12 Commits
0.1 ... 0.6.1

Author SHA1 Message Date
fc710e0566 0.6.1 2024-11-08 14:36:13 -06:00
d4dd9b5919 0.6.0 2024-11-08 03:58:34 -06:00
65f66921a9 0.6 features 2024-11-08 03:54:34 -06:00
0460ca99d6 0.5.1 2024-11-07 14:27:55 -06:00
cb418f547d 0.5 update 2024-11-07 01:05:45 -06:00
7fdbf170f1 0.4 2024-11-05 18:06:46 -06:00
0d7a3fb0f1 bbcode update - 0.4 2024-11-05 17:55:16 -06:00
e6f1a0ee3e 0.3 features 2024-11-03 23:23:04 -06:00
8bac7851c7 fix spawns oops 2024-11-02 23:59:50 -06:00
1ac84a76c5 oh yea 2024-11-02 19:38:02 -05:00
f9777340af 0.2 release 2024-11-02 18:54:39 -05:00
24883547ac refactor; 0.2 features 2024-11-02 18:49:03 -05:00
8 changed files with 1339 additions and 944 deletions

1
.gitignore vendored
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@@ -5,3 +5,4 @@ Godot/export_presets.cfg
Godot/icon.png Godot/icon.png
Godot/icon.png.import Godot/icon.png.import
build/LucysTools.pck build/LucysTools.pck
build

50
CHANGELOG.md Normal file
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@@ -0,0 +1,50 @@
0.1
----
initial release
0.2
----
- BBCode controlled by server host
- Spawning requires host
- Clear chat button
0.2.1
----
- fix spawning oops
0.3
----
- log settings
- custom color
- server name & join message previews
0.4
----
- bbcode filtering added
- bbcode enabled globally
- intrusive bbcode separated
- custom name bbcode
0.5
----
- update to webfishing 1.09
- bbcode stuff only to lucystools users
- intrusive bbcode now client toggle
- lots of stuff removed due to 1.09 having it already!
- panel stays closed if closed, open if open
0.5.1
----
- Lure 4.1.0 compatibility
- log fixes
- spawn fixes
0.6.0
----
- custom text color (bbcode qol)
- experimental color bug bbcode
- better (actually somewhat working) bbcode filtering
0.6.1
----
- menu doesn't auto-open if it was closed

View File

@@ -1,32 +1,79 @@
extends Control extends Control
var MANAGER = null var MANAGER
func setup(manager): func setup():
MANAGER = manager get_node("%lucy_bbcode").pressed = MANAGER.allow_bbcode
get_node("%lucy_bbcode").pressed = manager.allow_bbcode get_node("%lucy_punchback").pressed = MANAGER.do_punchback
get_node("%lucy_punchback").pressed = manager.do_punchback get_node("%lucy_servername").text = MANAGER.custom_server_name
get_node("%lucy_servername").text = manager.custom_server_name get_node("%lucy_servername_preview").bbcode_text = MANAGER.custom_server_name
get_node("%lucy_servermsg").text = manager.server_join_message get_node("%lucy_servermsg").text = MANAGER.server_join_message
get_node("%lucy_fpackets").value = manager.frame_packets var srv_m_bb = MANAGER.bbcode_process(MANAGER.server_join_message, 512)
get_node("%lucy_bpackets").value = manager.bulk_packets get_node("%lucy_servermsg_preview").bbcode_text = srv_m_bb.fin
get_node("%lucy_binterval").value = manager.bulk_interval get_node("%lucy_servermsg_preview2").bbcode_text = srv_m_bb.stripped
get_node("%lucy_finterval").value = manager.full_interval
get_node("%lucy_intbbcode").pressed = MANAGER.allow_intrusive_bbcode
get_node("%lucy_chatcolor_bool").pressed = MANAGER.custom_color_enabled
get_node("%lucy_chatcolor").color = Color(MANAGER.custom_color)
get_node("%lucy_chatcolor_bool2").pressed = MANAGER.custom_text_color_enabled
get_node("%lucy_chatcolor2").color = Color(MANAGER.custom_text_color)
get_node("%lucy_name").text = MANAGER.custom_name
get_node("%lucy_bug_bb").pressed = MANAGER.bug_bbcode
get_node("%lucy_srv_bbcode").pressed = MANAGER.srv_bbcode
update()
func update():
_on_lucy_name_text_changed(MANAGER.custom_name)
func _on_lucy_name_text_changed(new_text):
var result = MANAGER.bbcode_process(new_text, 512)
var lol_steam_username = Network.STEAM_USERNAME.replace("[", "").replace("]", "")
var good = result.stripped == lol_steam_username
get_node("%lucy_name_preview").bbcode_text = result.fin
get_node("%lucy_namegood").bbcode_text = "[color=green]Good[/color]" if good else "[color=red]Bad[/color]"
MANAGER.custom_name_enabled = good
MANAGER.custom_name = new_text
func _ready(): func _ready():
print("[LUCY] Menu Ready") print("[LUCY] Menu Ready")
MANAGER = $"/root/LucyLucysTools"
visible = MANAGER.lucys_menu_visible
var can_spawn = (Network.GAME_MASTER or Network.PLAYING_OFFLINE) and MANAGER.ingame
get_node("%lucy_raincloud").disabled = not can_spawn
get_node("%lucy_meteor").disabled = not can_spawn
get_node("%lucy_freezerain").disabled = not can_spawn
get_node("%lucy_clearrain").disabled = not can_spawn
get_node("%lucy_clearmeteor").disabled = not can_spawn
get_node("%lucy_srv_bbcode").disabled = not (Network.GAME_MASTER or Network.PLAYING_OFFLINE)
func _input(event): func _input(event):
if event is InputEventKey and event.scancode == KEY_F5 && event.pressed: if event is InputEventKey and event.scancode == KEY_F5 && event.pressed:
visible = !visible visible = !visible
print("[LUCY] Menu visble: ", visible) print("[LUCY] Menu visble: ", visible)
MANAGER.lucys_menu_visible = visible
if event is InputEventKey and event.scancode == KEY_F6 && event.pressed: if event is InputEventKey and event.scancode == KEY_F6 && event.pressed:
var name = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "name") var name = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "name")
var lname = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "lobby_name")
var nm = Steam.getNumLobbyMembers(Network.STEAM_LOBBY_ID) var nm = Steam.getNumLobbyMembers(Network.STEAM_LOBBY_ID)
var code = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "code") var code = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "code")
var type = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "type") var type = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "type")
var lobby_dat = {"name": name, "nm": nm, "code": code, "type": type} var bbname = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "bbcode_lobby_name")
var lobby_dat = {"name": name, "lobby_name":lname, "bbcode_lobby_name":bbname, "nm": nm, "code": code, "type": type}
print("[LUCY] LOBBY ", lobby_dat) print("[LUCY] LOBBY ", lobby_dat)
func _on_lucy_bbcode_toggled(button_pressed): func _on_lucy_bbcode_toggled(button_pressed):
@@ -34,20 +81,31 @@ func _on_lucy_bbcode_toggled(button_pressed):
func _on_lucy_punchback_toggled(button_pressed): func _on_lucy_punchback_toggled(button_pressed):
MANAGER.do_punchback = button_pressed MANAGER.do_punchback = button_pressed
func _on_lucy_servername_text_changed(new_text): func _on_lucy_servername_text_changed(new_text):
get_node("%lucy_servername_preview").bbcode_text = new_text
MANAGER.custom_server_name = new_text MANAGER.custom_server_name = new_text
func _on_lucy_servermsg_text_changed(new_text): func _on_lucy_servermsg_text_changed(new_text):
var result = MANAGER.bbcode_process(new_text, 512)
get_node("%lucy_servermsg_preview").bbcode_text = result.fin
get_node("%lucy_servermsg_preview2").bbcode_text = result.stripped
MANAGER.server_join_message = new_text MANAGER.server_join_message = new_text
func _on_lucy_fpackets_value_changed(value): func _on_lucy_chatcolor_bool_toggled(button_pressed):
MANAGER.frame_packets = value MANAGER.custom_color_enabled = button_pressed
func _on_lucy_bpackets_value_changed(value): func _on_lucy_chatcolor_color_changed(color):
MANAGER.bulk_packets = value MANAGER.custom_color = color
func _on_lucy_binterval_value_changed(value): func _on_lucy_chatcolor_bool2_toggled(button_pressed):
MANAGER.bulk_interval = value MANAGER.custom_text_color_enabled = button_pressed
