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...

12 Commits
0.2 ... master

Author SHA1 Message Date
f6676d6771 0.7.0 2024-11-13 18:38:39 -06:00
7d889c84cd 0.7; LucysLib 0.1 2024-11-13 18:34:53 -06:00
fc710e0566 0.6.1 2024-11-08 14:36:13 -06:00
d4dd9b5919 0.6.0 2024-11-08 03:58:34 -06:00
65f66921a9 0.6 features 2024-11-08 03:54:34 -06:00
0460ca99d6 0.5.1 2024-11-07 14:27:55 -06:00
cb418f547d 0.5 update 2024-11-07 01:05:45 -06:00
7fdbf170f1 0.4 2024-11-05 18:06:46 -06:00
0d7a3fb0f1 bbcode update - 0.4 2024-11-05 17:55:16 -06:00
e6f1a0ee3e 0.3 features 2024-11-03 23:23:04 -06:00
8bac7851c7 fix spawns oops 2024-11-02 23:59:50 -06:00
1ac84a76c5 oh yea 2024-11-02 19:38:02 -05:00
11 changed files with 909 additions and 1123 deletions

1
.gitignore vendored
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@ -5,3 +5,4 @@ Godot/export_presets.cfg
Godot/icon.png Godot/icon.png
Godot/icon.png.import Godot/icon.png.import
build/LucysTools.pck build/LucysTools.pck
build

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@ -1,9 +0,0 @@
0.1
----
initial release
0.2
----
- BBCode controlled by server host
- Spawning requires host
- Clear chat button

57
CHANGELOG.md Normal file
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@ -0,0 +1,57 @@
0.1
----
initial release
0.2
----
- BBCode controlled by server host
- Spawning requires host
- Clear chat button
0.2.1
----
- fix spawning oops
0.3
----
- log settings
- custom color
- server name & join message previews
0.4
----
- bbcode filtering added
- bbcode enabled globally
- intrusive bbcode separated
- custom name bbcode
0.5
----
- update to webfishing 1.09
- bbcode stuff only to lucystools users
- intrusive bbcode now client toggle
- lots of stuff removed due to 1.09 having it already!
- panel stays closed if closed, open if open
0.5.1
----
- Lure 4.1.0 compatibility
- log fixes
- spawn fixes
0.6.0
----
- custom text color (bbcode qol)
- experimental color bug bbcode
- better (actually somewhat working) bbcode filtering
0.6.1
----
- menu doesn't auto-open if it was closed
0.7.0
----
- update to webfishing 1.10
- bbcode stuff only to lucystools users, color bug was patched
- LucysLib 0.1.0 dependency
- custom lobby code

