diff --git a/CHANGELOG b/CHANGELOG new file mode 100644 index 0000000..df77120 --- /dev/null +++ b/CHANGELOG @@ -0,0 +1,9 @@ +0.1 +---- +initial release + +0.2 +---- +- BBCode controlled by server host +- Spawning requires host +- Clear chat button diff --git a/README.md b/README.md index bfc6391..ffe2c6b 100644 --- a/README.md +++ b/README.md @@ -2,13 +2,19 @@ LucysTools ---------- Uses GDWeave. +Client Features: - Makes the client (tunably) read all packets. This fixes chat messages dropping. +- Optionally knocks people back when they punch you. +- Lets you clear gamechat +- Sends messages on P2P channel 2 (This should make your messages more reliable for users who don't have LucysTools) + +Host Features: - Lets you set a custom server name and message that will be sent when someone joins. - Lets you spawn rainclouds & meteors. -- Lets you do 'raw' messages & BBCode in messages. -- Optionally knocks people back when they punch you. -- More coming soon! -- Probably certainly full of bugs. +- Lets you do 'raw' messages & BBCode in messages. If enabled, other players on the server can use BBCode too. (Not secure or anything, implemented client side) + +More coming soon! +Probably certainly full of bugs. Packet options: - 'Per Frame Packets' is the number of net packets your client will attempt to read per frame.