func _on_lucy_finterval_value_changed(value): func _on_lucy_chatcolor2_color_changed(color):
MANAGER.full_interval = value MANAGER.custom_text_color = color
func _on_lucy_intbbcode_toggled(button_pressed):
MANAGER.allow_intrusive_bbcode = button_pressed
func _on_lucy_bug_bb_toggled(button_pressed):
MANAGER.bug_bbcode = button_pressed
func _on_lucy_srv_bbcode_toggled(button_pressed):
if (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
MANAGER.srv_bbcode = button_pressed
func _on_lucy_raincloud_pressed(): func _on_lucy_raincloud_pressed():
if not MANAGER.ingame: return if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Spawning raincloud") print("[LUCY] Spawning raincloud")
var player = MANAGER.get_player() var player = MANAGER.get_player()
var pos = Vector3(player.global_transform.origin.x, 42, player.global_transform.origin.z) var pos = Vector3(player.global_transform.origin.x, 42, player.global_transform.origin.z)
@@ -55,7 +113,8 @@ func _on_lucy_raincloud_pressed():
Network._sync_create_actor("raincloud", pos, zone, - 1, Network.STEAM_ID) Network._sync_create_actor("raincloud", pos, zone, - 1, Network.STEAM_ID)
func _on_lucy_meteor_pressed(): func _on_lucy_meteor_pressed():
if not MANAGER.ingame: return if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
if get_tree().get_nodes_in_group("meteor").size() > 10: return
print("[LUCY] Spawning meteor") print("[LUCY] Spawning meteor")
var player_pos = MANAGER.get_player().global_transform.origin var player_pos = MANAGER.get_player().global_transform.origin
var dist = INF var dist = INF
@@ -70,7 +129,7 @@ func _on_lucy_meteor_pressed():
Network._sync_create_actor("fish_spawn_alien", pos, zone, - 1, Network.STEAM_ID) Network._sync_create_actor("fish_spawn_alien", pos, zone, - 1, Network.STEAM_ID)
func _on_lucy_freezerain_pressed(): func _on_lucy_freezerain_pressed():
if not MANAGER.ingame or not Network.GAME_MASTER: return if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Freezing rain") print("[LUCY] Freezing rain")
for cloud in get_tree().get_nodes_in_group("raincloud"): for cloud in get_tree().get_nodes_in_group("raincloud"):
if cloud.controlled == true: if cloud.controlled == true:
@@ -78,9 +137,18 @@ func _on_lucy_freezerain_pressed():
cloud.decay = false cloud.decay = false
func _on_lucy_clearrain_pressed(): func _on_lucy_clearrain_pressed():
if not MANAGER.ingame or not Network.GAME_MASTER: return if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Clearing rain") print("[LUCY] Clearing rain")
for cloud in get_tree().get_nodes_in_group("raincloud"): for cloud in get_tree().get_nodes_in_group("raincloud"):
cloud._deinstantiate(true) cloud._deinstantiate(true)
func _on_lucy_clearchat_pressed():
Network._wipe_chat()
Network.emit_signal("_chat_update")
func _on_lucy_clearmeteor_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Clearing meteor")
for meteor in get_tree().get_nodes_in_group("meteor"):
meteor._deinstantiate(true)

View File

@@ -4,236 +4,392 @@
[node name="lucys_menu" type="Control"] [node name="lucys_menu" type="Control"]
margin_right = 800.0 margin_right = 800.0
margin_bottom = 329.0 margin_bottom = 400.0
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="PanelContainer" type="PanelContainer" parent="."] [node name="PanelContainer" type="PanelContainer" parent="."]
anchor_right = 1.0 anchor_right = 1.0
anchor_bottom = 1.0 anchor_bottom = 1.0
margin_bottom = 100.0
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"] [node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
margin_left = 7.0 margin_left = 7.0
margin_top = 7.0 margin_top = 7.0
margin_right = 793.0 margin_right = 793.0
margin_bottom = 322.0 margin_bottom = 493.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer"] [node name="Label" type="Label" parent="PanelContainer/VBoxContainer"]
margin_right = 786.0 margin_right = 786.0
margin_bottom = 14.0 margin_bottom = 14.0
text = "Lucy's Options - F5 to Toggle Menu" text = "Lucy's Options 0.6.1 - F5 to Toggle Menu"
[node name="HSeparator" type="HSeparator" parent="PanelContainer/VBoxContainer"] [node name="HSeparator" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 18.0 margin_top = 18.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 22.0 margin_bottom = 22.0
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer"] [node name="Label4" type="Label" parent="PanelContainer/VBoxContainer"]
margin_top = 26.0 margin_top = 26.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 66.0 margin_bottom = 40.0
text = "BBCode is only visible to LucysTools-compatible users, unless Bug BBCode is enabled"
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 44.0
margin_right = 786.0
margin_bottom = 84.0
rect_pivot_offset = Vector2( -141, -49 ) rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"] [node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"]
margin_top = 13.0 margin_top = 13.0
margin_right = 286.0 margin_right = 89.0
margin_bottom = 27.0 margin_bottom = 27.0
text = "Allow BBCode in Chat (start message with %)" text = "Allow BBCode"
[node name="lucy_bbcode" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"] [node name="lucy_bbcode" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 290.0 margin_left = 93.0
margin_right = 366.0 margin_right = 169.0
margin_bottom = 40.0 margin_bottom = 40.0
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"] [node name="Label3" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"]
margin_left = 370.0 margin_left = 173.0
margin_top = 13.0 margin_top = 13.0
margin_right = 505.0 margin_right = 372.0
margin_bottom = 27.0
text = "Allow Intrusive BBCode (Client)"
[node name="lucy_intbbcode" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true
margin_left = 376.0
margin_right = 452.0
margin_bottom = 40.0
[node name="Label5" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"]
margin_left = 456.0
margin_top = 13.0
margin_right = 591.0
margin_bottom = 27.0 margin_bottom = 27.0
text = "Punch back on Punch" text = "Punch back on Punch"
[node name="lucy_punchback" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"] [node name="lucy_punchback" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 509.0 margin_left = 595.0
margin_right = 585.0 margin_right = 671.0
margin_bottom = 40.0 margin_bottom = 40.0
[node name="HFlowContainer4" type="HFlowContainer" parent="PanelContainer/VBoxContainer"] [node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 70.0 margin_top = 88.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 94.0 margin_bottom = 128.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer4"] [node name="Label5" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
margin_top = 5.0 margin_top = 13.0
margin_right = 135.0 margin_right = 202.0
margin_bottom = 19.0 margin_bottom = 27.0
text = "Custom Server Name" text = "Allow Intrusive BBCode (Server)"
[node name="lucy_srv_bbcode" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 206.0
margin_right = 282.0
margin_bottom = 40.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
margin_left = 286.0
margin_top = 13.0
margin_right = 397.0
margin_bottom = 27.0
text = "Use Bug BBCode:"
[node name="lucy_bug_bb" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 401.0
margin_right = 425.0
margin_bottom = 40.0
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
margin_left = 429.0
margin_top = 13.0
margin_right = 520.0
margin_bottom = 27.0
text = "May be buggy!"