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@ -1,73 +1,146 @@
extends Control extends Control
var MANAGER = null var MANAGER
func setup(manager): const LucysLib_t = preload("res://mods/LucysLib/main.gd")
MANAGER = manager const BBCode_t = preload("res://mods/LucysLib/bbcode.gd")
get_node("%lucy_bbcode").pressed = manager.allow_bbcode
get_node("%lucy_punchback").pressed = manager.do_punchback func setup():
get_node("%lucy_servername").text = manager.custom_server_name if MANAGER.DEBUG: print("[LUCYSTOOLS MENU] Setup...")
get_node("%lucy_servermsg").text = manager.server_join_message get_node("%lucy_punchback").pressed = MANAGER.do_punchback
get_node("%lucy_fpackets").value = manager.frame_packets get_node("%lucy_servername").text = MANAGER.custom_server_name
get_node("%lucy_bpackets").value = manager.bulk_packets get_node("%lucy_servername_preview").bbcode_text = MANAGER.custom_server_name
get_node("%lucy_binterval").value = manager.bulk_interval get_node("%lucy_servermsg").text = MANAGER.server_join_message
get_node("%lucy_finterval").value = manager.full_interval var srv_m_bb: BBCode_t.BBCodeTag = MANAGER.LucysLib.BBCode.parse_bbcode_text(MANAGER.server_join_message)
get_node("%lucy_servermsg_preview").bbcode_text = srv_m_bb.get_full(MANAGER.allowed_bb)
get_node("%lucy_servermsg_preview2").bbcode_text = srv_m_bb.get_stripped()
get_node("%lucy_chatcolor_bool").pressed = MANAGER.custom_color_enabled
get_node("%lucy_chatcolor").color = Color(MANAGER.custom_color)
get_node("%lucy_chatcolor_bool2").pressed = MANAGER.custom_text_color_enabled
get_node("%lucy_chatcolor2").color = Color(MANAGER.custom_text_color)
get_node("%lucy_lobbycode").text = MANAGER.custom_lobbycode
get_node("%lucy_name").text = MANAGER.custom_name
var tag_container = get_node("%bbcode_tags")
var new_btn
for v in BBCode_t.TAG_TYPE.values():
if v == BBCode_t.TAG_TYPE.ROOT or v == BBCode_t.TAG_TYPE.NULL: continue
new_btn = CheckBox.new()
new_btn.text = BBCode_t.TAG_TYPE.keys()[v]
new_btn.connect("pressed",self,"_tags_changed")
tag_container.add_child(new_btn)
update() update()
func update(): func update():
get_node("%lucy_srv_allow_bbcode").text = "Yes" if MANAGER.srv_allow_bbcode else "No" if MANAGER.DEBUG: print("[LUCYSTOOLS MENU] Update...")
var tag_type
for tag_btn in get_node("%bbcode_tags").get_children():
tag_type = BBCode_t.TAG_TYPE[tag_btn.text]
tag_btn.pressed = tag_type in MANAGER.allowed_bb
if MANAGER.DEBUG: print("[LUCYSTOOLS M UPDATE] " + tag_btn.text + " " + str(tag_type) + " " + str(tag_btn.pressed))
_on_lucy_name_text_changed(MANAGER.custom_name)
func _tags_changed():
if MANAGER.DEBUG: print("[LUCYSTOOLS MENU] Tags changed...")
var tag_type
var allowed = []
for tag_btn in get_node("%bbcode_tags").get_children():
tag_type = BBCode_t.TAG_TYPE[tag_btn.text]
if tag_btn.pressed: allowed.append(tag_type)
if MANAGER.DEBUG: print("[LUCYSTOOLS M _TAGS_CHANGED]" + tag_btn.text + " " + str(tag_type) + " " + str(tag_btn.pressed))
MANAGER.allowed_bb = allowed
func _on_lucy_name_text_changed(new_text):
if MANAGER.DEBUG: print("[LUCYSTOOLS MENU] Name text changed...")
var result: BBCode_t.BBCodeTag = MANAGER.LucysLib.BBCode.parse_bbcode_text(new_text)
var net_name = Network.STEAM_USERNAME.replace("[", "").replace("]", "")
var good = result.get_stripped() == net_name
get_node("%lucy_name_preview").bbcode_text = result.get_full(MANAGER.allowed_bb)
get_node("%lucy_namegood").bbcode_text = "[color=green]Good[/color]" if good else "[color=red]Bad[/color]"
MANAGER.custom_name_enabled = good
MANAGER.custom_name = new_text if good else ""
func _ready(): func _ready():
print("[LUCY] Menu Ready") print("[LUCYSTOOLS] Menu Ready")
get_node("%lucy_bbcode").disabled = MANAGER.host_required and not Network.GAME_MASTER MANAGER = $"/root/LucyLucysTools"
get_node("%lucy_raincloud").disabled = (MANAGER.host_required and not Network.GAME_MASTER) or not MANAGER.ingame
get_node("%lucy_meteor").disabled = (MANAGER.host_required and not Network.GAME_MASTER) or not MANAGER.ingame visible = MANAGER.lucys_menu_visible
get_node("%lucy_freezerain").disabled = (MANAGER.host_required and not Network.GAME_MASTER) or not MANAGER.ingame
get_node("%lucy_clearrain").disabled = (MANAGER.host_required and not Network.GAME_MASTER) or not MANAGER.ingame var can_spawn = (Network.GAME_MASTER or Network.PLAYING_OFFLINE) and MANAGER.ingame
get_node("%lucy_raincloud").disabled = not can_spawn
get_node("%lucy_meteor").disabled = not can_spawn
get_node("%lucy_void").disabled = not can_spawn
get_node("%lucy_freezerain").disabled = not can_spawn
get_node("%lucy_clearrain").disabled = not can_spawn
get_node("%lucy_clearmeteor").disabled = not can_spawn
get_node("%lucy_lobbyrefresh").disabled = not can_spawn
func _input(event): func _input(event):
if event is InputEventKey and event.scancode == KEY_F5 && event.pressed: if event is InputEventKey and event.scancode == KEY_F5 && event.pressed:
visible = !visible visible = !visible
print("[LUCY] Menu visble: ", visible) print("[LUCYSTOOLS] Menu visble: ", visible)
MANAGER.lucys_menu_visible = visible
if event is InputEventKey and event.scancode == KEY_F6 && event.pressed: if event is InputEventKey and event.scancode == KEY_F6 && event.pressed:
var name = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "name") var name = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "name")
var lname = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "lobby_name")
var nm = Steam.getNumLobbyMembers(Network.STEAM_LOBBY_ID) var nm = Steam.getNumLobbyMembers(Network.STEAM_LOBBY_ID)
var code = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "code") var code = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "code")
var type = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "type") var type = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "type")
