("mov %%cr0, %%eax":"=a"(reg));
return reg;
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}
uint32_t get_cr3() {
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uint32_t reg;
asm volatile("mov %%cr3, %%eax":"=a"(reg));
return reg;
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}
uint32_t get_cr4() {
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uint32_t reg;
asm volatile("mov %%cr4, %%eax":"=a"(reg));
return reg;
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}
extern char _edata, _v86code, _ev86code, _bstart, _bend;
void setup_binary() {
// Put V86 code in proper place based on linker
char *s = &_edata;
char *d = &_v86code;
while (d < &_ev86code)
*d++ = *s++;
// Clear BSS area
for (d = &_bstart; d < &_bend; d++)
*d = 0;
}
uint16_t error_screen[80*50]; // 50-line VGA screen of error content
extern uint16_t *ivt;
uint16_t ivt_bkup[0x200];
uint8_t bios_bkup[0x40000];
void backup_ivtbios() {
for (int i = 0; i < 0x200; i++)
ivt_bkup[i] = ivt[i];
for (int i = 0; i < 0x40000; i++)
bios_bkup[i] = ((uint8_t*)0xC0000)[i];
}
// This should only be used during fault handling, as it is expensive
void ensure_v86env() {
for (int i = 0; i < 0x200; i++)
ivt[i] = ivt_bkup[i];
for (int i = 0; i < 0x40000; i++)
((uint8_t*)0xC0000)[i] = bios_bkup[i];
char *s = &_edata;
char *d = &_v86code;
while (d < &_ev86code)
*d++ = *s++;
}
uint32_t _ERRORCODE = 0;
__attribute__((__no_caller_saved_registers__))
uint32_t check_error_code() {
uint32_t v = _ERRORCODE;
_ERRORCODE = 0;
return v;
}
__attribute__((__no_caller_saved_registers__))
__attribute__((__noreturn__))
extern void return_prev_task();
__attribute__((__no_caller_saved_registers__))
__attribute__((__noreturn__))
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void error_environment(uint32_t stack0, uint32_t stack1, uint32_t stack2, uint32_t stack3, uint32_t stack4, uint32_t stack5) {
ensure_v86env();
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setup_interrupts(); // just in case
for (int i = 0; i < 80*50; i++)
if (!(error_screen[i] & 0xFF00))
error_screen[i] = 0x0f00 | (error_screen[i] & 0x00FF);
union V86Regs_t regs;
FARPTR v86_entry = i386LinearToFp(v86TextMode);
enter_v86(0x8000, 0xFF00, FP_SEG(v86_entry), FP_OFF(v86_entry), &regs);
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char str0[] = "Oh noes!!! System error! ;c STKDMP:";
printStr(str0, &error_screen[80]);
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uint16_t *tmp = &error_screen[80+sizeof(str0)-1];
tmp += printDword(stack0, tmp);
tmp++;
tmp += printDword(stack1, tmp);
tmp++;
tmp += printDword(stack2, tmp);
tmp = &error_screen[80*2+sizeof(str0)-1];
tmp += printDword(stack3, tmp);
tmp++;
tmp += printDword(stack4, tmp);
tmp++;
tmp += printDword(stack5, tmp);
printStr("Press E for a fun recovery :3", &error_screen[80*2]);
printStr("Press R to return to previous task", &error_screen[80*3]);
uint16_t *vga_text = ((uint16_t*)0xB8000);
for (int i = 0; i < 80*50; i++)
vga_text[i] = error_screen[i];
for(;;) {
uint8_t key = get_scancode() & 0xff;
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if (key == KEY_E) {
v86_entry = i386LinearToFp(v86TransFlag);