[node name="HSeparator3" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 132.0
margin_right = 786.0
margin_bottom = 136.0
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer"]
margin_top = 140.0
margin_right = 786.0
margin_bottom = 154.0
text = "Custom Server Name - Only shown for LucysTools users (base game field for others)"
[node name="HFlowContainer4" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 158.0
margin_right = 786.0
margin_bottom = 182.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="lucy_servername" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer4"] [node name="lucy_servername" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer4"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 139.0 margin_right = 786.0
margin_right = 197.0
margin_bottom = 24.0 margin_bottom = 24.0
size_flags_horizontal = 3
expand_to_text_length = true expand_to_text_length = true
placeholder_text = "Name" placeholder_text = "Name"
[node name="HFlowContainer5" type="HFlowContainer" parent="PanelContainer/VBoxContainer"] [node name="HFlowContainer6" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 98.0 margin_top = 186.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 122.0 margin_bottom = 200.0
rect_pivot_offset = Vector2( -141, -49 ) rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer5"] [node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer6"]
margin_top = 5.0 margin_right = 144.0
margin_right = 127.0 margin_bottom = 14.0
margin_bottom = 19.0 text = "Server Name Preview: "
text = "Server Join Message"
[node name="lucy_servername_preview" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer6"]
unique_name_in_owner = true
margin_left = 148.0
margin_right = 786.0
margin_bottom = 14.0
size_flags_horizontal = 3
bbcode_enabled = true
bbcode_text = "'s Lobby"
text = "'s Lobby"
scroll_active = false
[node name="HSeparator4" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 204.0
margin_right = 786.0
margin_bottom = 208.0
[node name="Label3" type="Label" parent="PanelContainer/VBoxContainer"]
margin_top = 212.0
margin_right = 786.0
margin_bottom = 226.0
text = "Server Join Message - Will be shown without BBCode for people without LucysTools (without bug enabled)"
[node name="HFlowContainer5" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 230.0
margin_right = 786.0
margin_bottom = 254.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="lucy_servermsg" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer5"] [node name="lucy_servermsg" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer5"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 131.0 margin_right = 786.0
margin_right = 189.0
margin_bottom = 24.0 margin_bottom = 24.0
size_flags_horizontal = 3
expand_to_text_length = true expand_to_text_length = true
placeholder_text = "Message" placeholder_text = "Message"
[node name="HFlowContainer2" type="HFlowContainer" parent="PanelContainer/VBoxContainer"] [node name="HFlowContainer7" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 126.0 margin_top = 258.0
margin_right = 786.0 margin_right = 786.0
margin_bottom = 146.0 margin_bottom = 272.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer7"]
margin_right = 109.0
margin_bottom = 14.0
text = "Normal Preview: "
[node name="lucy_servermsg_preview" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer7"]
unique_name_in_owner = true
margin_left = 113.0
margin_right = 786.0
margin_bottom = 14.0
size_flags_horizontal = 3
bbcode_enabled = true
scroll_active = false
[node name="HFlowContainer10" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 276.0
margin_right = 786.0
margin_bottom = 290.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer10"]
margin_right = 97.0
margin_bottom = 14.0
text = "Lame Preview: "
[node name="lucy_servermsg_preview2" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer10"]
unique_name_in_owner = true
margin_left = 101.0
margin_right = 786.0
margin_bottom = 14.0
size_flags_horizontal = 3
bbcode_enabled = true
scroll_active = false
[node name="HSeparator5" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 294.0
margin_right = 786.0
margin_bottom = 298.0
[node name="HFlowContainer8" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 302.0
margin_right = 786.0
margin_bottom = 326.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
margin_top = 5.0
margin_right = 157.0
margin_bottom = 19.0
text = "Chat Name Color (global)"
[node name="lucy_chatcolor_bool" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 161.0
margin_right = 231.0
margin_bottom = 24.0
text = "Enable"
[node name="lucy_chatcolor" type="ColorPickerButton" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 235.0
margin_right = 277.0
margin_bottom = 24.0
rect_min_size = Vector2( 42, 0 )
edit_alpha = false
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
margin_left = 281.0
margin_top = 5.0
margin_right = 519.0
margin_bottom = 19.0
text = " Chat Text Color (LucysTools or bug)"
[node name="lucy_chatcolor_bool2" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 523.0
margin_right = 593.0
margin_bottom = 24.0
text = "Enable"
[node name="lucy_chatcolor2" type="ColorPickerButton" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 597.0
margin_right = 639.0
margin_bottom = 24.0
rect_min_size = Vector2( 42, 0 )
edit_alpha = false
[node name="HFlowContainer9" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 330.0
margin_right = 786.0
margin_bottom = 344.0
rect_pivot_offset = Vector2( -141, -49 )
hint_tooltip = "Must match Steam username"
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer9"]
margin_right = 392.0
margin_bottom = 14.0
text = "Custom Name - Must match Steam Name (LucysTools or bug)"
[node name="lucy_namegood" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer9"]
unique_name_in_owner = true
margin_left = 396.0
margin_right = 446.0
margin_bottom = 14.0
rect_min_size = Vector2( 50, 0 )
bbcode_enabled = true
bbcode_text = "[color=green]Good[/color]"
text = "Good"
scroll_active = false
[node name="lucy_name" type="LineEdit" parent="PanelContainer/VBoxContainer"]
unique_name_in_owner = true
margin_top = 348.0
margin_right = 786.0
margin_bottom = 372.0
expand_to_text_length = true
placeholder_text = "Name"
[node name="lucy_name_preview" type="RichTextLabel" parent="PanelContainer/VBoxContainer"]
unique_name_in_owner = true
margin_top = 376.0
margin_right = 786.0
margin_bottom = 391.0
rect_min_size = Vector2( 0, 15 )
size_flags_horizontal = 3
bbcode_enabled = true
bbcode_text = "If you see this, modify your custom name"
text = "If you see this, modify your custom name"
scroll_active = false
[node name="HSeparator6" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 395.0
margin_right = 786.0
margin_bottom = 399.0
[node name="HFlowContainer2" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 403.0
margin_right = 786.0
margin_bottom = 423.0