var lobby_dat = {"name": name, "nm": nm, "code": code, "type": type} var bbname = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "bbcode_lobby_name")
print("[LUCY] LOBBY ", lobby_dat) var lobby_dat = {"name": name, "lobby_name":lname, "bbcode_lobby_name":bbname, "nm": nm, "code": code, "type": type}
print("[LUCYSTOOLS] LOBBY ", lobby_dat)
func _on_lucy_bbcode_toggled(button_pressed): func _on_lucy_bbcode_toggled(button_pressed):
MANAGER.allow_bbcode = button_pressed MANAGER.allow_bbcode = button_pressed
func _on_lucy_punchback_toggled(button_pressed): func _on_lucy_punchback_toggled(button_pressed):
MANAGER.do_punchback = button_pressed MANAGER.do_punchback = button_pressed
func _on_lucy_servername_text_changed(new_text): func _on_lucy_servername_text_changed(new_text):
get_node("%lucy_servername_preview").bbcode_text = new_text
MANAGER.custom_server_name = new_text MANAGER.custom_server_name = new_text
func _on_lucy_servermsg_text_changed(new_text): func _on_lucy_servermsg_text_changed(new_text):
var srv_m_bb: BBCode_t.BBCodeTag = MANAGER.LucysLib.BBCode.parse_bbcode_text(new_text)
get_node("%lucy_servermsg_preview").bbcode_text = srv_m_bb.get_full(MANAGER.allowed_bb)
get_node("%lucy_servermsg_preview2").bbcode_text = srv_m_bb.get_stripped()
MANAGER.server_join_message = new_text MANAGER.server_join_message = new_text
func _on_lucy_fpackets_value_changed(value): func _on_lucy_chatcolor_bool_toggled(button_pressed):
MANAGER.frame_packets = value MANAGER.custom_color_enabled = button_pressed
func _on_lucy_bpackets_value_changed(value): func _on_lucy_chatcolor_color_changed(color):
MANAGER.bulk_packets = value MANAGER.custom_color = color
func _on_lucy_binterval_value_changed(value): func _on_lucy_chatcolor_bool2_toggled(button_pressed):
MANAGER.bulk_interval = value MANAGER.custom_text_color_enabled = button_pressed
func _on_lucy_finterval_value_changed(value): func _on_lucy_chatcolor2_color_changed(color):
MANAGER.full_interval = value MANAGER.custom_text_color = color
func _on_lucy_intbbcode_toggled(button_pressed):
MANAGER.allow_intrusive_bbcode = button_pressed
func _on_lucy_bug_bb_toggled(button_pressed):
MANAGER.bug_bbcode = button_pressed
func _on_lucy_srv_bbcode_toggled(button_pressed):
if (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
MANAGER.srv_bbcode = button_pressed
func _on_lucy_lobbycode_text_changed(new_text):
MANAGER.custom_lobbycode = new_text
func _on_lucy_raincloud_pressed(): func _on_lucy_raincloud_pressed():
if not MANAGER.ingame: return if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Spawning raincloud") print("[LUCYSTOOLS] Spawning raincloud")
var player = MANAGER.get_player() var player = MANAGER.get_player()
var pos = Vector3(player.global_transform.origin.x, 42, player.global_transform.origin.z) var pos = Vector3(player.global_transform.origin.x, 42, player.global_transform.origin.z)
var zone = player.current_zone var zone = player.current_zone
Network._sync_create_actor("raincloud", pos, zone, - 1, Network.STEAM_ID) Network._sync_create_actor("raincloud", pos, zone, - 1, Network.STEAM_ID)
func _on_lucy_meteor_pressed(): func _on_lucy_meteor_pressed():
if not MANAGER.ingame: return if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Spawning meteor") if get_tree().get_nodes_in_group("meteor").size() > 10: return
print("[LUCYSTOOLS] Spawning meteor")
var player_pos = MANAGER.get_player().global_transform.origin var player_pos = MANAGER.get_player().global_transform.origin
var dist = INF var dist = INF
var point = null var point = null
@ -81,20 +154,45 @@ func _on_lucy_meteor_pressed():
Network._sync_create_actor("fish_spawn_alien", pos, zone, - 1, Network.STEAM_ID) Network._sync_create_actor("fish_spawn_alien", pos, zone, - 1, Network.STEAM_ID)
func _on_lucy_freezerain_pressed(): func _on_lucy_freezerain_pressed():
if not MANAGER.ingame or not Network.GAME_MASTER: return if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Freezing rain") print("[LUCYSTOOLS] Freezing rain")
for cloud in get_tree().get_nodes_in_group("raincloud"): for cloud in get_tree().get_nodes_in_group("raincloud"):
if cloud.controlled == true: if cloud.controlled == true:
cloud.speed = 0 cloud.speed = 0
cloud.decay = false cloud.decay = false
func _on_lucy_clearrain_pressed(): func _on_lucy_clearrain_pressed():
if not MANAGER.ingame or not Network.GAME_MASTER: return if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Clearing rain") print("[LUCYSTOOLS] Clearing rain")
for cloud in get_tree().get_nodes_in_group("raincloud"): for cloud in get_tree().get_nodes_in_group("raincloud"):
cloud._deinstantiate(true) cloud._deinstantiate(true)
func _on_lucy_clearchat_pressed(): func _on_lucy_clearchat_pressed():
Network.GAMECHAT = "" Network._wipe_chat()
Network.LOCAL_GAMECHAT = ""
Network.emit_signal("_chat_update") Network.emit_signal("_chat_update")
func _on_lucy_clearmeteor_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCYSTOOLS] Clearing meteor")
for meteor in get_tree().get_nodes_in_group("meteor"):
meteor._deinstantiate(true)
func _on_lucy_void_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
if get_tree().get_nodes_in_group("void_portal").size() > 10: return
print("[LUCYSTOOLS] Spawning void")
var player_pos = MANAGER.get_player().global_transform.origin
var dist = INF
var point = null
for n in get_tree().get_nodes_in_group("hidden_spot"):
var node_dist = n.global_transform.origin.distance_to(player_pos)
if node_dist < dist:
dist = node_dist
point = n
var zone = "main_zone"
var pos = point.global_transform.origin
Network._sync_create_actor("void_portal", pos, zone, - 1, Network.STEAM_ID)
func _on_lucy_lobbyrefresh_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
MANAGER.inject_lobby_data(1,Network.STEAM_LOBBY_ID)