enter_v86(0x8000, 0xFF00, FP_SEG(v86_entry), FP_OFF(v86_entry), &regs);
}
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if (key == KEY_R) break;
}
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// reset error screen
for (int i = 0; i < (80*50)/2; i++)
((uint32_t*)error_screen)[i] = 0x0f000f00;
_ERRORCODE = -1;
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return_prev_task();
}
uint32_t GetFreeStack() {
uint32_t stack;
asm volatile("mov %%esp,%%eax":"=a"(stack));
stack = ((stack - 0x2000) / 0x1000) * 0x1000;
return stack;
}
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/*
Real Mode Accessible (First MB)
00000 - 00400 IVT (1kB)
00400 - 01000 Unused (3kB)
01000 - 04000 Free (12kB)
04000 - 07C00 V86 Code (15kB)
07C00 - 08000 Boot & V86 Code (512B)
08000 - 20000 Free (96kB)
20000 - 30000 Disk Buffer (64kB)
30000 - 40000 V86 Data (64kB)
40000 - 80000 Free (256kB)
80000 - 90000 V86 Stack (64kB)
90000 - A0000 Free (64kB)
A0000 - C0000 VGA (128kB)
C0000 - FFFFF BIOS Area (256kB)
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Protected Only (1MB+)
100000 - 200000 Kernel Code (1mB)
200000 - 200080 TSS (128B)
200080 - 202080 TSS IOMAP (8kB)
202080 - 208000 Free (~24kB)
208000 - 240000 Kernel File Stack (224kB)
240000 - 280000 Active Filesystems (128kB)
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280000 - 300000 Disk Cache (512kB)
300000 - 310000 Task Stack (64kB)
310000 - 320000 Interrupt Stack (64kB)
320000 - 400000 Kernel Stack (896kB)
400000 - 700000 Usermode Code (3mB)
700000 - 800000 Usermode Stack (1mB)
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*/
void DrawScreen(uint16_t *vga) {
uint16_t *vga_text = vga;
// clear screen
for (int i = 0; i < 80*25; i++)
vga_text[i] = 0x1f00;
// draw border
for (int c = 1; c < 79; c++) {
vga_text[c] = 0x1fc4; // top line
vga_text[(2*80)+c] = 0x1fc4; // 3rd line
vga_text[(24*80)+c] = 0x1fc4; // bottom line
}
for (int l = 1; l < 24; l++) {
vga_text[80*l] = 0x1fb3;
vga_text[(80*l)+79] = 0x1fb3;
}
vga_text[0] = 0x1fda;
vga_text[79] = 0x1fbf;
vga_text[2*80] = 0x1fc3;
vga_text[2*80+79] = 0x1fb4;
vga_text[24*80] = 0x1fc0;
vga_text[24*80+79] = 0x1fd9;
// name
vga_text[80+34] = 0x1f00 | '-';
vga_text[80+35] = 0x1f00 | ' ';
vga_text[80+36] = 0x1f00 | 'L';
vga_text[80+37] = 0x1f00 | 'u';
vga_text[80+38] = 0x1f00 | 'c';
vga_text[80+39] = 0x1f00 | 'i';
vga_text[80+40] = 0x1f00 | 'a';
vga_text[80+41] = 0x1f00 | 'O';
vga_text[80+42] = 0x1f00 | 'S';
vga_text[80+43] = 0x1f00 | ' ';
vga_text[80+44] = 0x1f00 | '-';
}
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void SetPalette() {
union V86Regs_t regs;
regs.w.bx = 1; // index
regs.h.dh = 0x3D;
regs.h.ch = 0x2A;
regs.h.cl = 0x2E;
regs.w.ax = 0x1010; // set DAC color register
V8086Int(0x10, &regs);
}
// NOTE Does not set text mode
void RestoreVGA() {
SetVideo25Lines();
SetCursorDisabled();
SetPalette();
}
int32_t fileCount, fileOffset;
// We store dir entries in usermode space,
// which is nice because there's nothing after,
// but it does mean we need to reload the dir
// after every task called. This might be fine,
// since the task might have modified the directory.