[node name="lucy_clearchat" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_right = 76.0
margin_bottom = 20.0
hint_tooltip = "Clears game chat (for you only)"
text = "Clear Chat"
[node name="lucy_raincloud" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_raincloud" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_right = 118.0 unique_name_in_owner = true
margin_left = 80.0
margin_right = 198.0
margin_bottom = 20.0 margin_bottom = 20.0
text = "Spawn Raincloud" text = "Spawn Raincloud"
[node name="lucy_meteor" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_meteor" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_left = 122.0 unique_name_in_owner = true
margin_right = 224.0 margin_left = 202.0
margin_right = 304.0
margin_bottom = 20.0 margin_bottom = 20.0
text = "Spawn Meteor" text = "Spawn Meteor"
[node name="lucy_freezerain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_freezerain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_left = 228.0 unique_name_in_owner = true
margin_right = 314.0 margin_left = 308.0
margin_right = 394.0
margin_bottom = 20.0 margin_bottom = 20.0
text = "Freeze Rain" text = "Freeze Rain"
[node name="lucy_clearrain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"] [node name="lucy_clearrain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_left = 318.0 unique_name_in_owner = true
margin_right = 393.0 margin_left = 398.0
margin_right = 473.0
margin_bottom = 20.0 margin_bottom = 20.0
text = "Clear Rain" text = "Clear Rain"
[node name="HSeparator2" type="HSeparator" parent="PanelContainer/VBoxContainer"] [node name="lucy_clearmeteor" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_top = 150.0
margin_right = 786.0
margin_bottom = 154.0
[node name="HSplitContainer" type="HSplitContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 158.0
margin_right = 786.0
margin_bottom = 182.0
split_offset = 100
[node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer/HSplitContainer"]
margin_right = 218.0
margin_bottom = 24.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer3"]
margin_top = 5.0
margin_right = 118.0
margin_bottom = 19.0
text = "Per Frame Packets"
[node name="lucy_fpackets" type="SpinBox" parent="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer3"]
unique_name_in_owner = true unique_name_in_owner = true
margin_left = 122.0 margin_left = 477.0
margin_right = 196.0 margin_right = 571.0
margin_bottom = 24.0 margin_bottom = 20.0
max_value = 256.0 text = "Clear Meteor"
value = 32.0
rounded = true
allow_greater = true
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer/HSplitContainer"]
margin_left = 230.0
margin_right = 786.0
margin_bottom = 24.0
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer"]
margin_top = 5.0
margin_right = 116.0
margin_bottom = 19.0
text = "Bulk Read Packets"
[node name="lucy_bpackets" type="SpinBox" parent="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer"]
unique_name_in_owner = true
margin_left = 120.0
margin_right = 194.0
margin_bottom = 24.0
max_value = 4096.0
value = 128.0
rounded = true
allow_greater = true
[node name="HSplitContainer2" type="HSplitContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 186.0
margin_right = 786.0
margin_bottom = 210.0
split_offset = 100
[node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer/HSplitContainer2"]
margin_right = 216.0
margin_bottom = 24.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer3"]
margin_top = 5.0
margin_right = 116.0
margin_bottom = 19.0
text = "Bulk Read Interval"
[node name="lucy_binterval" type="SpinBox" parent="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 120.0
margin_right = 194.0
margin_bottom = 24.0
max_value = 120.0
step = 0.05
value = 0.8
allow_greater = true
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer/HSplitContainer2"]
margin_left = 228.0
margin_right = 786.0
margin_bottom = 24.0
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer"]
margin_top = 5.0
margin_right = 111.0
margin_bottom = 19.0
text = "Full Read Interval"
[node name="lucy_finterval" type="SpinBox" parent="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer"]
unique_name_in_owner = true
margin_left = 115.0
margin_right = 189.0
margin_bottom = 24.0
max_value = 120.0
step = 0.05
value = 6.4
allow_greater = true
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_bbcode" to="." method="_on_lucy_bbcode_toggled"] [connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_bbcode" to="." method="_on_lucy_bbcode_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_intbbcode" to="." method="_on_lucy_intbbcode_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_punchback" to="." method="_on_lucy_punchback_toggled"] [connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_punchback" to="." method="_on_lucy_punchback_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer3/lucy_srv_bbcode" to="." method="_on_lucy_srv_bbcode_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer3/lucy_bug_bb" to="." method="_on_lucy_bug_bb_toggled"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer4/lucy_servername" to="." method="_on_lucy_servername_text_changed"] [connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer4/lucy_servername" to="." method="_on_lucy_servername_text_changed"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer5/lucy_servermsg" to="." method="_on_lucy_servermsg_text_changed"] [connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer5/lucy_servermsg" to="." method="_on_lucy_servermsg_text_changed"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor_bool" to="." method="_on_lucy_chatcolor_bool_toggled"]
[connection signal="color_changed" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor" to="." method="_on_lucy_chatcolor_color_changed"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor_bool2" to="." method="_on_lucy_chatcolor_bool2_toggled"]
[connection signal="color_changed" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor2" to="." method="_on_lucy_chatcolor2_color_changed"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/lucy_name" to="." method="_on_lucy_name_text_changed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearchat" to="." method="_on_lucy_clearchat_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_raincloud" to="." method="_on_lucy_raincloud_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_raincloud" to="." method="_on_lucy_raincloud_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_meteor" to="." method="_on_lucy_meteor_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_meteor" to="." method="_on_lucy_meteor_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_freezerain" to="." method="_on_lucy_freezerain_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_freezerain" to="." method="_on_lucy_freezerain_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearrain" to="." method="_on_lucy_clearrain_pressed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearrain" to="." method="_on_lucy_clearrain_pressed"]
