0.3 features

This commit is contained in:
2024-11-03 23:23:04 -06:00
parent 8bac7851c7
commit e6f1a0ee3e
6 changed files with 305 additions and 60 deletions

View File

@@ -7,12 +7,17 @@ func setup(manager):
get_node("%lucy_bbcode").pressed = manager.allow_bbcode
get_node("%lucy_punchback").pressed = manager.do_punchback
get_node("%lucy_servername").text = manager.custom_server_name
get_node("%lucy_servername_preview").bbcode_text = manager.custom_server_name + "'s Lobby"
get_node("%lucy_servermsg").text = manager.server_join_message
get_node("%lucy_servermsg_preview").bbcode_text = manager.server_join_message
get_node("%lucy_fpackets").value = manager.frame_packets
get_node("%lucy_bpackets").value = manager.bulk_packets
get_node("%lucy_binterval").value = manager.bulk_interval
get_node("%lucy_finterval").value = manager.full_interval
get_node("%lucy_chatcolor_bool").pressed = manager.custom_color_enabled
get_node("%lucy_chatcolor").color = Color(manager.custom_color)
update()
func update():
@@ -22,10 +27,11 @@ func _ready():
print("[LUCY] Menu Ready")
get_node("%lucy_bbcode").disabled = MANAGER.host_required and not Network.GAME_MASTER
get_node("%lucy_raincloud").disabled = (MANAGER.host_required and not Network.GAME_MASTER) or not MANAGER.ingame
get_node("%lucy_meteor").disabled = (MANAGER.host_required and not Network.GAME_MASTER) or not MANAGER.ingame
get_node("%lucy_freezerain").disabled = (MANAGER.host_required and not Network.GAME_MASTER) or not MANAGER.ingame
get_node("%lucy_clearrain").disabled = (MANAGER.host_required and not Network.GAME_MASTER) or not MANAGER.ingame
get_node("%lucy_raincloud").disabled = not Network.GAME_MASTER or not MANAGER.ingame
get_node("%lucy_meteor").disabled = not Network.GAME_MASTER or not MANAGER.ingame
get_node("%lucy_freezerain").disabled = not Network.GAME_MASTER or not MANAGER.ingame
get_node("%lucy_clearrain").disabled = not Network.GAME_MASTER or not MANAGER.ingame
get_node("%lucy_clearmeteor").disabled = not Network.GAME_MASTER or not MANAGER.ingame
func _input(event):
if event is InputEventKey and event.scancode == KEY_F5 && event.pressed:
@@ -45,8 +51,10 @@ func _on_lucy_bbcode_toggled(button_pressed):
func _on_lucy_punchback_toggled(button_pressed):
MANAGER.do_punchback = button_pressed
func _on_lucy_servername_text_changed(new_text):
get_node("%lucy_servername_preview").bbcode_text = new_text + "'s Lobby"
MANAGER.custom_server_name = new_text
func _on_lucy_servermsg_text_changed(new_text):
get_node("%lucy_servermsg_preview").bbcode_text = new_text
MANAGER.server_join_message = new_text
func _on_lucy_fpackets_value_changed(value):
MANAGER.frame_packets = value
@@ -56,6 +64,10 @@ func _on_lucy_binterval_value_changed(value):
MANAGER.bulk_interval = value
func _on_lucy_finterval_value_changed(value):
MANAGER.full_interval = value
func _on_lucy_chatcolor_bool_toggled(button_pressed):
MANAGER.custom_color_enabled = button_pressed
func _on_lucy_chatcolor_color_changed(color):
MANAGER.custom_color = color
func _on_lucy_raincloud_pressed():
if not MANAGER.ingame: return
@@ -67,6 +79,7 @@ func _on_lucy_raincloud_pressed():
func _on_lucy_meteor_pressed():
if not MANAGER.ingame: return
if get_tree().get_nodes_in_group("meteor").size() > 10: return
print("[LUCY] Spawning meteor")
var player_pos = MANAGER.get_player().global_transform.origin
var dist = INF
@@ -98,3 +111,10 @@ func _on_lucy_clearchat_pressed():
Network.GAMECHAT = ""
Network.LOCAL_GAMECHAT = ""
Network.emit_signal("_chat_update")
func _on_lucy_clearmeteor_pressed():
if not MANAGER.ingame or not Network.GAME_MASTER: return
print("[LUCY] Clearing meteor")
for meteor in get_tree().get_nodes_in_group("meteor"):
meteor._deinstantiate(true)