fix spawns oops
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@@ -77,9 +77,11 @@ func send_server_sync_actor(to = "peers"):
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}}
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Network._send_P2P_Packet({"type": "instance_actor", "params": dict}, to, 2)
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func _instance_actor(dict, sender_id):
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func _instance_actor(dict):
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if dict["actor_type"] != "lucy_fake_actor": return
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if sender_id != Network.KNOWN_GAME_MASTER or Network.GAME_MASTER: return
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var sender = Network.LUCY_INSTANCE_SENDER
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Network.LUCY_INSTANCE_SENDER = 0
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if sender != Network.KNOWN_GAME_MASTER or Network.GAME_MASTER: return
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var data = dict["data"]
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self.srv_allow_bbcode = data["allow_bbcode"]
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