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@ -4,266 +4,376 @@
[node name="lucys_menu" type="Control"] [node name="lucys_menu" type="Control"]
margin_right = 800.0 margin_right = 800.0
margin_bottom = 329.0 margin_bottom = 400.0
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="PanelContainer" type="PanelContainer" parent="."] [node name="PanelContainer" type="PanelContainer" parent="."]
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
margin_bottom = 150.0
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"] [node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
margin_left = 7.0 margin_left = 7.0
margin_top = 7.0 margin_top = 7.0
margin_right = 793.0 margin_right = 793.0
margin_bottom = 322.0 margin_bottom = 543.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer"] [node name="Label" type="Label" parent="PanelContainer/VBoxContainer"]
margin_right = 786.0 margin_right = 786.0
margin_bottom = 14.0 margin_bottom = 14.0
text = "Lucy's Options - F5 to Toggle Menu" text = "Lucy's Options 0.7.0 - F5 to Toggle Menu"
[node name="HSeparator" type="HSeparator" parent="PanelContainer/VBoxContainer"] [node name="HSeparator" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 18.0 margin_top = 18.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 22.0 margin_bottom = 22.0
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer"] [node name="Label4" type="Label" parent="PanelContainer/VBoxContainer"]
margin_top = 26.0 margin_top = 26.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 66.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"]
margin_top = 13.0
margin_right = 286.0
margin_bottom = 27.0
text = "Allow BBCode in Chat (start message with %)"
[node name="lucy_bbcode" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true
margin_left = 290.0
margin_right = 366.0
margin_bottom = 40.0 margin_bottom = 40.0
text = "BBCode is only visible to LucysTools-compatible users. Allowed BBCode tags:"
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"] [node name="bbcode_tags" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_left = 370.0
margin_top = 13.0
margin_right = 505.0
margin_bottom = 27.0
text = "Punch back on Punch"
[node name="lucy_punchback" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 509.0 margin_top = 44.0
margin_right = 585.0
margin_bottom = 40.0
[node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 70.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 84.0 margin_bottom = 44.0
rect_pivot_offset = Vector2( -141, -49 ) rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"] [node name="HSeparator2" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_right = 196.0 margin_top = 48.0
margin_bottom = 14.0
text = "Server Allows BBCode in Chat: "
[node name="lucy_srv_allow_bbcode" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 200.0
margin_right = 218.0
margin_bottom = 14.0
text = "No"
[node name="HFlowContainer4" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 88.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 112.0 margin_bottom = 52.0
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 56.0
margin_right = 786.0
margin_bottom = 80.0
rect_pivot_offset = Vector2( -141, -49 ) rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer4"] [node name="Label5" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"]
margin_top = 5.0 margin_top = 5.0
margin_right = 135.0 margin_right = 135.0
margin_bottom = 19.0 margin_bottom = 19.0
text = "Custom Server Name" text = "Punch back on Punch"
[node name="lucy_servername" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer4"] [node name="lucy_punchback" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 139.0 margin_left = 139.0
margin_right = 197.0 margin_right = 163.0
margin_bottom = 24.0 margin_bottom = 24.0
expand_to_text_length = true
placeholder_text = "Name"
[node name="HFlowContainer5" type="HFlowContainer" parent="PanelContainer/VBoxContainer"] [node name="HSeparator3" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 116.0 margin_top = 84.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 140.0 margin_bottom = 88.0
[node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 92.0
margin_right = 786.0
margin_bottom = 116.0
rect_pivot_offset = Vector2( -141, -49 ) rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer5"] [node name="Label5" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
margin_top = 5.0 margin_top = 5.0
margin_right = 127.0 margin_right = 127.0
margin_bottom = 19.0 margin_bottom = 19.0
text = "Server Join Message" text = "Custom Lobby Code"
[node name="lucy_lobbycode" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 131.0
margin_right = 786.0
margin_bottom = 24.0
size_flags_horizontal = 3
max_length = 6
expand_to_text_length = true
placeholder_text = "Code (1-6 characters)"
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer"]
margin_top = 120.0
margin_right = 786.0
margin_bottom = 134.0
text = "Custom Server Name - Shown without BBCode for normal users"
[node name="HFlowContainer4" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 138.0
margin_right = 786.0
margin_bottom = 162.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="lucy_servername" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer4"]
unique_name_in_owner = true
margin_right = 786.0
margin_bottom = 24.0
size_flags_horizontal = 3
expand_to_text_length = true
placeholder_text = "Name"
[node name="HFlowContainer6" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 166.0
margin_right = 786.0
margin_bottom = 180.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer6"]
margin_right = 144.0
margin_bottom = 14.0
text = "Server Name Preview: "
[node name="lucy_servername_preview" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer6"]
unique_name_in_owner = true
margin_left = 148.0
margin_right = 786.0
margin_bottom = 14.0
size_flags_horizontal = 3
bbcode_enabled = true
bbcode_text = "'s Lobby"
text = "'s Lobby"
scroll_active = false
[node name="HSeparator4" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 184.0
margin_right = 786.0
margin_bottom = 188.0
[node name="Label3" type="Label" parent="PanelContainer/VBoxContainer"]
margin_top = 192.0
margin_right = 786.0
margin_bottom = 206.0
text = "Server Join Message - Will be shown without BBCode for people without LucysTools"
[node name="HFlowContainer5" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 210.0
margin_right = 786.0
margin_bottom = 234.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="lucy_servermsg" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer5"] [node name="lucy_servermsg" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer5"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 131.0 margin_right = 786.0
margin_right = 189.0
margin_bottom = 24.0 margin_bottom = 24.0
size_flags_horizontal = 3
expand_to_text_length = true expand_to_text_length = true
placeholder_text = "Message" placeholder_text = "Message"
[node name="HFlowContainer2" type="HFlowContainer" parent="PanelContainer/VBoxContainer"] [node name="HFlowContainer7" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 144.0 margin_top = 238.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 164.0 margin_bottom = 252.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer7"]
margin_right = 109.0
margin_bottom = 14.0
text = "Normal Preview: "
[node name="lucy_servermsg_preview" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer7"]
unique_name_in_owner = true
margin_left = 113.0
margin_right = 786.0
margin_bottom = 14.0
size_flags_horizontal = 3
bbcode_enabled = true
scroll_active = false
[node name="HFlowContainer10" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 256.0
margin_right = 786.0
margin_bottom = 270.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer10"]
margin_right = 97.0
margin_bottom = 14.0
text = "Lame Preview: "
[node name="lucy_servermsg_preview2" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer10"]
unique_name_in_owner = true
margin_left = 101.0
margin_right = 786.0
margin_bottom = 14.0
size_flags_horizontal = 3
bbcode_enabled = true
scroll_active = false
[node name="HSeparator5" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 274.0
margin_right = 786.0
margin_bottom = 278.0
[node name="HFlowContainer8" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 282.0
margin_right = 786.0
margin_bottom = 306.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
margin_top = 5.0
margin_right = 157.0
margin_bottom = 19.0
text = "Chat Name Color (global)"
[node name="lucy_chatcolor_bool" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 161.0
margin_right = 231.0
margin_bottom = 24.0
text = "Enable"
[node name="lucy_chatcolor" type="ColorPickerButton" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 235.0
margin_right = 277.0
margin_bottom = 24.0
rect_min_size = Vector2( 42, 0 )
edit_alpha = false
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
margin_left = 281.0
margin_top = 5.0
margin_right = 475.0
margin_bottom = 19.0
text = " Chat Text Color (LucysTools)"
[node name="lucy_chatcolor_bool2" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 479.0
margin_right = 549.0
margin_bottom = 24.0
text = "Enable"
[node name="lucy_chatcolor2" type="ColorPickerButton" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 553.0
margin_right = 595.0
margin_bottom = 24.0
rect_min_size = Vector2( 42, 0 )
edit_alpha = false
[node name="HFlowContainer9" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 310.0
margin_right = 786.0