[connection signal="value_changed" from="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer3/lucy_fpackets" to="." method="_on_lucy_fpackets_value_changed"] [connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearmeteor" to="." method="_on_lucy_clearmeteor_pressed"]
[connection signal="value_changed" from="PanelContainer/VBoxContainer/HSplitContainer/HFlowContainer/lucy_bpackets" to="." method="_on_lucy_bpackets_value_changed"]
[connection signal="value_changed" from="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer3/lucy_binterval" to="." method="_on_lucy_binterval_value_changed"]
[connection signal="value_changed" from="PanelContainer/VBoxContainer/HSplitContainer2/HFlowContainer/lucy_finterval" to="." method="_on_lucy_finterval_value_changed"]

View File

@@ -5,59 +5,491 @@ const LUCYS_MENU_SCENE = preload("res://mods/Lucy.LucysTools/lucys_menu.tscn")
var lucys_menu = null var lucys_menu = null
onready var root = get_tree().root onready var root = get_tree().root
var do_punchback = false setget set_punchback var INCERCEPT_MSG: bool = false
var allow_bbcode = false setget set_bbcode var INCERCEPT_SEND_MSG: bool = false
var custom_server_name = "" setget set_server_name
var server_join_message = "[color=#5BCEFA]TRAN[/color][color=#F5A9B8]S RIG[/color][color=#ffffff]HTS![/color]" setget set_join_message
var frame_packets = 50 setget set_frame_packets
var bulk_packets = 200 setget set_bulk_packets
var bulk_interval = 1 setget set_bulk_interval
var full_interval = 5 setget set_full_interval
# Patched Network vars var do_punchback: bool = false
# var LUCY_PACKETS_READ = 0 var allow_bbcode: bool = false
# var LUCY_BULK_FULL_TIMER = 0 var custom_server_name: String = "" setget set_server_name
# var LUCY_FRAME_PACKETS = 32 var server_join_message: String = "[color=#5BCEFA]TRAN[/color][color=#F5A9B8]S RIG[/color][color=#ffffff]HTS![/color]" setget set_join_message
# var LUCY_BULK_PACKETS = 128
# var LUCY_BULK_INTERVAL = 0.8
# var LUCY_BULK_FULL_INTERVAL = 6.4
# var LUCY_CHAT_BBCODE
# var LUCY_SRV_NAME
# var LUCY_PUNCHED_ME
var ingame = false var custom_color_enabled: bool = false
var custom_color: Color = Color("009cd0") setget set_custom_color
var custom_name_enabled: bool = false
var real_custom_name: String = ""
var custom_name: String = "" setget set_custom_name
var allow_intrusive_bbcode: bool = false setget set_allow_intrusive_bbcode
var srv_bbcode: bool = false setget set_srv_bbcode
var log_messages: bool = false
var DEBUG: bool = false
var lucys_menu_visible: bool = true
var custom_text_color: Color = Color("00ff00")
var custom_text_color_enabled: bool = false
var bug_bbcode: bool = false
func set_custom_name(val):
custom_name = val
var bb = bbcode_process(val, 256)
real_custom_name = bb.fin
func set_allow_intrusive_bbcode(bbcode):
allow_intrusive_bbcode = bbcode
bbcode_changes()
func set_srv_bbcode(bbcode):
srv_bbcode = bbcode
if Network.GAME_MASTER: send_lucy_sync()
bbcode_changes()
func set_punchback(punchback):
do_punchback = punchback
func set_bbcode(bbcode):
allow_bbcode = bbcode
Network.LUCY_CHAT_BBCODE = bbcode
func set_server_name(name): func set_server_name(name):
custom_server_name = name custom_server_name = name
Network.LUCY_SRV_NAME = name Network.LUCY_SRV_NAME = name
func set_join_message(msg): func set_join_message(msg):
server_join_message = msg server_join_message = msg
func set_frame_packets(val):
frame_packets = val func set_custom_color(val):
Network.LUCY_FRAME_PACKETS = val custom_color = Color(val) if Color(val) != Color("d5aa73") else Color("739ed5")
func set_bulk_packets(val): custom_color.a = 1
bulk_packets = val
Network.LUCY_BULK_PACKETS = val var allowed_tags: Array = ["b", "i", "u", "s", "color"]
func set_bulk_interval(val): var escape_invalid: bool = true
bulk_interval = val var strip_disallowed: bool = true
Network.LUCY_BULK_INTERVAL = val var check_alpha: bool = true setget set_check_alpha
Network.BULK_PACKET_READ_TIMER = 0 var bbcode_matcher = null
func set_full_interval(val):
full_interval = val var junk_checkers: Dictionary = {}
Network.LUCY_BULK_FULL_INTERVAL = val
Network.LUCY_BULK_FULL_TIMER = 0 var alpha_lim := 0.5
var alpha_getter: RegEx = null
func do_alpha_check(junk) -> String:
if not alpha_getter:
alpha_getter = RegEx.new()
alpha_getter.compile("\\s*=\\s*(\\S*)")
var color: Color = Color(alpha_getter.search(junk).get_string(1))
if color.a < alpha_lim:
color.a = alpha_lim
return "=#" + color.to_html()
return ""
func set_check_alpha(val):
check_alpha = val
if val: junk_checkers["color"] = funcref(self, "do_alpha_check")
else: junk_checkers.erase("color")
var INNER_MAX_LEN: int = 0
# ouch oof this sucks
func bbcode_process(text, max_len) -> Dictionary:
var end: int
var all: String
var before: String
var whole_tag: String
var tag_open: String
var junk: String
var tag_close: String
var tag: String
var is_close: bool
var inner_full: String
var inner_stripped: String
var prev_full: String
var prev_stripped: String
var checked: String
var to_add_full: String
var to_add_stripped: String
var last_tag
if DEBUG:
var thing = {"max_len":max_len,"allowed_tags":allowed_tags,"strip_disallowed":strip_disallowed,"escape_invalid":escape_invalid}
print("[BBCODE NEW] processing '", text, "' params ", thing)
bbcode_matcher = RegEx.new()
bbcode_matcher.compile("(.*?)(\\[(\\w+)([^\\[\\]]*?)\\]|\\[/(\\w+)\\])")
var linear_matches: Array = bbcode_matcher.search_all(text)
if linear_matches.empty():
var processed = {"fin": text.replace('[','[lb]'), "stripped": text}
if DEBUG: print("[BBCODE NEW] processed ", processed)
return processed
var tag_stack := []
var full_text_stack := [""]
var stripped_text_stack := [""]
var last_end: int = 0
# all this popping and pushing sucks. whatever
for m in linear_matches:
if DEBUG: print("[MATCH] ", m.strings)
if DEBUG: print("[STACKS] ", {
"tag stack": tag_stack,
"full text": full_text_stack,
"stripped text": stripped_text_stack
})
end = m.get_end()
if end != -1: last_end = end
all = m.get_string(0)
before = m.get_string(1)
whole_tag = m.get_string(2)
tag_open = m.get_string(3)
junk = m.get_string(4)
tag_close = m.get_string(5)
tag = tag_open
is_close = false
if tag_open == "":
tag = tag_close
is_close = true
if is_close:
# get the tag on the stack
last_tag = tag_stack.pop_back()
# get the full text on the stack
inner_full = full_text_stack.pop_back()
# get the stripped text on the stack
inner_stripped = stripped_text_stack.pop_back()
if last_tag == null:
if DEBUG: print("[UNOPENED CLOSE]")
# no tags on stack
# add stripped tag to all text
# and go back on stack
full_text_stack.push_back(inner_full+before.replace('[','[lb]')+"[lb]/"+tag+"]")
stripped_text_stack.push_back(inner_stripped+before.replace('[','[lb]')+"[lb]/"+tag+"]")
continue
elif last_tag[0] == tag:
if DEBUG: print("[CLOSED TAG]")