extern char _USERMODE;
dirent *const DirEntries = (dirent*)&_USERMODE;
#define MAXDISPFILES 16
void PrintFileList(uint16_t *vga) {
uint16_t *vga_text = &((uint16_t *)vga)[80*6+3];
for (int i = 0; (i + fileOffset) < fileCount && i < MAXDISPFILES; i++) {
dirent *de = &DirEntries[i + fileOffset];
de->name[de->namelen < 20 ? de->namelen : 20] = 0;
vga_text += printStr(de->name, vga_text);
vga_text += printStr(" ", vga_text);
vga_text += printDec(de->size, vga_text);
*(uint8_t*)vga_text++ = 'B';
vga_text = nextLine(vga_text, vga) + 3;
}
}
char IsDir(dirent *de) {
return de->type == FT_DIR;
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}
void ScancodeTest() {
uint16_t *vga = (uint16_t*)0xb8000;
uint16_t scancode;
while(((scancode = get_scancode()) & 0xff) != KEY_F1) {
vga += printWord(scancode, vga);
vga++;
if ((uintptr_t)vga >= 0xb8000+80*25*2)
vga = (uint16_t*)0xb8000;
}
}
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extern void create_child(uint32_t esp, uint32_t eip, uint32_t argc, ...);
uint16_t FileSelectScreen[80*25];
char ValidFilesystems[256];
void FileSelect() {
ActiveFilesystemBitmap(ValidFilesystems);
uint8_t currentFsId = 0;
char current_path[80];
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uintptr_t current_path_end;
for (int i = 0; i < sizeof(current_path); i++)
current_path[i] = 0;
current_path[0] = '0';
current_path[1] = '/';
current_path_end = 2;
fileCount = 5;
uint16_t *vga_text = (uint16_t *)FileSelectScreen;
int32_t fileHovered = 0;
fileOffset = 0;
for (char reload = 1;;) {
DrawScreen(vga_text);
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// Info line (4)
{
uint16_t *vga = &vga_text[80*4 + 79 - 24];
printStr("X to view in hex", vga);
vga += 80;
printStr("T to view as text", vga);
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vga += 80;
printStr("P to load as program", vga);
vga += 80;
printStr("O to open directory", vga);
vga += 80;
printStr("S to switch volume", vga);
vga += 80;
printStr("F4 to run tests", vga);
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}
printStr(current_path, &vga_text[80*4 + 2]);
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for (int i = 2; i < 15; i++)
*(uint8_t*)&vga_text[80*5 + i] = '-';
DIR dir;
if (reload) {
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current_path[current_path_end] = 0;
dir_open(&dir, current_path);
GetFileList(&dir, DirEntries, &fileCount, INT32_MAX);
reload = 0;
}
if (fileHovered >= fileCount) {
fileOffset = fileCount - MAXDISPFILES;
fileHovered = fileCount - 1;
}
if ((fileHovered - fileOffset) >= MAXDISPFILES)
fileOffset = fileHovered - MAXDISPFILES + 1;
else if ((fileHovered - fileOffset) < 0)
fileOffset = fileHovered;
PrintFileList(vga_text);
for (int i = 6; i < 24; i++) {
*(uint8_t*)&vga_text[80*i+2] = ' ';
}
*(uint8_t*)&vga_text[80*(6+(fileHovered-fileOffset))+2] = '>';
// Copy to real VGA
for (int i = 0; i < 80*25; i++)
((uint16_t*)0xb8000)[i] = vga_text[i];
uint16_t key = get_scancode();
uint8_t path[13];
switch (key & 0xff) { // scancode component
case KEY_DOWN: // down
fileHovered++;
if (fileHovered >= fileCount) { fileHovered = 0; fileOffset = 0; }
break;
case KEY_UP: // up
fileHovered--;
if (fileHovered < 0) fileHovered = fileCount - 1;
break;
case KEY_F4:
create_child(GetFreeStack(), (uintptr_t)RunTests, 0);
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// Set Text mode, tests might return in gfx
{
union V86Regs_t regs;
regs.w.ax = 3;
V8086Int(0x10, &regs);