margin_bottom = 324.0
rect_pivot_offset = Vector2( -141, -49 )
hint_tooltip = "Must match Steam username"
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer9"]
margin_right = 348.0
margin_bottom = 14.0
text = "Custom Name - Must match Steam Name (LucysTools)"
[node name="lucy_namegood" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer9"]
unique_name_in_owner = true
margin_left = 352.0
margin_right = 402.0
margin_bottom = 14.0
rect_min_size = Vector2( 50, 0 )
bbcode_enabled = true
bbcode_text = "[color=green]Good[/color]"
text = "Good"
scroll_active = false
[node name="lucy_name" type="LineEdit" parent="PanelContainer/VBoxContainer"]
unique_name_in_owner = true
margin_top = 328.0
margin_right = 786.0
margin_bottom = 352.0
expand_to_text_length = true
placeholder_text = "Name"
[node name="lucy_name_preview" type="RichTextLabel" parent="PanelContainer/VBoxContainer"]
unique_name_in_owner = true
margin_top = 356.0
margin_right = 786.0
margin_bottom = 371.0
rect_min_size = Vector2( 0, 15 )
size_flags_horizontal = 3
bbcode_enabled = true
bbcode_text = "If you see this, modify your custom name"
text = "If you see this, modify your custom name"
scroll_active = false
[node name="HSeparator6" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 375.0
margin_right = 786.0
margin_bottom = 379.0
[node name="HFlowContainer2" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 383.0
margin_right = 786.0
margin_bottom = 403.0
[node name="lucy_clearchat" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_right = 76.0
margin_bottom = 20.0
hint_tooltip = "Clears game chat (for you only)"
text = "Clear Chat"
[node name="lucy_lobbyrefresh" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 80.0
margin_right = 180.0
margin_bottom = 20.0
text = "Update Lobby"
[node name="lucy_raincloud" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_raincloud" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true unique_name_in_owner = true
margin_right = 118.0 margin_left = 184.0
margin_right = 267.0
margin_bottom = 20.0 margin_bottom = 20.0
text = "Spawn Raincloud" text = "Spawn Rain"
[node name="lucy_meteor" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_meteor" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 122.0 margin_left = 271.0
margin_right = 224.0 margin_right = 373.0
margin_bottom = 20.0 margin_bottom = 20.0
text = "Spawn Meteor" text = "Spawn Meteor"
[node name="lucy_void" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 377.0
margin_right = 461.0
margin_bottom = 20.0
text = "Spawn Void"
[node name="lucy_freezerain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_freezerain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 228.0 margin_left = 465.0
margin_right = 314.0 margin_right = 551.0
margin_bottom = 20.0 margin_bottom = 20.0
text = "Freeze Rain" text = "Freeze Rain"
[node name="lucy_clearrain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_clearrain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 318.0 margin_left = 555.0
margin_right = 393.0 margin_right = 630.0
margin_bottom = 20.0 margin_bottom = 20.0
text = "Clear Rain" text = "Clear Rain"
[node name="lucy_clearchat" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_clearmeteor" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_left = 397.0 unique_name_in_owner = true
margin_right = 473.0 margin_left = 634.0
margin_right = 728.0
margin_bottom = 20.0 margin_bottom = 20.0
hint_tooltip = "Clears game chat (for you only)" text = "Clear Meteor"
text = "Clear Chat"
[node name="HSeparator2" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 168.0
margin_right = 786.0
margin_bottom = 172.0
[node name="HSplitContainer" type="HSplitContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 176.0
margin_right = 786.0
margin_bottom = 200.0
split_offset = 100
[node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer/HSplitContainer"]
margin_right = 218.0
margin_bottom = 24.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer3"]
margin_top = 5.0
margin_right = 118.0
margin_bottom = 19.0
text = "Per Frame Packets"
[node name="lucy_fpackets" type="SpinBox" parent="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 122.0
margin_right = 196.0
margin_bottom = 24.0
max_value = 256.0
value = 32.0
rounded = true
allow_greater = true
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer/HSplitContainer"]
margin_left = 230.0
margin_right = 786.0
margin_bottom = 24.0
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer"]
margin_top = 5.0
margin_right = 116.0
margin_bottom = 19.0
text = "Bulk Read Packets"
[node name="lucy_bpackets" type="SpinBox" parent="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer"]
unique_name_in_owner = true
margin_left = 120.0
margin_right = 194.0
margin_bottom = 24.0
max_value = 4096.0
value = 128.0
rounded = true
allow_greater = true
[node name="HSplitContainer2" type="HSplitContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 204.0
margin_right = 786.0
margin_bottom = 228.0
split_offset = 100
[node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer/HSplitContainer2"]
margin_right = 216.0
margin_bottom = 24.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer3"]
margin_top = 5.0
margin_right = 116.0
margin_bottom = 19.0
text = "Bulk Read Interval"
[node name="lucy_binterval" type="SpinBox" parent="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 120.0
margin_right = 194.0
margin_bottom = 24.0
max_value = 120.0
step = 0.05
value = 0.8
allow_greater = true
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer/HSplitContainer2"]
margin_left = 228.0
margin_right = 786.0
margin_bottom = 24.0
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer"]
margin_top = 5.0
margin_right = 111.0
margin_bottom = 19.0
text = "Full Read Interval"
[node name="lucy_finterval" type="SpinBox" parent="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer"]
unique_name_in_owner = true
margin_left = 115.0
margin_right = 189.0
margin_bottom = 24.0
max_value = 120.0
step = 0.05
value = 6.4
allow_greater = true
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_bbcode" to="." method="_on_lucy_bbcode_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_punchback" to="." method="_on_lucy_punchback_toggled"] [connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_punchback" to="." method="_on_lucy_punchback_toggled"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer3/lucy_lobbycode" to="." method="_on_lucy_lobbycode_text_changed"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer4/lucy_servername" to="." method="_on_lucy_servername_text_changed"] [connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer4/lucy_servername" to="." method="_on_lucy_servername_text_changed"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer5/lucy_servermsg" to="." method="_on_lucy_servermsg_text_changed"] [connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer5/lucy_servermsg" to="." method="_on_lucy_servermsg_text_changed"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor_bool" to="." method="_on_lucy_chatcolor_bool_toggled"]
[connection signal="color_changed" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor" to="." method="_on_lucy_chatcolor_color_changed"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor_bool2" to="." method="_on_lucy_chatcolor_bool2_toggled"]
[connection signal="color_changed" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor2" to="." method="_on_lucy_chatcolor2_color_changed"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/lucy_name" to="." method="_on_lucy_name_text_changed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearchat" to="." method="_on_lucy_clearchat_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_lobbyrefresh" to="." method="_on_lucy_lobbyrefresh_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_raincloud" to="." method="_on_lucy_raincloud_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_raincloud" to="." method="_on_lucy_raincloud_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_meteor" to="." method="_on_lucy_meteor_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_meteor" to="." method="_on_lucy_meteor_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_void" to="." method="_on_lucy_void_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_freezerain" to="." method="_on_lucy_freezerain_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_freezerain" to="." method="_on_lucy_freezerain_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearrain" to="." method="_on_lucy_clearrain_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearrain" to="." method="_on_lucy_clearrain_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearchat" to="." method="_on_lucy_clearchat_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearmeteor" to="." method="_on_lucy_clearmeteor_pressed"]
[connection signal="value_changed" from="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer3/lucy_fpackets" to="." method="_on_lucy_fpackets_value_changed"]
[connection signal="value_changed" from="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer/lucy_bpackets" to="." method="_on_lucy_bpackets_value_changed"]
[connection signal="value_changed" from="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer3/lucy_binterval" to="." method="_on_lucy_binterval_value_changed"]
[connection signal="value_changed" from="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer/lucy_finterval" to="." method="_on_lucy_finterval_value_changed"]