# we have closure.
# check junk
if junk_checkers.has(tag):
checked = junk_checkers[tag].call_func(last_tag[1])
junk = last_tag[1] if checked == "" else checked
if DEBUG: print("[BB NEW JUNK] ", junk)
else:
junk = last_tag[1]
# add tag in full text
# but not in stripped
prev_full = full_text_stack.pop_back()
prev_stripped = stripped_text_stack.pop_back()
if tag in allowed_tags:
to_add_full = "["+tag+junk+"]" + inner_full + before.replace('[','[lb]') + "[/"+tag+"]"
to_add_stripped = inner_stripped + before.replace('[','[lb]')
else:
to_add_full = inner_full + before.replace('[','[lb]')
to_add_stripped = inner_stripped + before.replace('[','[lb]')
# check length - this sucks but whatever
# just use the stripped version if it's too long.
# whatever
if prev_full.length() + to_add_full.length() > max_len:
to_add_full = to_add_stripped
full_text_stack.push_back(prev_full + to_add_full)
stripped_text_stack.push_back(prev_stripped + to_add_stripped)
continue
else:
if DEBUG: print("[WRONG CLOSE]")
# open followed by different close
# escape and add the text to previous on stack
prev_full = full_text_stack.pop_back()
prev_stripped = stripped_text_stack.pop_back()
full_text_stack.push_back(prev_full + "[lb]"+last_tag[0]+last_tag[1]+"]" + inner_full + before.replace('[','[lb]') + "[lb]/"+tag+"]")
stripped_text_stack.push_back(prev_stripped + "[lb]"+last_tag[0]+last_tag[1]+"]" + inner_stripped + before.replace('[','[lb]') + "[lb]/"+tag+"]")
continue
else:
# special case
if tag == "lb" or tag == "rb":
if DEBUG: print("[LB/RB]")
# add directly to current inner
inner_full = full_text_stack.pop_back()
inner_stripped = stripped_text_stack.pop_back()
full_text_stack.push_back(inner_full + before.replace('[','[lb]') + whole_tag)
stripped_text_stack.push_back(inner_stripped + before.replace('[','[lb]') + whole_tag)
continue
if DEBUG: print("[OPEN TAG]")
# add to stack
tag_stack.push_back([tag, junk])
# add before text escaped to prev
inner_full = full_text_stack.pop_back()
inner_stripped = stripped_text_stack.pop_back()
full_text_stack.push_back(inner_full + before.replace('[','[lb]'))
stripped_text_stack.push_back(inner_stripped + before.replace('[','[lb]'))
# new inner text
full_text_stack.push_back("")
stripped_text_stack.push_back("")
continue
if DEBUG: print("[FINAL STACKS] ", {
"tag stack": tag_stack,
"full text": full_text_stack,
"stripped text": stripped_text_stack
})
# unroll opens at end
# TODO probably should write this in as escaped
# but im getting tired
while not tag_stack.empty():
tag_stack.pop_back()
full_text_stack.pop_back()
stripped_text_stack.pop_back()
if DEBUG: print("[LAST END] ", last_end)
var processed = {"fin": full_text_stack.pop_back(), "stripped": stripped_text_stack.pop_back()}
# end stuff isnt caught by the regex
if last_end != 0:
var end_str = text.substr(last_end).replace('[','[lb]')
if DEBUG: print("[END STR] ", end_str)
processed.fin += end_str
processed.stripped += end_str
if DEBUG: print("[BBCODE NEW] processed ", processed)
return processed
var ingame = false
func get_user_color() -> Color:
var base_color = Color(Globals.cosmetic_data[PlayerData.cosmetics_equipped["primary_color"]]["file"].main_color) * Color(0.95, 0.9, 0.9)
var color = custom_color if custom_color_enabled else base_color
return color
func safe_message(user_id, color, boring_msg, local, lucy_user, lucy_msg, require_name):
var msg: String = boring_msg
if lucy_msg != "": msg = lucy_msg
var net_name: String = Network._get_username_from_id(user_id).replace('[','').replace(']','')
var name: String = net_name if lucy_user == "" else lucy_user
if OptionsMenu.chat_filter:
msg = SwearFilter._filter_string(msg)
msg = msg.replace("%u", "[color=#" + str(color) + "]" + name + "[/color]")
if DEBUG: print("[MSG B4 PROC] ", msg)
# process message
var bb_msg = bbcode_process(msg, 512)
if require_name and not net_name in bb_msg.stripped:
msg = net_name + ": " + msg
bb_msg = bbcode_process(msg, 512)
if log_messages:
var thing = {"user_id":user_id, "steam name":Network._get_username_from_id(user_id),
"username":name, "color":color,
"final": bb_msg.fin, "message": boring_msg,
"bb_user":lucy_user,"bb_msg":lucy_msg}
print("[MESSAGE] ", thing)
Network._update_chat(bb_msg.fin, local)
# this is stinky
func process_message(lit_text, final, prefix, suffix, endcap, spoken_text, local, colon, playerhud):
if log_messages:
var thing = {
"lit_text": lit_text, "final": final, "prefix": prefix, "suffix": suffix,
"endcap": endcap,
"custom_color_enabled": custom_color_enabled,
"custom_name_enabled": custom_name_enabled, "allow_bbcode": allow_bbcode,
"allowed_tags": allowed_tags
}
print("process_message ", thing)
if (Network.GAME_MASTER or Network.PLAYING_OFFLINE) and lit_text.begins_with("%"):
var bb_dat = bbcode_process(lit_text.trim_prefix('%'), 512)
if bug_bbcode:
print("Using color field...")
var evil_color = "00ff0000]"\
+ "[color=#ffeed5]"\
+ bb_dat.fin\
+ "[/color]"
if bb_dat.fin != "":
lucy_send_message("", "%u", false, evil_color)
return [true]
lucy_send_message(lit_text.trim_prefix('%'), bb_dat.stripped, false)
# we sent the message ourself
return [true]
var msg = final
var boring_msg = final
var speak = spoken_text
if bug_bbcode:
print("Using color field...")