}
RestoreVGA();
reload = 1;
break;
case KEY_P:
if (IsDir(&DirEntries[fileHovered])) break;
for (int i = 0; i < DirEntries[fileHovered].namelen; i++)
current_path[current_path_end + i] = DirEntries[fileHovered].name[i];
current_path[current_path_end + DirEntries[fileHovered].namelen] = 0;
create_child(GetFreeStack(), (uintptr_t)ProgramLoadTest, 1, current_path);
current_path[current_path_end] = 0;
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RestoreVGA();
reload = 1;
break;
case KEY_X:
if (IsDir(&DirEntries[fileHovered])) break;
for (int i = 0; i < DirEntries[fileHovered].namelen; i++)
current_path[current_path_end + i] = DirEntries[fileHovered].name[i];
current_path[current_path_end + DirEntries[fileHovered].namelen] = 0;
create_child(GetFreeStack(), (uintptr_t)HexEditor, 1, current_path);
current_path[current_path_end] = 0;
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RestoreVGA();
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reload = 1;
break;
case KEY_T:
if (IsDir(&DirEntries[fileHovered])) break;
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//TextViewTest(path, &vi);
for (int i = 0; i < DirEntries[fileHovered].namelen; i++)
current_path[current_path_end + i] = DirEntries[fileHovered].name[i];
current_path[current_path_end + DirEntries[fileHovered].namelen] = 0;
create_child(GetFreeStack(), (uintptr_t)TextViewTest, 1, current_path);
current_path[current_path_end] = 0;
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RestoreVGA();
reload = 1;
break;
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case KEY_O:
case 0x9C: // enter release
if (IsDir(&DirEntries[fileHovered])) {
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uint8_t tmp_path[80];
{
int i;
for (i = 0; i < DirEntries[fileHovered].namelen && i < sizeof(tmp_path)-1; i++)
tmp_path[i] = DirEntries[fileHovered].name[i];
tmp_path[i] = 0;
}
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if ((*(uint32_t*)tmp_path & 0xffff) == ('.' | 0x0000)) {
// Current dir, do nothing
break;
} else if ((*(uint32_t*)tmp_path & 0xffffff) == ('.' | '.' << 8 | 0x000000)) {
// Up one directory
for (current_path_end--;current_path_end >= 1 && current_path[current_path_end - 1] != '/'; current_path_end--);
current_path[current_path_end] = 0;
reload = 1;
fileHovered = 0;
fileOffset = 0;
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break;
}
for (int i = 0; (i + current_path_end) < sizeof(current_path); i++)
current_path[current_path_end + i] = tmp_path[i];
for (;current_path_end < sizeof(current_path) - 2 && current_path[current_path_end]; current_path_end++);
current_path[current_path_end] = '/';
current_path_end++;
current_path[current_path_end] = 0;
reload = 1;
fileHovered = 0;
fileOffset = 0;
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}
break;
case KEY_S:
// Next filesystem TODO Support over 077 I'm so lazy right now
for (currentFsId = (currentFsId + 1) % 64; !ValidFilesystems[currentFsId]; currentFsId = (currentFsId + 1) % 64);
if (currentFsId < 8) {
current_path[0] = '0' + currentFsId;
current_path[1] = '/';
current_path[2] = 0;
current_path_end = 2;
} else {
current_path[0] = '0' + (currentFsId >> 3);
current_path[1] = '0' + (currentFsId & 7);
current_path[2] = '/';
current_path[3] = 0;
current_path_end = 3;
}
reload = 1;
fileHovered = 0;
fileOffset = 0;
break;
case KEY_F6:
ScancodeTest();
reload = 1;
break;
default:
break;
}
}
}
int MakeSystemVolume(uint8_t sysPartition);