View File

@ -1,87 +1,200 @@
extends Node extends Node
const LUCYS_MENU_SCENE = preload("res://mods/Lucy.LucysTools/lucys_menu.tscn") const LucysLib_t = preload("res://mods/LucysLib/main.gd")
var LucysLib: LucysLib_t
const BBCode_t = preload("res://mods/LucysLib/bbcode.gd")
const NetManager_t := preload("res://mods/LucysLib/net.gd")
var host_required = true const LUCYS_MENU_SCENE = preload("res://mods/Lucy.LucysTools/lucys_menu.tscn")
var lucys_menu = null var lucys_menu = null
onready var root = get_tree().root onready var root = get_tree().root
var do_punchback = false setget set_punchback var custom_name_enabled: bool = false
var allow_bbcode = false setget set_bbcode
var custom_server_name = "" setget set_server_name
var server_join_message = "[color=#5BCEFA]TRAN[/color][color=#F5A9B8]S RIG[/color][color=#ffffff]HTS![/color]" setget set_join_message
var frame_packets = 50 setget set_frame_packets
var bulk_packets = 200 setget set_bulk_packets
var bulk_interval = 1 setget set_bulk_interval
var full_interval = 5 setget set_full_interval
var srv_allow_bbcode = false setget set_srv_bbcode
# Patched Network vars
# var LUCY_PACKETS_READ = 0
# var LUCY_BULK_FULL_TIMER = 0
# var LUCY_FRAME_PACKETS = 32
# var LUCY_BULK_PACKETS = 128
# var LUCY_BULK_INTERVAL = 0.8
# var LUCY_BULK_FULL_INTERVAL = 6.4
# var LUCY_CHAT_BBCODE
# var LUCY_SRV_NAME
# var LUCY_PUNCHED_ME
var ingame = false var ingame = false
func set_punchback(punchback): # config options
do_punchback = punchback var do_punchback: bool = false
func set_bbcode(bbcode): var custom_server_name: String = ""
allow_bbcode = bbcode var server_join_message: String = "[color=#5BCEFA]TRAN[/color][color=#F5A9B8]S RIG[/color][color=#ffffff]HTS![/color]"
if Network.GAME_MASTER or not host_required: self.srv_allow_bbcode = bbcode var custom_color_enabled: bool = false
func set_srv_bbcode(bbcode): var custom_color: Color = Color("009cd0") setget set_custom_color
if Network.GAME_MASTER and not Network.PLAYING_OFFLINE: send_server_sync_actor() var log_messages: bool = false setget set_log_messages
srv_allow_bbcode = bbcode var custom_name: String = ""
Network.LUCY_CHAT_BBCODE = bbcode if host_required else allow_bbcode var DEBUG: bool = false setget set_DEBUG
var custom_text_color: Color = Color("00ff00")
var custom_text_color_enabled: bool = false
var lucys_menu_visible: bool = true
var allowed_bb: Array = BBCode_t.DEFAULT_ALLOWED_TYPES setget set_allowed_bb
var custom_lobbycode: String = ""
const SAVE_KEYS = [
"do_punchback", "allowed_bb",
"custom_server_name", "server_join_message",
"custom_color_enabled", "custom_color",
"log_messages", "custom_name",
"DEBUG", "custom_text_color",
"custom_text_color_enabled",
"lucys_menu_visible", "custom_lobbycode"
]
func bbcode_changes():
if lucys_menu != null: lucys_menu.update() if lucys_menu != null: lucys_menu.update()
func set_server_name(name): func set_allowed_bb(val):
custom_server_name = name var f = []
Network.LUCY_SRV_NAME = name for v in val:
func set_join_message(msg): if v == BBCode_t.TAG_TYPE.NULL or v == BBCode_t.TAG_TYPE.ROOT:
server_join_message = msg continue
func set_frame_packets(val): if v in BBCode_t.TAG_TYPE.values():
frame_packets = val f.append(v)
Network.LUCY_FRAME_PACKETS = val allowed_bb = f
func set_bulk_packets(val): LucysLib.ALLOWED_TAG_TYPES = f
bulk_packets = val bbcode_changes()
Network.LUCY_BULK_PACKETS = val func set_custom_color(val):
func set_bulk_interval(val): custom_color = Color(val) if Color(val) != Color("d5aa73") else Color("739ed5")
bulk_interval = val custom_color.a = 1
Network.LUCY_BULK_INTERVAL = val func set_log_messages(val):
Network.BULK_PACKET_READ_TIMER = 0 log_messages = val
func set_full_interval(val): LucysLib.LOG_MESSAGES = val
full_interval = val func set_DEBUG(val):
Network.LUCY_BULK_FULL_INTERVAL = val DEBUG = val
Network.LUCY_BULK_FULL_TIMER = 0 LucysLib.DEBUG = val
LucysLib.NetManager.DEBUG = val
LucysLib.BBCode.DEBUG = val
func get_user_color() -> Color:
var base_color = Color(Globals.cosmetic_data[PlayerData.cosmetics_equipped["primary_color"]]["file"].main_color) * Color(0.95, 0.9, 0.9)
var color = custom_color if custom_color_enabled else base_color
return color
# intercept player message send
# we just take over - replicate as
# much as i can be bothered to
func process_message(text: String, local: bool, player, playerhud):
if DEBUG:
var thing = {"text":text,"local":local,"player":player,"playerhud":playerhud,"custom_name":custom_name}
print("[LUCYSTOOLS process_message] ", thing)
# is this a host message? (no username)
if text.begins_with("%") and (Network.GAME_MASTER or Network.PLAYING_OFFLINE):
text = text.trim_prefix("%")
var msg := LucysLib.BBCode.parse_bbcode_text(text)
LucysLib.send_message(msg, Color.aqua, false, null, "peers")
return
# i don't know why the wag stuff toggles multiple times
# and applies anywhere in string
# i'm doing it once.
if "/wag" in text:
PlayerData.emit_signal("_wag_toggle")
text.replace("/wag","")
# /me has to be at beginning because i say so
var colon: bool = true
if text.begins_with("/me "):
colon = false
text = text.trim_prefix("/me ")
# process message into bbcode nodes
var msg := LucysLib.BBCode.parse_bbcode_text(text)
# clamp transparency
if not (Network.GAME_MASTER or Network.PLAYING_OFFLINE):
LucysLib.BBCode.clamp_alpha(msg, 0.7)
# get drunk params
var drunk_chance := 0.0
var drunk_max := 0
if is_instance_valid(player):
drunk_chance = 0.13 * player.drunk_tier
drunk_max = player.drunk_tier
# spoken text is gonna have different drunk text
# i don't want to think about this more
# get bbcode tag so it can get sent to the
# same function at least
# maybe i'll just add a toggle for hicc
var spoken_msg := LucysLib.BBCode.parse_bbcode_text(msg.get_stripped())
drunk_text_add(msg, drunk_chance, drunk_max, false)
drunk_text_add(spoken_msg, drunk_chance, drunk_max, true)
# add text color if it exists
if custom_text_color_enabled:
var col_tag: BBCode_t.BBCodeColorTag = BBCode_t.tag_creator(BBCode_t.TAG_TYPE.color, "")
col_tag.color = custom_text_color
col_tag.inner = [msg]
msg = col_tag
# prefix endcap suffix stuff
if colon:
msg.inner.push_front("%u: ")
else:
msg.inner.push_front("(%u ")
msg.inner.push_back(")")
var name := LucysLib.BBCode.parse_bbcode_text(custom_name) if custom_name_enabled else null
if DEBUG:
print("[LUCYSTOOLS process_message] ", {"name":name,"msg":msg})
LucysLib.send_message(msg, get_user_color(), local, name, "peers")
var spoken_text := spoken_msg.get_stripped()
if colon and spoken_text != "": playerhud.emit_signal("_message_sent", spoken_text)
# drunk processing. ouch this sucks
# not quite the same as vanilla
# if people want drunk text that
# works better. i will but. ugh
var line: String = ""
func drunk_text_add(msg: BBCode_t.BBCodeTag, drunk_chance: float, drunk_max: int, do_hicc: bool):