var p = bbcode_process(lit_text, 512)
var name = real_custom_name if custom_name_enabled else Network.STEAM_USERNAME
var name_color = get_user_color().to_html()
var text_color = "ffffeed5" if not custom_text_color_enabled else custom_text_color.to_html()
var evil_color = "00ff0000]"\
+ "[color=#" + text_color + "]"\
+ prefix\
+ "[color=#" + name_color + "]"\
+ name\
+ "[/color]"\
+ endcap + p.fin + suffix\
+ "[/color]"
boring_msg = "%u"
var bb_msg = ""
var bb_user = ""
speak = p.stripped
if p.fin != "":
lucy_send_message(bb_msg, boring_msg, local, evil_color)
if speak != "" and colon: playerhud.emit_signal("_message_sent", speak)
return [true]
elif allow_bbcode:
var p = bbcode_process(lit_text, 512)
var txt_col_start = "" if not custom_text_color_enabled else\
"[color=#"+custom_text_color.to_html()+"]"
var txt_col_end = "" if not custom_text_color_enabled else\
"[/color]"
msg = prefix + "%u" + txt_col_start + endcap + p.fin + suffix + txt_col_end
boring_msg = prefix + "%u" + endcap + p.stripped + suffix
speak = p.stripped
if msg != "": lucy_send_message(msg, boring_msg, local)
if speak != "" and colon: playerhud.emit_signal("_message_sent", speak)
# we did it ourselves
return [true]
# return the custom color
return [false, get_user_color().to_html()]
var LUCYSTOOLS_USERS = []
var i_hate_regex: RegEx = null
func lucy_send_message(message, boring_msg, local = false, evil_color = ""):
if not Network._message_cap(Network.STEAM_ID):
Network._update_chat("Sending too many messages too quickly!", false)
Network._update_chat("Sending too many messages too quickly!", true)
return
var msg_pos = Network.MESSAGE_ORIGIN.round()
var lucy_user = real_custom_name if custom_name_enabled and not bug_bbcode else ""
var color = get_user_color().to_html() if not bug_bbcode else evil_color
# idfk
# the first thing in a color string must be a valid html color,
# followed optionally by a ] (if people are using bug bbcode)
if not i_hate_regex:
i_hate_regex = RegEx.new()
i_hate_regex.compile("^([a-zA-Z0-9]*)(\\]?)(.*)$")
var rmatch: RegExMatch = i_hate_regex.search(color)
var col: Color = rmatch.get_string(1)
var paren = rmatch.get_string(2)
var rest = rmatch.get_string(3)
if paren != "]" and rest != "": paren = "]"
var idfk = 490 - boring_msg.length() - Network.STEAM_USERNAME.length()
var ver_rest = bbcode_process(rest, idfk)
color = col.to_html() + paren + ver_rest.fin.left(idfk)
safe_message(Network.STEAM_ID, color, boring_msg, local, lucy_user, message, false)
Network._send_P2P_Packet(
{"type": "message", "message": boring_msg, "color": color, "local": local,
"position": Network.MESSAGE_ORIGIN, "zone": Network.MESSAGE_ZONE,
"zone_owner": PlayerData.player_saved_zone_owner,
"bb_user": lucy_user, "bb_msg": message},
"peers", 2, Network.CHANNELS.GAME_STATE)
func process_read(DATA, PACKET_SENDER, from_host) -> bool:
match DATA["type"]:
"lucy_packet":
print("[LUCY PACKET]")
if not PACKET_SENDER in LUCYSTOOLS_USERS: LUCYSTOOLS_USERS.append(PACKET_SENDER)
if Network.GAME_MASTER or not from_host: return true
if not Network._validate_packet_information(DATA, ["srv_bbcode"], [TYPE_BOOL]): return true
self.srv_bbcode = DATA["srv_bbcode"]
return true
"message":
var has_bb = true
if not Network._validate_packet_information(DATA,
["message", "color", "local", "position", "zone", "zone_owner", "bb_user", "bb_msg"],
[TYPE_STRING, TYPE_STRING, TYPE_BOOL, TYPE_VECTOR3, TYPE_STRING, TYPE_INT, TYPE_STRING, TYPE_STRING]):
has_bb = false
if not Network._validate_packet_information(DATA,
["message", "color", "local", "position", "zone", "zone_owner"],
[TYPE_STRING, TYPE_STRING, TYPE_BOOL, TYPE_VECTOR3, TYPE_STRING, TYPE_INT]):
# invalid packet
if log_messages:
print("[MALFORMED MESSAGE] sender: ", Network._get_username_from_id(PACKET_SENDER), "(", PACKET_SENDER + ") " + DATA)
return true
if has_bb:
if not PACKET_SENDER in LUCYSTOOLS_USERS:
LUCYSTOOLS_USERS.append(PACKET_SENDER)
if PlayerData.players_muted.has(PACKET_SENDER) or PlayerData.players_hidden.has(PACKET_SENDER):
return false
if not Network._message_cap(PACKET_SENDER): return false
var user_id: int = PACKET_SENDER
var user_color: String = DATA["color"]
var user_message: String = DATA["message"]
# if host, don't care about visibility
check_alpha = not from_host
var bb_user: String = ""
var bb_msg: String = ""
if has_bb:
bb_user = DATA["bb_user"]
bb_msg = DATA["bb_msg"]
if not DATA["local"]:
safe_message(user_id, user_color, user_message, false, bb_user, bb_msg, not from_host)
else :
var dist = DATA["position"].distance_to(Network.MESSAGE_ORIGIN)
if DATA["zone"] == Network.MESSAGE_ZONE and DATA["zone_owner"] == PlayerData.player_saved_zone_owner:
if dist < 25.0: safe_message(user_id, user_color, user_message, true, bb_user, bb_msg, not from_host)
# don't process it again!
return true
# lucy punchback :3
"player_punch":
if not DATA.has("nya"): punched(PACKET_SENDER, DATA["punch_type"])
# still get punched!
return false
# fall through to default code
return false
func bbcode_changes():
if allow_intrusive_bbcode and srv_bbcode:
allowed_tags = [
"b", "i", "u", "s", "color",
"wave", "rainbow", "shake", "tornado", "font"]
else:
allowed_tags = [
"b", "i", "u", "s", "color"]
if lucys_menu != null: lucys_menu.update()
func _ready(): func _ready():
print("[LUCY] Loaded LucysTools") print("[LUCY] Loaded LucysTools 0.6.1")
load_settings() load_settings()
root.connect("child_entered_tree", self, "_on_enter") root.connect("child_entered_tree", self, "_on_enter")
Network.connect("_new_player_join", self, "new_player") Network.connect("_new_player_join", self, "new_player")
PlayerData.connect("_punched", self, "punched") Steam.connect("lobby_created", self, "inject_lobby_data")
func inject_lobby_data(connect, lobby_id):
if connect != 1: return
if custom_server_name != "":
Steam.setLobbyData(lobby_id, "bbcode_lobby_name", custom_server_name)
func send_lucy_sync(to = "peers"):
if not Network.GAME_MASTER: return
Network._send_P2P_Packet({"type": "lucy_packet", "srv_bbcode": srv_bbcode}, to, Network.CHANNELS.GAME_STATE)
func get_player() -> Actor: func get_player() -> Actor:
for p in get_tree().get_nodes_in_group("player"): for p in get_tree().get_nodes_in_group("player"):
@@ -65,37 +497,57 @@ func get_player() -> Actor:
return p return p
return null return null
func punched(from, type): func punched(puncher_id, type):
print("[LUCY] punched!") print("[LUCY] punch from ", Network._get_username_from_id(puncher_id))
if not do_punchback: return if not do_punchback: return
if Network.LUCY_PUNCHED_ME == 0 or Network.LUCY_PUNCHED_ME == Network.STEAM_ID: return if puncher_id == 0 or puncher_id == Network.STEAM_ID: return
var punched_me = null
for p in get_tree().get_nodes_in_group("player"):
if p.owner_id == Network.LUCY_PUNCHED_ME: punched_me = p
if punched_me == null: return
if punched_me.controlled: return
print("[LUCY] punching back...") print("[LUCY] punching back...")