void MakeMBRPartitions();
void SystemRun(uint8_t sysPartition) {
uint16_t *vga_text = (word *)0xb8000;
RestoreVGA();
DrawScreen((uint16_t*)0xb8000);
InitDisk();
// Check for FAT partition
{
while (1) {
create_child(GetFreeStack(), (uintptr_t)MakeSystemVolume, 1, sysPartition);
if (!check_error_code()) break;
vga_text = &((word*)0xb8000)[80*4 + 2];
vga_text += printStr("Error loading file select. Ensure the disk has a valid MBR and FAT partition.", vga_text);
vga_text = &((word*)0xb8000)[80*5 + 2];
vga_text += printStr("Press R to retry.", vga_text);
for (;(get_scancode() & 0xff) != KEY_R;);
}
create_child(GetFreeStack(), (uintptr_t)MakeMBRPartitions, 0);
}
for (;;) {
create_child(GetFreeStack(), (uintptr_t)FileSelect, 0);
// should never return, so if it does,
// we have an error
{
union V86Regs_t regs;
FARPTR v86_entry = i386LinearToFp(v86TextMode);
enter_v86(0x8000, 0xFF00, FP_SEG(v86_entry), FP_OFF(v86_entry), &regs);
}
RestoreVGA();
DrawScreen((uint16_t*)0xb8000);
vga_text = &((word*)0xb8000)[80*4 + 2];
vga_text += printStr("Error loading file select. Ensure the disk has a valid MBR and FAT partition.", vga_text);
vga_text = &((word*)0xb8000)[80*5 + 2];
vga_text += printStr("Press R to retry.", vga_text);
for (;(get_scancode() & 0xff) != KEY_R;);
}
}
__attribute__((__noreturn__))
extern void triple_fault();
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uint32_t kernel_check = 0x12345678;
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void start() {
word *vga_text = (word *)0xb8000;
char h[] = "LuciaOS";
for (int i = 0; i < sizeof(h); i++)
*(char *)&vga_text[i] = h[i];
vga_text = &vga_text[80];
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// DL *should* be preserved
uint16_t boot_dx;
asm volatile("nop":"=d"(boot_dx));
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if (!check_cmov()) {
char cmov_err[] = "NO CMOV";
for (int i = 0; i < sizeof(cmov_err); i++)
*(char *)&vga_text[i] = cmov_err[i];
for (;;) asm volatile("hlt");
}
vga_text += printWord(boot_dx, vga_text);
vga_text++;
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uint32_t o;
asm("mov %%esp, %%eax" : "=a"(o) : :);
vga_text += printDword(o, vga_text);
vga_text++;
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asm("mov %%ebp, %%eax" : "=a"(o) : :);
vga_text += printDword(o, vga_text);
vga_text++;
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//char c[] = "APIC support: ";
//char apic;
//printByte(apic = check_apic(), (short*)&vga_text[80*3 + sizeof(c) - 1]);
//for (int i = 0; i < sizeof(c); i++)
// *(char *)&vga_text[i+(80*3)] = c[i];
//if (!apic) return;
//char sse_str[] = "SSE support: ";
//vga_text += printStr("SSE: ", vga_text);
//char sse = check_sse();
//if (!sse) {
// *vga_text = 'N';
//}
//vga_text += printStr("Y ", vga_text);
//enable_sse();
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//print_flags();
vga_text += printStr("CR0:", vga_text);
vga_text += printDword(get_cr0(), vga_text);
vga_text++;
//print_cr3();
//print_cr4();
// Setup system
setup_binary();
setup_interrupts();
setup_tss();
init_paging();
backup_ivtbios();
// DL contained disk number, DH contained active partition
uint8_t SystemPartition = boot_dx >> 8;
create_child(GetFreeStack(), (uintptr_t)SystemRun, 1, SystemPartition);
// If this returns, something is *very* wrong, reboot the system
// TODO Maybe try to recover?
// Triple fault
triple_fault();
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}