for index in msg.inner.size():
if msg.inner[index] is BBCode_t.BBCodeTag:
drunk_text_add(msg.inner[index], drunk_chance, drunk_max, do_hicc)
else:
var lines = msg.inner[index].split(" ")
var new: String = ""
var linei: int = 0
for line in lines:
for i in drunk_max:
if randf() >= drunk_chance or line == "": break
var d_effect = randi() % 5
var slot = randi() % line.length()
match d_effect:
0, 1: line = line.insert(slot, line[slot])
2: line = line.insert(slot, "'")
3: line = line.insert(slot, ",")
4:
if do_hicc: line = line.insert(slot, " -*HICC*- ")
break
if linei > 0: new += " "
linei += 1
new += line
msg.inner[index] = new
func process_packet_player_punch(DATA, PACKET_SENDER, from_host) -> bool:
# lucy punchback :3
if not DATA.has("nya"): punched(PACKET_SENDER, DATA["punch_type"])
# still get punched!
return false
func _ready(): func _ready():
print("[LUCY] Loaded LucysTools") print("[LUCY] Loaded LucysTools 0.7.0")
LucysLib = $"/root/LucysLib"
load_settings() load_settings()
root.connect("child_entered_tree", self, "_on_enter") root.connect("child_entered_tree", self, "_on_enter")
Network.connect("_new_player_join", self, "new_player") Network.connect("_new_player_join", self, "new_player")
PlayerData.connect("_punched", self, "punched") Steam.connect("lobby_created", self, "inject_lobby_data")
Network.connect("_instance_actor", self, "_instance_actor")
LucysLib.register_bb_msg_support()
LucysLib.register_log_msg_support()
LucysLib.NetManager.add_network_processor("player_punch", funcref(self, "process_packet_player_punch"), 10)
func send_server_sync_actor(to = "peers"): func inject_lobby_data(connect, lobby_id):
if not Network.GAME_MASTER: return if connect != 1: return
var dict = {"actor_type": "lucy_fake_actor", "at": Vector3.ZERO, "zone": "", "actor_id": 0, "creator_id": Network.STEAM_ID, "data": { if custom_server_name != "":
"allow_bbcode": allow_bbcode var bb_name := LucysLib.BBCode.parse_bbcode_text(custom_server_name)
}} Steam.setLobbyData(lobby_id, "bbcode_lobby_name", bb_name.get_full(LucysLib.ALLOWED_TAG_TYPES))
Network._send_P2P_Packet({"type": "instance_actor", "params": dict}, to, 2) Steam.setLobbyData(lobby_id, "lobby_name", bb_name.get_stripped())
if custom_lobbycode != "":
func _instance_actor(dict, sender_id): Steam.setLobbyData(lobby_id, "code", custom_lobbycode)
if dict["actor_type"] != "lucy_fake_actor": return Network.LOBBY_CODE = custom_lobbycode
if sender_id != Network.KNOWN_GAME_MASTER or Network.GAME_MASTER: return
var data = dict["data"]
self.srv_allow_bbcode = data["allow_bbcode"]
func get_player() -> Actor: func get_player() -> Actor:
for p in get_tree().get_nodes_in_group("player"): for p in get_tree().get_nodes_in_group("player"):
@ -89,41 +202,36 @@ func get_player() -> Actor:
return p return p
return null return null
func punched(from, type): func punched(puncher_id, type):
print("[LUCY] punched!") print("[LUCY] punch from ", Network._get_username_from_id(puncher_id))
if not do_punchback: return if not do_punchback: return
if Network.LUCY_PUNCHED_ME == 0 or Network.LUCY_PUNCHED_ME == Network.STEAM_ID: return if puncher_id == 0 or puncher_id == Network.STEAM_ID: return
var punched_me = null
for p in get_tree().get_nodes_in_group("player"):
if p.owner_id == Network.LUCY_PUNCHED_ME: punched_me = p
if punched_me == null: return
if punched_me.controlled: return
print("[LUCY] punching back...") print("[LUCY] punching back...")
Network.LUCY_PUNCHED_ME = 0 Network._send_P2P_Packet(
Network._send_P2P_Packet({"type": "player_punch", "from": get_player().global_transform.origin, "player": Network.STEAM_ID, "punch_type": type, "nya": "nya"}, str(punched_me.owner_id), 2) {"type": "player_punch", "from_pos": get_player().global_transform.origin, "punch_type": type, "nya": "nya"},
str(puncher_id), 2, Network.CHANNELS.ACTOR_ACTION)
func new_player(id): func new_player(id):
print("[LUCY] new player!") print("[LUCY] new player!")
if server_join_message.empty() or not Network.GAME_MASTER: return if server_join_message.empty() or not Network.GAME_MASTER: return
print("[LUCY] sending join message") print("[LUCY] sending join message")
Network._send_message(server_join_message) var bb_msg := LucysLib.BBCode.parse_bbcode_text(server_join_message)
send_server_sync_actor(str(id)) LucysLib.send_message(bb_msg, Color.aqua, false, null, "peers")
func _on_enter(node: Node): func _on_enter(node: Node):
if DEBUG: print("[LUCY] INSTANCING MENU")
if node.name == "main_menu": if node.name == "main_menu":
lucys_menu = LUCYS_MENU_SCENE.instance() lucys_menu = LUCYS_MENU_SCENE.instance()
lucys_menu.MANAGER = self
node.add_child(lucys_menu) node.add_child(lucys_menu)
ingame = false ingame = false
lucys_menu.setup(self) lucys_menu.setup()
if node.name == "playerhud": if node.name == "playerhud":
lucys_menu = LUCYS_MENU_SCENE.instance() lucys_menu = LUCYS_MENU_SCENE.instance()
lucys_menu.MANAGER = self
node.add_child(lucys_menu) node.add_child(lucys_menu)
ingame = true ingame = true
# retrigger setter lucys_menu.setup()
self.srv_allow_bbcode = false
self.allow_bbcode = allow_bbcode
lucys_menu.setup(self)
func load_settings(): func load_settings():
print("[LUCY] Loading settings") print("[LUCY] Loading settings")
@ -133,29 +241,19 @@ func load_settings():
file.close() file.close()
var result = parse.result var result = parse.result
# trigger setters # trigger setters
self.do_punchback = result.do_punchback for key in result.keys():
self.allow_bbcode = result.allow_bbcode if key in SAVE_KEYS: self[key] = result[key]
self.custom_server_name = result.custom_server_name
self.server_join_message = result.server_join_message
self.frame_packets = result.frame_packets
self.bulk_packets = result.bulk_packets
self.bulk_interval = result.bulk_interval
self.full_interval = result.full_interval
self.host_required = result.host_required
func save_settings(): func save_settings():
print("[LUCY] Saving settings") print("[LUCY] Saving settings")
var settings = {
"do_punchback": do_punchback, var settings = {}
"allow_bbcode": allow_bbcode, for key in SAVE_KEYS:
"custom_server_name": custom_server_name, if key in ["custom_color", "custom_text_color"]:
"server_join_message": server_join_message, settings[key] = self[key].to_html()
"frame_packets": frame_packets, else:
"bulk_packets": bulk_packets, settings[key] = self[key]
"bulk_interval": bulk_interval,
"full_interval": full_interval,
"host_required": host_required
}
var file = File.new() var file = File.new()
if file.open(OS.get_executable_path().get_base_dir().plus_file("GDWeave/configs/LucysTools.json"),File.WRITE) == OK: if file.open(OS.get_executable_path().get_base_dir().plus_file("GDWeave/configs/LucysTools.json"),File.WRITE) == OK:
file.store_string(JSON.print(settings)) file.store_string(JSON.print(settings))

View File

@ -2,6 +2,6 @@
.vs/ .vs/
*.user *.user
/local /local
Makefile
bin/ bin/
obj/ obj/

View File

@ -14,21 +14,4 @@
<ItemGroup> <ItemGroup>
<None Include="manifest.json" CopyToOutputDirectory="PreserveNewest"/> <None Include="manifest.json" CopyToOutputDirectory="PreserveNewest"/>
</ItemGroup> </ItemGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent" Condition="'$(GDWeavePath)' != ''">
<PropertyGroup>
<IsWindows Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Windows)))'">true</IsWindows>
<IsLinux Condition="'$([System.Runtime.InteropServices.RuntimeInformation]::IsOSPlatform($([System.Runtime.InteropServices.OSPlatform]::Linux)))'">true</IsLinux>
</PropertyGroup>
<Exec
Command="xcopy /Y /I &quot;$(TargetDir)&quot; &quot;$(GDWeavePath)/mods/$(AssemblyName)&quot;"
Condition="'$(IsWindows)' == 'true'"
/>
<Exec
Command="cp -r $(TargetDir) '$(GDWeavePath)/mods/$(AssemblyName)/'"
Condition="'$(IsLinux)' == 'true'"
/>
</Target>
</Project> </Project>

File diff suppressed because it is too large Load Diff

View File

@ -1,5 +1,6 @@
{ {
"Id": "Lucy.LucysTools", "Id": "Lucy.LucysTools",
"AssemblyPath": "LucysTools.dll", "AssemblyPath": "LucysTools.dll",
"PackPath": "LucysTools.pck" "PackPath": "LucysTools.pck",
"Dependencies": [ "LucysLib" ]
} }

View File

@ -3,27 +3,31 @@ LucysTools
Uses GDWeave. Uses GDWeave.
Client Features: Client Features:
- Makes the client (tunably) read all packets. This fixes chat messages dropping.
- Optionally knocks people back when they punch you. - Optionally knocks people back when they punch you.
- Lets you clear gamechat - Lets you clear gamechat
- Sends messages on P2P channel 2 (This should make your messages more reliable for users who don't have LucysTools) - Allows custom name color (for all users)
- Allows custom name BBCode (for compatible peers)
- Allows custom text color (for compatible peers)
- Allows BBCode in chat (for compatible peers)
Host Features: Host Features:
- Lets you set a custom server name and message that will be sent when someone joins. - Lets you set a message that will be sent when someone joins.
- Lets you spawn rainclouds & meteors. - Lets you spawn rainclouds, voids, & meteors.
- Lets you do 'raw' messages & BBCode in messages. If enabled, other players on the server can use BBCode too. (Not secure or anything, implemented client side) - As host 'raw' messages can be sent with a % prefix
- Lets you set a custom server name with BBCode (for compatible peers)
- Lets you set a custom lobby code
- Lets you update lobby name & code while running
Info for Modders:
- Check out LucysLib (in progress)
- If you'd like to make things compatible, servers get a "bbcode_lobby_name" property, and messages have additional "bb_msg" and "bb_user" fields. DM me!
More coming soon! More coming soon!
Probably certainly full of bugs. Probably certainly full of bugs.
Packet options:
- 'Per Frame Packets' is the number of net packets your client will attempt to read per frame.
- 'Bulk Read Packets' is the number of net packets your client will attempt to read per 'Bulk Read Interval' (in seconds)
- 'Full Read Interval' is how often your client will attempt to read *all* net packets (in seconds).
Compatibility: Compatibility:
- Works *only* with WEBFISHING 1.08 - Works *only* with WEBFISHING 1.10
- I haven't tested any other mods with this, but I'm happy to try to make things compatible, submit a bug report with the incompatible mod! (Only mods that have source available) - I haven't tested any other mods with this, but I'm happy to try to make things compatible, submit a bug report with the incompatible mod! (Only mods that have source available)
Bugs: Bugs:
- Make sure your version of LucysTools is the latest release before submitting bug reports, please. - Make sure your versions of LucysTools & LucysLib are the latest release before submitting bug reports, please.