Network.LUCY_PUNCHED_ME = 0 Network._send_P2P_Packet({"type": "player_punch", "from_pos": get_player().global_transform.origin, "punch_type": type, "nya": "nya"}, str(puncher_id), 2, Network.CHANNELS.ACTOR_ACTION)
Network._send_P2P_Packet({"type": "player_punch", "from": get_player().global_transform.origin, "player": Network.STEAM_ID, "punch_type": type, "nya": "nya"}, str(punched_me.owner_id), 2)
func new_player(id): func new_player(id):
print("[LUCY] new player!") print("[LUCY] new player!")
if server_join_message.empty() or not Network.GAME_MASTER: return if server_join_message.empty() or not Network.GAME_MASTER: return
print("[LUCY] sending join message") print("[LUCY] sending join message")
Network._send_message(server_join_message) var bb_msg = bbcode_process(server_join_message, 512)
if not bug_bbcode:
lucy_send_message(bb_msg.fin, bb_msg.stripped, false)
else:
var evil_color = "00ff0000]"\
+ "[color=#ffeed5]"\
+ bb_msg.fin\
+ "[/color]"
if bb_msg.fin != "":
lucy_send_message("", "%u", false, evil_color)
send_lucy_sync(str(id))
func _on_enter(node: Node): func _on_enter(node: Node):
if node.name == "main_menu": if node.name == "main_menu":
lucys_menu = LUCYS_MENU_SCENE.instance() lucys_menu = LUCYS_MENU_SCENE.instance()
lucys_menu.MANAGER = self
node.add_child(lucys_menu) node.add_child(lucys_menu)
ingame = false ingame = false
lucys_menu.setup(self) lucys_menu.setup()
if node.name == "playerhud": if node.name == "playerhud":
lucys_menu = LUCYS_MENU_SCENE.instance() lucys_menu = LUCYS_MENU_SCENE.instance()
lucys_menu.MANAGER = self
node.add_child(lucys_menu) node.add_child(lucys_menu)
ingame = true ingame = true
lucys_menu.setup(self) self.allow_intrusive_bbcode = allow_intrusive_bbcode
if not Network.GAME_MASTER and not Network.PLAYING_OFFLINE:
self.srv_bbcode = false
lucys_menu.setup()
const save_keys = [
"do_punchback", "allow_bbcode",
"custom_server_name", "server_join_message",
"custom_color_enabled", "custom_color",
"log_messages", "custom_name",
"allow_intrusive_bbcode", "DEBUG",
"bug_bbcode", "custom_text_color",
"custom_text_color_enabled",
"lucys_menu_visible"
]
func load_settings(): func load_settings():
print("[LUCY] Loading settings") print("[LUCY] Loading settings")
@@ -105,27 +557,19 @@ func load_settings():
file.close() file.close()
var result = parse.result var result = parse.result
# trigger setters # trigger setters
self.do_punchback = result.do_punchback for key in result.keys():
self.allow_bbcode = result.allow_bbcode if key in save_keys: self[key] = result[key]
self.custom_server_name = result.custom_server_name
self.server_join_message = result.server_join_message
self.frame_packets = result.frame_packets
self.bulk_packets = result.bulk_packets
self.bulk_interval = result.bulk_interval
self.full_interval = result.full_interval
func save_settings(): func save_settings():
print("[LUCY] Saving settings") print("[LUCY] Saving settings")
var settings = {
"do_punchback": do_punchback, var settings = {}
"allow_bbcode": allow_bbcode, for key in save_keys:
"custom_server_name": custom_server_name, if key in ["custom_color", "custom_text_color"]:
"server_join_message": server_join_message, settings[key] = self[key].to_html()
"frame_packets": frame_packets, else:
"bulk_packets": bulk_packets, settings[key] = self[key]
"bulk_interval": bulk_interval,
"full_interval": full_interval
}
var file = File.new() var file = File.new()
if file.open(OS.get_executable_path().get_base_dir().plus_file("GDWeave/configs/LucysTools.json"),File.WRITE) == OK: if file.open(OS.get_executable_path().get_base_dir().plus_file("GDWeave/configs/LucysTools.json"),File.WRITE) == OK:
file.store_string(JSON.print(settings)) file.store_string(JSON.print(settings))

View File

@@ -1,7 +0,0 @@
using System.Text.Json.Serialization;
namespace LucysTools;
public class Config {
[JsonInclude] public bool SomeSetting = true;
}

File diff suppressed because it is too large Load Diff

View File

@@ -2,21 +2,28 @@ LucysTools
---------- ----------
Uses GDWeave. Uses GDWeave.
- Makes the client (tunably) read all packets. This fixes chat messages dropping. Client Features:
- Lets you set a custom server name and message that will be sent when someone joins.
- Lets you spawn rainclouds & meteors.
- Lets you do 'raw' messages & BBCode in messages.
- Optionally knocks people back when they punch you. - Optionally knocks people back when they punch you.
- More coming soon! - Lets you clear gamechat
- Probably certainly full of bugs. - Allows custom name color (for all users)
- Allows custom name BBCode (for compatible peers)
- Allows custom text color (for compatible peers)
- Allows BBCode in chat (for compatible peers)
- (Bug BBCode) Allows BBCode in chat for everyone to see
Packet options: Host Features:
- 'Per Frame Packets' is the number of net packets your client will attempt to read per frame. - Lets you set a message that will be sent when someone joins.
- 'Bulk Read Packets' is the number of net packets your client will attempt to read per 'Bulk Read Interval' (in seconds) - Lets you spawn rainclouds & meteors.
- 'Full Read Interval' is how often your client will attempt to read *all* net packets (in seconds). - If intrusive BBCode is enabled, as host 'raw' messages can be sent with a % prefix
Info for Modders:
- If you'd like to make things compatible, servers get a "bbcode_lobby_name" property, and messages have additional "bb_msg" and "bb_user" fields. DM me!
More coming soon!
Probably certainly full of bugs.
Compatibility: Compatibility:
- Works *only* with WEBFISHING 1.08 - Works *only* with WEBFISHING 1.09
- I haven't tested any other mods with this, but I'm happy to try to make things compatible, submit a bug report with the incompatible mod! (Only mods that have source available) - I haven't tested any other mods with this, but I'm happy to try to make things compatible, submit a bug report with the incompatible mod! (Only mods that have source available)
Bugs: Bugs: