0.7; LucysLib 0.1

This commit is contained in:
2024-11-13 18:34:53 -06:00
parent fc710e0566
commit 7d889c84cd
7 changed files with 360 additions and 788 deletions

View File

@@ -2,49 +2,72 @@ extends Control
var MANAGER
const LucysLib_t = preload("res://mods/LucysLib/main.gd")
const BBCode_t = preload("res://mods/LucysLib/bbcode.gd")
func setup():
get_node("%lucy_bbcode").pressed = MANAGER.allow_bbcode
if MANAGER.DEBUG: print("[LUCYSTOOLS MENU] Setup...")
get_node("%lucy_punchback").pressed = MANAGER.do_punchback
get_node("%lucy_servername").text = MANAGER.custom_server_name
get_node("%lucy_servername_preview").bbcode_text = MANAGER.custom_server_name
get_node("%lucy_servermsg").text = MANAGER.server_join_message
var srv_m_bb = MANAGER.bbcode_process(MANAGER.server_join_message, 512)
get_node("%lucy_servermsg_preview").bbcode_text = srv_m_bb.fin
get_node("%lucy_servermsg_preview2").bbcode_text = srv_m_bb.stripped
get_node("%lucy_intbbcode").pressed = MANAGER.allow_intrusive_bbcode
var srv_m_bb: BBCode_t.BBCodeTag = MANAGER.LucysLib.BBCode.parse_bbcode_text(MANAGER.server_join_message)
get_node("%lucy_servermsg_preview").bbcode_text = srv_m_bb.get_full(MANAGER.allowed_bb)
get_node("%lucy_servermsg_preview2").bbcode_text = srv_m_bb.get_stripped()
get_node("%lucy_chatcolor_bool").pressed = MANAGER.custom_color_enabled
get_node("%lucy_chatcolor").color = Color(MANAGER.custom_color)
get_node("%lucy_chatcolor_bool2").pressed = MANAGER.custom_text_color_enabled
get_node("%lucy_chatcolor2").color = Color(MANAGER.custom_text_color)
get_node("%lucy_lobbycode").text = MANAGER.custom_lobbycode
get_node("%lucy_name").text = MANAGER.custom_name
get_node("%lucy_bug_bb").pressed = MANAGER.bug_bbcode
get_node("%lucy_srv_bbcode").pressed = MANAGER.srv_bbcode
var tag_container = get_node("%bbcode_tags")
var new_btn
for v in BBCode_t.TAG_TYPE.values():
if v == BBCode_t.TAG_TYPE.ROOT or v == BBCode_t.TAG_TYPE.NULL: continue
new_btn = CheckBox.new()
new_btn.text = BBCode_t.TAG_TYPE.keys()[v]
new_btn.connect("pressed",self,"_tags_changed")
tag_container.add_child(new_btn)
update()
func update():
if MANAGER.DEBUG: print("[LUCYSTOOLS MENU] Update...")
var tag_type
for tag_btn in get_node("%bbcode_tags").get_children():
tag_type = BBCode_t.TAG_TYPE[tag_btn.text]
tag_btn.pressed = tag_type in MANAGER.allowed_bb
if MANAGER.DEBUG: print("[LUCYSTOOLS M UPDATE] " + tag_btn.text + " " + str(tag_type) + " " + str(tag_btn.pressed))
_on_lucy_name_text_changed(MANAGER.custom_name)
func _tags_changed():
if MANAGER.DEBUG: print("[LUCYSTOOLS MENU] Tags changed...")
var tag_type
var allowed = []
for tag_btn in get_node("%bbcode_tags").get_children():
tag_type = BBCode_t.TAG_TYPE[tag_btn.text]
if tag_btn.pressed: allowed.append(tag_type)
if MANAGER.DEBUG: print("[LUCYSTOOLS M _TAGS_CHANGED]" + tag_btn.text + " " + str(tag_type) + " " + str(tag_btn.pressed))
MANAGER.allowed_bb = allowed
func _on_lucy_name_text_changed(new_text):
var result = MANAGER.bbcode_process(new_text, 512)
if MANAGER.DEBUG: print("[LUCYSTOOLS MENU] Name text changed...")
var result: BBCode_t.BBCodeTag = MANAGER.LucysLib.BBCode.parse_bbcode_text(new_text)
var lol_steam_username = Network.STEAM_USERNAME.replace("[", "").replace("]", "")
var good = result.stripped == lol_steam_username
get_node("%lucy_name_preview").bbcode_text = result.fin
var net_name = Network.STEAM_USERNAME.replace("[", "").replace("]", "")
var good = result.get_stripped() == net_name
get_node("%lucy_name_preview").bbcode_text = result.get_full(MANAGER.allowed_bb)
get_node("%lucy_namegood").bbcode_text = "[color=green]Good[/color]" if good else "[color=red]Bad[/color]"
MANAGER.custom_name_enabled = good
MANAGER.custom_name = new_text
MANAGER.custom_name = new_text if good else ""
func _ready():
print("[LUCY] Menu Ready")
print("[LUCYSTOOLS] Menu Ready")
MANAGER = $"/root/LucyLucysTools"
@@ -54,16 +77,16 @@ func _ready():
get_node("%lucy_raincloud").disabled = not can_spawn
get_node("%lucy_meteor").disabled = not can_spawn
get_node("%lucy_void").disabled = not can_spawn
get_node("%lucy_freezerain").disabled = not can_spawn
get_node("%lucy_clearrain").disabled = not can_spawn
get_node("%lucy_clearmeteor").disabled = not can_spawn
get_node("%lucy_srv_bbcode").disabled = not (Network.GAME_MASTER or Network.PLAYING_OFFLINE)
get_node("%lucy_lobbyrefresh").disabled = not can_spawn
func _input(event):
if event is InputEventKey and event.scancode == KEY_F5 && event.pressed:
visible = !visible
print("[LUCY] Menu visble: ", visible)
print("[LUCYSTOOLS] Menu visble: ", visible)
MANAGER.lucys_menu_visible = visible
if event is InputEventKey and event.scancode == KEY_F6 && event.pressed:
@@ -74,7 +97,7 @@ func _input(event):
var type = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "type")
var bbname = Steam.getLobbyData(Network.STEAM_LOBBY_ID, "bbcode_lobby_name")
var lobby_dat = {"name": name, "lobby_name":lname, "bbcode_lobby_name":bbname, "nm": nm, "code": code, "type": type}
print("[LUCY] LOBBY ", lobby_dat)
print("[LUCYSTOOLS] LOBBY ", lobby_dat)
func _on_lucy_bbcode_toggled(button_pressed):
MANAGER.allow_bbcode = button_pressed
@@ -84,9 +107,9 @@ func _on_lucy_servername_text_changed(new_text):
get_node("%lucy_servername_preview").bbcode_text = new_text
MANAGER.custom_server_name = new_text
func _on_lucy_servermsg_text_changed(new_text):
var result = MANAGER.bbcode_process(new_text, 512)
get_node("%lucy_servermsg_preview").bbcode_text = result.fin
get_node("%lucy_servermsg_preview2").bbcode_text = result.stripped
var srv_m_bb: BBCode_t.BBCodeTag = MANAGER.LucysLib.BBCode.parse_bbcode_text(new_text)
get_node("%lucy_servermsg_preview").bbcode_text = srv_m_bb.get_full(MANAGER.allowed_bb)
get_node("%lucy_servermsg_preview2").bbcode_text = srv_m_bb.get_stripped()
MANAGER.server_join_message = new_text
func _on_lucy_chatcolor_bool_toggled(button_pressed):
MANAGER.custom_color_enabled = button_pressed
@@ -103,10 +126,12 @@ func _on_lucy_bug_bb_toggled(button_pressed):
func _on_lucy_srv_bbcode_toggled(button_pressed):
if (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
MANAGER.srv_bbcode = button_pressed
func _on_lucy_lobbycode_text_changed(new_text):
MANAGER.custom_lobbycode = new_text
func _on_lucy_raincloud_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Spawning raincloud")
print("[LUCYSTOOLS] Spawning raincloud")
var player = MANAGER.get_player()
var pos = Vector3(player.global_transform.origin.x, 42, player.global_transform.origin.z)
var zone = player.current_zone
@@ -115,7 +140,7 @@ func _on_lucy_raincloud_pressed():
func _on_lucy_meteor_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
if get_tree().get_nodes_in_group("meteor").size() > 10: return
print("[LUCY] Spawning meteor")
print("[LUCYSTOOLS] Spawning meteor")
var player_pos = MANAGER.get_player().global_transform.origin
var dist = INF
var point = null
@@ -130,7 +155,7 @@ func _on_lucy_meteor_pressed():
func _on_lucy_freezerain_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Freezing rain")
print("[LUCYSTOOLS] Freezing rain")
for cloud in get_tree().get_nodes_in_group("raincloud"):
if cloud.controlled == true:
cloud.speed = 0
@@ -138,7 +163,7 @@ func _on_lucy_freezerain_pressed():
func _on_lucy_clearrain_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Clearing rain")
print("[LUCYSTOOLS] Clearing rain")
for cloud in get_tree().get_nodes_in_group("raincloud"):
cloud._deinstantiate(true)
@@ -148,7 +173,26 @@ func _on_lucy_clearchat_pressed():
func _on_lucy_clearmeteor_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
print("[LUCY] Clearing meteor")
print("[LUCYSTOOLS] Clearing meteor")
for meteor in get_tree().get_nodes_in_group("meteor"):
meteor._deinstantiate(true)
func _on_lucy_void_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
if get_tree().get_nodes_in_group("void_portal").size() > 10: return
print("[LUCYSTOOLS] Spawning void")
var player_pos = MANAGER.get_player().global_transform.origin
var dist = INF
var point = null
for n in get_tree().get_nodes_in_group("hidden_spot"):
var node_dist = n.global_transform.origin.distance_to(player_pos)
if node_dist < dist:
dist = node_dist
point = n
var zone = "main_zone"
var pos = point.global_transform.origin
Network._sync_create_actor("void_portal", pos, zone, - 1, Network.STEAM_ID)
func _on_lucy_lobbyrefresh_pressed():
if not MANAGER.ingame or (not Network.GAME_MASTER and not Network.PLAYING_OFFLINE): return
MANAGER.inject_lobby_data(1,Network.STEAM_LOBBY_ID)

View File

@@ -10,18 +10,18 @@ script = ExtResource( 1 )
[node name="PanelContainer" type="PanelContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_bottom = 100.0
margin_bottom = 150.0
[node name="VBoxContainer" type="VBoxContainer" parent="PanelContainer"]
margin_left = 7.0
margin_top = 7.0
margin_right = 793.0
margin_bottom = 493.0
margin_bottom = 543.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer"]
margin_right = 786.0
margin_bottom = 14.0
text = "Lucy's Options 0.6.1 - F5 to Toggle Menu"
text = "Lucy's Options 0.7.0 - F5 to Toggle Menu"
[node name="HSeparator" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 18.0
@@ -32,104 +32,75 @@ margin_bottom = 22.0
margin_top = 26.0
margin_right = 786.0
margin_bottom = 40.0
text = "BBCode is only visible to LucysTools-compatible users, unless Bug BBCode is enabled"
text = "BBCode is only visible to LucysTools-compatible users. Allowed BBCode tags:"
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
[node name="bbcode_tags" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
unique_name_in_owner = true
margin_top = 44.0
margin_right = 786.0
margin_bottom = 84.0
margin_bottom = 44.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"]
margin_top = 13.0
margin_right = 89.0
margin_bottom = 27.0
text = "Allow BBCode"
[node name="HSeparator2" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 48.0
margin_right = 786.0
margin_bottom = 52.0
[node name="lucy_bbcode" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true
margin_left = 93.0
margin_right = 169.0
margin_bottom = 40.0
[node name="Label3" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"]
margin_left = 173.0
margin_top = 13.0
margin_right = 372.0
margin_bottom = 27.0
text = "Allow Intrusive BBCode (Client)"
[node name="lucy_intbbcode" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true
margin_left = 376.0
margin_right = 452.0
margin_bottom = 40.0
[node name="HFlowContainer" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 56.0
margin_right = 786.0
margin_bottom = 80.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label5" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer"]
margin_left = 456.0
margin_top = 13.0
margin_right = 591.0
margin_bottom = 27.0
margin_top = 5.0
margin_right = 135.0
margin_bottom = 19.0
text = "Punch back on Punch"
[node name="lucy_punchback" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer"]
[node name="lucy_punchback" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer"]
unique_name_in_owner = true
margin_left = 595.0
margin_right = 671.0
margin_bottom = 40.0
[node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 88.0
margin_right = 786.0
margin_bottom = 128.0
[node name="Label5" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
margin_top = 13.0
margin_right = 202.0
margin_bottom = 27.0
text = "Allow Intrusive BBCode (Server)"
[node name="lucy_srv_bbcode" type="CheckButton" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 206.0
margin_right = 282.0
margin_bottom = 40.0
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
margin_left = 286.0
margin_top = 13.0
margin_right = 397.0
margin_bottom = 27.0
text = "Use Bug BBCode:"
[node name="lucy_bug_bb" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 401.0
margin_right = 425.0
margin_bottom = 40.0
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
margin_left = 429.0
margin_top = 13.0
margin_right = 520.0
margin_bottom = 27.0
text = "May be buggy!"
margin_left = 139.0
margin_right = 163.0
margin_bottom = 24.0
[node name="HSeparator3" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 132.0
margin_top = 84.0
margin_right = 786.0
margin_bottom = 136.0
margin_bottom = 88.0
[node name="HFlowContainer3" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 92.0
margin_right = 786.0
margin_bottom = 116.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label5" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
margin_top = 5.0
margin_right = 127.0
margin_bottom = 19.0
text = "Custom Lobby Code"
[node name="lucy_lobbycode" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer3"]
unique_name_in_owner = true
margin_left = 131.0
margin_right = 786.0
margin_bottom = 24.0
size_flags_horizontal = 3
max_length = 6
expand_to_text_length = true
placeholder_text = "Code (1-6 characters)"
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer"]
margin_top = 140.0
margin_top = 120.0
margin_right = 786.0
margin_bottom = 154.0
text = "Custom Server Name - Only shown for LucysTools users (base game field for others)"
margin_bottom = 134.0
text = "Custom Server Name - Shown without BBCode for normal users"
[node name="HFlowContainer4" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 158.0
margin_top = 138.0
margin_right = 786.0
margin_bottom = 182.0
margin_bottom = 162.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="lucy_servername" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer4"]
@@ -141,9 +112,9 @@ expand_to_text_length = true
placeholder_text = "Name"
[node name="HFlowContainer6" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 186.0
margin_top = 166.0
margin_right = 786.0
margin_bottom = 200.0
margin_bottom = 180.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer6"]
@@ -163,20 +134,20 @@ text = "'s Lobby"
scroll_active = false
[node name="HSeparator4" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 204.0
margin_top = 184.0
margin_right = 786.0
margin_bottom = 208.0
margin_bottom = 188.0
[node name="Label3" type="Label" parent="PanelContainer/VBoxContainer"]
margin_top = 212.0
margin_top = 192.0
margin_right = 786.0
margin_bottom = 226.0
text = "Server Join Message - Will be shown without BBCode for people without LucysTools (without bug enabled)"
margin_bottom = 206.0
text = "Server Join Message - Will be shown without BBCode for people without LucysTools"
[node name="HFlowContainer5" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 230.0
margin_top = 210.0
margin_right = 786.0
margin_bottom = 254.0
margin_bottom = 234.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="lucy_servermsg" type="LineEdit" parent="PanelContainer/VBoxContainer/HFlowContainer5"]
@@ -188,9 +159,9 @@ expand_to_text_length = true
placeholder_text = "Message"
[node name="HFlowContainer7" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 258.0
margin_top = 238.0
margin_right = 786.0
margin_bottom = 272.0
margin_bottom = 252.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer7"]
@@ -208,9 +179,9 @@ bbcode_enabled = true
scroll_active = false
[node name="HFlowContainer10" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 276.0
margin_top = 256.0
margin_right = 786.0
margin_bottom = 290.0
margin_bottom = 270.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer10"]
@@ -228,14 +199,14 @@ bbcode_enabled = true
scroll_active = false
[node name="HSeparator5" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 294.0
margin_top = 274.0
margin_right = 786.0
margin_bottom = 298.0
margin_bottom = 278.0
[node name="HFlowContainer8" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 302.0
margin_top = 282.0
margin_right = 786.0
margin_bottom = 326.0
margin_bottom = 306.0
rect_pivot_offset = Vector2( -141, -49 )
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
@@ -262,41 +233,41 @@ edit_alpha = false
[node name="Label2" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
margin_left = 281.0
margin_top = 5.0
margin_right = 519.0
margin_right = 475.0
margin_bottom = 19.0
text = " Chat Text Color (LucysTools or bug)"
text = " Chat Text Color (LucysTools)"
[node name="lucy_chatcolor_bool2" type="CheckBox" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 523.0
margin_right = 593.0
margin_left = 479.0
margin_right = 549.0
margin_bottom = 24.0
text = "Enable"
[node name="lucy_chatcolor2" type="ColorPickerButton" parent="PanelContainer/VBoxContainer/HFlowContainer8"]
unique_name_in_owner = true
margin_left = 597.0
margin_right = 639.0
margin_left = 553.0
margin_right = 595.0
margin_bottom = 24.0
rect_min_size = Vector2( 42, 0 )
edit_alpha = false
[node name="HFlowContainer9" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 330.0
margin_top = 310.0
margin_right = 786.0
margin_bottom = 344.0
margin_bottom = 324.0
rect_pivot_offset = Vector2( -141, -49 )
hint_tooltip = "Must match Steam username"
[node name="Label" type="Label" parent="PanelContainer/VBoxContainer/HFlowContainer9"]
margin_right = 392.0
margin_right = 348.0
margin_bottom = 14.0
text = "Custom Name - Must match Steam Name (LucysTools or bug)"
text = "Custom Name - Must match Steam Name (LucysTools)"
[node name="lucy_namegood" type="RichTextLabel" parent="PanelContainer/VBoxContainer/HFlowContainer9"]
unique_name_in_owner = true
margin_left = 396.0
margin_right = 446.0
margin_left = 352.0
margin_right = 402.0
margin_bottom = 14.0
rect_min_size = Vector2( 50, 0 )
bbcode_enabled = true
@@ -306,17 +277,17 @@ scroll_active = false
[node name="lucy_name" type="LineEdit" parent="PanelContainer/VBoxContainer"]
unique_name_in_owner = true
margin_top = 348.0
margin_top = 328.0
margin_right = 786.0
margin_bottom = 372.0
margin_bottom = 352.0
expand_to_text_length = true
placeholder_text = "Name"
[node name="lucy_name_preview" type="RichTextLabel" parent="PanelContainer/VBoxContainer"]
unique_name_in_owner = true
margin_top = 376.0
margin_top = 356.0
margin_right = 786.0
margin_bottom = 391.0
margin_bottom = 371.0
rect_min_size = Vector2( 0, 15 )
size_flags_horizontal = 3
bbcode_enabled = true
@@ -325,14 +296,14 @@ text = "If you see this, modify your custom name"
scroll_active = false
[node name="HSeparator6" type="HSeparator" parent="PanelContainer/VBoxContainer"]
margin_top = 395.0
margin_top = 375.0
margin_right = 786.0
margin_bottom = 399.0
margin_bottom = 379.0
[node name="HFlowContainer2" type="HFlowContainer" parent="PanelContainer/VBoxContainer"]
margin_top = 403.0
margin_top = 383.0
margin_right = 786.0
margin_bottom = 423.0
margin_bottom = 403.0
[node name="lucy_clearchat" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
margin_right = 76.0
@@ -340,46 +311,57 @@ margin_bottom = 20.0
hint_tooltip = "Clears game chat (for you only)"
text = "Clear Chat"
[node name="lucy_raincloud" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
[node name="lucy_lobbyrefresh" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 80.0
margin_right = 198.0
margin_right = 180.0
margin_bottom = 20.0
text = "Spawn Raincloud"
text = "Update Lobby"
[node name="lucy_raincloud" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 184.0
margin_right = 267.0
margin_bottom = 20.0
text = "Spawn Rain"
[node name="lucy_meteor" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 202.0
margin_right = 304.0
margin_left = 271.0
margin_right = 373.0
margin_bottom = 20.0
text = "Spawn Meteor"
[node name="lucy_void" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 377.0
margin_right = 461.0
margin_bottom = 20.0
text = "Spawn Void"
[node name="lucy_freezerain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 308.0
margin_right = 394.0
margin_left = 465.0
margin_right = 551.0
margin_bottom = 20.0
text = "Freeze Rain"
[node name="lucy_clearrain" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 398.0
margin_right = 473.0
margin_left = 555.0
margin_right = 630.0
margin_bottom = 20.0
text = "Clear Rain"
[node name="lucy_clearmeteor" type="Button" parent="PanelContainer/VBoxContainer/HFlowContainer2"]
unique_name_in_owner = true
margin_left = 477.0
margin_right = 571.0
margin_left = 634.0
margin_right = 728.0
margin_bottom = 20.0
text = "Clear Meteor"
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_bbcode" to="." method="_on_lucy_bbcode_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_intbbcode" to="." method="_on_lucy_intbbcode_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer/lucy_punchback" to="." method="_on_lucy_punchback_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer3/lucy_srv_bbcode" to="." method="_on_lucy_srv_bbcode_toggled"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer3/lucy_bug_bb" to="." method="_on_lucy_bug_bb_toggled"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer3/lucy_lobbycode" to="." method="_on_lucy_lobbycode_text_changed"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer4/lucy_servername" to="." method="_on_lucy_servername_text_changed"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/HFlowContainer5/lucy_servermsg" to="." method="_on_lucy_servermsg_text_changed"]
[connection signal="toggled" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor_bool" to="." method="_on_lucy_chatcolor_bool_toggled"]
@@ -388,8 +370,10 @@ text = "Clear Meteor"
[connection signal="color_changed" from="PanelContainer/VBoxContainer/HFlowContainer8/lucy_chatcolor2" to="." method="_on_lucy_chatcolor2_color_changed"]
[connection signal="text_changed" from="PanelContainer/VBoxContainer/lucy_name" to="." method="_on_lucy_name_text_changed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearchat" to="." method="_on_lucy_clearchat_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_lobbyrefresh" to="." method="_on_lucy_lobbyrefresh_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_raincloud" to="." method="_on_lucy_raincloud_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_meteor" to="." method="_on_lucy_meteor_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_void" to="." method="_on_lucy_void_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_freezerain" to="." method="_on_lucy_freezerain_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearrain" to="." method="_on_lucy_clearrain_pressed"]
[connection signal="pressed" from="PanelContainer/VBoxContainer/HFlowContainer2/lucy_clearmeteor" to="." method="_on_lucy_clearmeteor_pressed"]

View File

@@ -1,495 +1,200 @@
extends Node
const LucysLib_t = preload("res://mods/LucysLib/main.gd")
var LucysLib: LucysLib_t
const BBCode_t = preload("res://mods/LucysLib/bbcode.gd")
const NetManager_t := preload("res://mods/LucysLib/net.gd")
const LUCYS_MENU_SCENE = preload("res://mods/Lucy.LucysTools/lucys_menu.tscn")
var lucys_menu = null
onready var root = get_tree().root
var INCERCEPT_MSG: bool = false
var INCERCEPT_SEND_MSG: bool = false
var custom_name_enabled: bool = false
var ingame = false
# config options
var do_punchback: bool = false
var allow_bbcode: bool = false
var custom_server_name: String = "" setget set_server_name
var server_join_message: String = "[color=#5BCEFA]TRAN[/color][color=#F5A9B8]S RIG[/color][color=#ffffff]HTS![/color]" setget set_join_message
var custom_server_name: String = ""
var server_join_message: String = "[color=#5BCEFA]TRAN[/color][color=#F5A9B8]S RIG[/color][color=#ffffff]HTS![/color]"
var custom_color_enabled: bool = false
var custom_color: Color = Color("009cd0") setget set_custom_color
var custom_name_enabled: bool = false
var real_custom_name: String = ""
var custom_name: String = "" setget set_custom_name
var allow_intrusive_bbcode: bool = false setget set_allow_intrusive_bbcode
var srv_bbcode: bool = false setget set_srv_bbcode
var log_messages: bool = false
var DEBUG: bool = false
var lucys_menu_visible: bool = true
var log_messages: bool = false setget set_log_messages
var custom_name: String = ""
var DEBUG: bool = false setget set_DEBUG
var custom_text_color: Color = Color("00ff00")
var custom_text_color_enabled: bool = false
var lucys_menu_visible: bool = true
var allowed_bb: Array = BBCode_t.DEFAULT_ALLOWED_TYPES setget set_allowed_bb
var custom_lobbycode: String = ""
var bug_bbcode: bool = false
const SAVE_KEYS = [
"do_punchback", "allowed_bb",
"custom_server_name", "server_join_message",
"custom_color_enabled", "custom_color",
"log_messages", "custom_name",
"DEBUG", "custom_text_color",
"custom_text_color_enabled",
"lucys_menu_visible", "custom_lobbycode"
]
func set_custom_name(val):
custom_name = val
var bb = bbcode_process(val, 256)
real_custom_name = bb.fin
func set_allow_intrusive_bbcode(bbcode):
allow_intrusive_bbcode = bbcode
func bbcode_changes():
if lucys_menu != null: lucys_menu.update()
func set_allowed_bb(val):
var f = []
for v in val:
if v == BBCode_t.TAG_TYPE.NULL or v == BBCode_t.TAG_TYPE.ROOT:
continue
if v in BBCode_t.TAG_TYPE.values():
f.append(v)
allowed_bb = f
LucysLib.ALLOWED_TAG_TYPES = f
bbcode_changes()
func set_srv_bbcode(bbcode):
srv_bbcode = bbcode
if Network.GAME_MASTER: send_lucy_sync()
bbcode_changes()
func set_server_name(name):
custom_server_name = name
Network.LUCY_SRV_NAME = name
func set_join_message(msg):
server_join_message = msg
func set_custom_color(val):
custom_color = Color(val) if Color(val) != Color("d5aa73") else Color("739ed5")
custom_color.a = 1
var allowed_tags: Array = ["b", "i", "u", "s", "color"]
var escape_invalid: bool = true
var strip_disallowed: bool = true
var check_alpha: bool = true setget set_check_alpha
var bbcode_matcher = null
var junk_checkers: Dictionary = {}
var alpha_lim := 0.5
var alpha_getter: RegEx = null
func do_alpha_check(junk) -> String:
if not alpha_getter:
alpha_getter = RegEx.new()
alpha_getter.compile("\\s*=\\s*(\\S*)")
var color: Color = Color(alpha_getter.search(junk).get_string(1))
if color.a < alpha_lim:
color.a = alpha_lim
return "=#" + color.to_html()
return ""
func set_check_alpha(val):
check_alpha = val
if val: junk_checkers["color"] = funcref(self, "do_alpha_check")
else: junk_checkers.erase("color")
var INNER_MAX_LEN: int = 0
# ouch oof this sucks
func bbcode_process(text, max_len) -> Dictionary:
var end: int
var all: String
var before: String
var whole_tag: String
var tag_open: String
var junk: String
var tag_close: String
var tag: String
var is_close: bool
var inner_full: String
var inner_stripped: String
var prev_full: String
var prev_stripped: String
var checked: String
var to_add_full: String
var to_add_stripped: String
var last_tag
if DEBUG:
var thing = {"max_len":max_len,"allowed_tags":allowed_tags,"strip_disallowed":strip_disallowed,"escape_invalid":escape_invalid}
print("[BBCODE NEW] processing '", text, "' params ", thing)
bbcode_matcher = RegEx.new()
bbcode_matcher.compile("(.*?)(\\[(\\w+)([^\\[\\]]*?)\\]|\\[/(\\w+)\\])")
var linear_matches: Array = bbcode_matcher.search_all(text)
if linear_matches.empty():
var processed = {"fin": text.replace('[','[lb]'), "stripped": text}
if DEBUG: print("[BBCODE NEW] processed ", processed)
return processed
var tag_stack := []
var full_text_stack := [""]
var stripped_text_stack := [""]
var last_end: int = 0
# all this popping and pushing sucks. whatever
for m in linear_matches:
if DEBUG: print("[MATCH] ", m.strings)
if DEBUG: print("[STACKS] ", {
"tag stack": tag_stack,
"full text": full_text_stack,
"stripped text": stripped_text_stack
})
end = m.get_end()
if end != -1: last_end = end
all = m.get_string(0)
before = m.get_string(1)
whole_tag = m.get_string(2)
tag_open = m.get_string(3)
junk = m.get_string(4)
tag_close = m.get_string(5)
tag = tag_open
is_close = false
if tag_open == "":
tag = tag_close
is_close = true
if is_close:
# get the tag on the stack
last_tag = tag_stack.pop_back()
# get the full text on the stack
inner_full = full_text_stack.pop_back()
# get the stripped text on the stack
inner_stripped = stripped_text_stack.pop_back()
if last_tag == null:
if DEBUG: print("[UNOPENED CLOSE]")
# no tags on stack
# add stripped tag to all text
# and go back on stack
full_text_stack.push_back(inner_full+before.replace('[','[lb]')+"[lb]/"+tag+"]")
stripped_text_stack.push_back(inner_stripped+before.replace('[','[lb]')+"[lb]/"+tag+"]")
continue
elif last_tag[0] == tag:
if DEBUG: print("[CLOSED TAG]")
# we have closure.
# check junk
if junk_checkers.has(tag):
checked = junk_checkers[tag].call_func(last_tag[1])
junk = last_tag[1] if checked == "" else checked
if DEBUG: print("[BB NEW JUNK] ", junk)
else:
junk = last_tag[1]
# add tag in full text
# but not in stripped
prev_full = full_text_stack.pop_back()
prev_stripped = stripped_text_stack.pop_back()
if tag in allowed_tags:
to_add_full = "["+tag+junk+"]" + inner_full + before.replace('[','[lb]') + "[/"+tag+"]"
to_add_stripped = inner_stripped + before.replace('[','[lb]')
else:
to_add_full = inner_full + before.replace('[','[lb]')
to_add_stripped = inner_stripped + before.replace('[','[lb]')
# check length - this sucks but whatever
# just use the stripped version if it's too long.
# whatever
if prev_full.length() + to_add_full.length() > max_len:
to_add_full = to_add_stripped
full_text_stack.push_back(prev_full + to_add_full)
stripped_text_stack.push_back(prev_stripped + to_add_stripped)
continue
else:
if DEBUG: print("[WRONG CLOSE]")
# open followed by different close
# escape and add the text to previous on stack
prev_full = full_text_stack.pop_back()
prev_stripped = stripped_text_stack.pop_back()
full_text_stack.push_back(prev_full + "[lb]"+last_tag[0]+last_tag[1]+"]" + inner_full + before.replace('[','[lb]') + "[lb]/"+tag+"]")
stripped_text_stack.push_back(prev_stripped + "[lb]"+last_tag[0]+last_tag[1]+"]" + inner_stripped + before.replace('[','[lb]') + "[lb]/"+tag+"]")
continue
else:
# special case
if tag == "lb" or tag == "rb":
if DEBUG: print("[LB/RB]")
# add directly to current inner
inner_full = full_text_stack.pop_back()
inner_stripped = stripped_text_stack.pop_back()
full_text_stack.push_back(inner_full + before.replace('[','[lb]') + whole_tag)
stripped_text_stack.push_back(inner_stripped + before.replace('[','[lb]') + whole_tag)
continue
if DEBUG: print("[OPEN TAG]")
# add to stack
tag_stack.push_back([tag, junk])
# add before text escaped to prev
inner_full = full_text_stack.pop_back()
inner_stripped = stripped_text_stack.pop_back()
full_text_stack.push_back(inner_full + before.replace('[','[lb]'))
stripped_text_stack.push_back(inner_stripped + before.replace('[','[lb]'))
# new inner text
full_text_stack.push_back("")
stripped_text_stack.push_back("")
continue
if DEBUG: print("[FINAL STACKS] ", {
"tag stack": tag_stack,
"full text": full_text_stack,
"stripped text": stripped_text_stack
})
# unroll opens at end
# TODO probably should write this in as escaped
# but im getting tired
while not tag_stack.empty():
tag_stack.pop_back()
full_text_stack.pop_back()
stripped_text_stack.pop_back()
if DEBUG: print("[LAST END] ", last_end)
var processed = {"fin": full_text_stack.pop_back(), "stripped": stripped_text_stack.pop_back()}
# end stuff isnt caught by the regex
if last_end != 0:
var end_str = text.substr(last_end).replace('[','[lb]')
if DEBUG: print("[END STR] ", end_str)
processed.fin += end_str
processed.stripped += end_str
if DEBUG: print("[BBCODE NEW] processed ", processed)
return processed
var ingame = false
func set_log_messages(val):
log_messages = val
LucysLib.LOG_MESSAGES = val
func set_DEBUG(val):
DEBUG = val
LucysLib.DEBUG = val
LucysLib.NetManager.DEBUG = val
LucysLib.BBCode.DEBUG = val
func get_user_color() -> Color:
var base_color = Color(Globals.cosmetic_data[PlayerData.cosmetics_equipped["primary_color"]]["file"].main_color) * Color(0.95, 0.9, 0.9)
var color = custom_color if custom_color_enabled else base_color
return color
func safe_message(user_id, color, boring_msg, local, lucy_user, lucy_msg, require_name):
var msg: String = boring_msg
if lucy_msg != "": msg = lucy_msg
var net_name: String = Network._get_username_from_id(user_id).replace('[','').replace(']','')
var name: String = net_name if lucy_user == "" else lucy_user
if OptionsMenu.chat_filter:
msg = SwearFilter._filter_string(msg)
msg = msg.replace("%u", "[color=#" + str(color) + "]" + name + "[/color]")
if DEBUG: print("[MSG B4 PROC] ", msg)
# process message
var bb_msg = bbcode_process(msg, 512)
if require_name and not net_name in bb_msg.stripped:
msg = net_name + ": " + msg
bb_msg = bbcode_process(msg, 512)
if log_messages:
var thing = {"user_id":user_id, "steam name":Network._get_username_from_id(user_id),
"username":name, "color":color,
"final": bb_msg.fin, "message": boring_msg,
"bb_user":lucy_user,"bb_msg":lucy_msg}
print("[MESSAGE] ", thing)
Network._update_chat(bb_msg.fin, local)
# this is stinky
func process_message(lit_text, final, prefix, suffix, endcap, spoken_text, local, colon, playerhud):
if log_messages:
var thing = {
"lit_text": lit_text, "final": final, "prefix": prefix, "suffix": suffix,
"endcap": endcap,
"custom_color_enabled": custom_color_enabled,
"custom_name_enabled": custom_name_enabled, "allow_bbcode": allow_bbcode,
"allowed_tags": allowed_tags
}
print("process_message ", thing)
if (Network.GAME_MASTER or Network.PLAYING_OFFLINE) and lit_text.begins_with("%"):
var bb_dat = bbcode_process(lit_text.trim_prefix('%'), 512)
if bug_bbcode:
print("Using color field...")
var evil_color = "00ff0000]"\
+ "[color=#ffeed5]"\
+ bb_dat.fin\
+ "[/color]"
if bb_dat.fin != "":
lucy_send_message("", "%u", false, evil_color)
return [true]
lucy_send_message(lit_text.trim_prefix('%'), bb_dat.stripped, false)
# we sent the message ourself
return [true]
var msg = final
var boring_msg = final
var speak = spoken_text
if bug_bbcode:
print("Using color field...")
var p = bbcode_process(lit_text, 512)
var name = real_custom_name if custom_name_enabled else Network.STEAM_USERNAME
var name_color = get_user_color().to_html()
var text_color = "ffffeed5" if not custom_text_color_enabled else custom_text_color.to_html()
var evil_color = "00ff0000]"\
+ "[color=#" + text_color + "]"\
+ prefix\
+ "[color=#" + name_color + "]"\
+ name\
+ "[/color]"\
+ endcap + p.fin + suffix\
+ "[/color]"
boring_msg = "%u"
var bb_msg = ""
var bb_user = ""
speak = p.stripped
if p.fin != "":
lucy_send_message(bb_msg, boring_msg, local, evil_color)
if speak != "" and colon: playerhud.emit_signal("_message_sent", speak)
return [true]
elif allow_bbcode:
var p = bbcode_process(lit_text, 512)
var txt_col_start = "" if not custom_text_color_enabled else\
"[color=#"+custom_text_color.to_html()+"]"
var txt_col_end = "" if not custom_text_color_enabled else\
"[/color]"
msg = prefix + "%u" + txt_col_start + endcap + p.fin + suffix + txt_col_end
boring_msg = prefix + "%u" + endcap + p.stripped + suffix
speak = p.stripped
if msg != "": lucy_send_message(msg, boring_msg, local)
if speak != "" and colon: playerhud.emit_signal("_message_sent", speak)
# we did it ourselves
return [true]
# return the custom color
return [false, get_user_color().to_html()]
var LUCYSTOOLS_USERS = []
var i_hate_regex: RegEx = null
func lucy_send_message(message, boring_msg, local = false, evil_color = ""):
if not Network._message_cap(Network.STEAM_ID):
Network._update_chat("Sending too many messages too quickly!", false)
Network._update_chat("Sending too many messages too quickly!", true)
# intercept player message send
# we just take over - replicate as
# much as i can be bothered to
func process_message(text: String, local: bool, player, playerhud):
if DEBUG:
var thing = {"text":text,"local":local,"player":player,"playerhud":playerhud,"custom_name":custom_name}
print("[LUCYSTOOLS process_message] ", thing)
# is this a host message? (no username)
if text.begins_with("%") and (Network.GAME_MASTER or Network.PLAYING_OFFLINE):
text = text.trim_prefix("%")
var msg := LucysLib.BBCode.parse_bbcode_text(text)
LucysLib.send_message(msg, Color.aqua, false, null, "peers")
return
var msg_pos = Network.MESSAGE_ORIGIN.round()
# i don't know why the wag stuff toggles multiple times
# and applies anywhere in string
# i'm doing it once.
if "/wag" in text:
PlayerData.emit_signal("_wag_toggle")
text.replace("/wag","")
# /me has to be at beginning because i say so
var colon: bool = true
if text.begins_with("/me "):
colon = false
text = text.trim_prefix("/me ")
var lucy_user = real_custom_name if custom_name_enabled and not bug_bbcode else ""
var color = get_user_color().to_html() if not bug_bbcode else evil_color
# process message into bbcode nodes
var msg := LucysLib.BBCode.parse_bbcode_text(text)
# idfk
# the first thing in a color string must be a valid html color,
# followed optionally by a ] (if people are using bug bbcode)
if not i_hate_regex:
i_hate_regex = RegEx.new()
i_hate_regex.compile("^([a-zA-Z0-9]*)(\\]?)(.*)$")
var rmatch: RegExMatch = i_hate_regex.search(color)
var col: Color = rmatch.get_string(1)
var paren = rmatch.get_string(2)
var rest = rmatch.get_string(3)
if paren != "]" and rest != "": paren = "]"
var idfk = 490 - boring_msg.length() - Network.STEAM_USERNAME.length()
var ver_rest = bbcode_process(rest, idfk)
color = col.to_html() + paren + ver_rest.fin.left(idfk)
# clamp transparency
if not (Network.GAME_MASTER or Network.PLAYING_OFFLINE):
LucysLib.BBCode.clamp_alpha(msg, 0.7)
safe_message(Network.STEAM_ID, color, boring_msg, local, lucy_user, message, false)
Network._send_P2P_Packet(
{"type": "message", "message": boring_msg, "color": color, "local": local,
"position": Network.MESSAGE_ORIGIN, "zone": Network.MESSAGE_ZONE,
"zone_owner": PlayerData.player_saved_zone_owner,
"bb_user": lucy_user, "bb_msg": message},
"peers", 2, Network.CHANNELS.GAME_STATE)
# get drunk params
var drunk_chance := 0.0
var drunk_max := 0
if is_instance_valid(player):
drunk_chance = 0.13 * player.drunk_tier
drunk_max = player.drunk_tier
# spoken text is gonna have different drunk text
# i don't want to think about this more
# get bbcode tag so it can get sent to the
# same function at least
# maybe i'll just add a toggle for hicc
var spoken_msg := LucysLib.BBCode.parse_bbcode_text(msg.get_stripped())
drunk_text_add(msg, drunk_chance, drunk_max, false)
drunk_text_add(spoken_msg, drunk_chance, drunk_max, true)
# add text color if it exists
if custom_text_color_enabled:
var col_tag: BBCode_t.BBCodeColorTag = BBCode_t.tag_creator(BBCode_t.TAG_TYPE.color, "")
col_tag.color = custom_text_color
col_tag.inner = [msg]
msg = col_tag
# prefix endcap suffix stuff
if colon:
msg.inner.push_front("%u: ")
else:
msg.inner.push_front("(%u ")
msg.inner.push_back(")")
var name := LucysLib.BBCode.parse_bbcode_text(custom_name) if custom_name_enabled else null
if DEBUG:
print("[LUCYSTOOLS process_message] ", {"name":name,"msg":msg})
LucysLib.send_message(msg, get_user_color(), local, name, "peers")
var spoken_text := spoken_msg.get_stripped()
if colon and spoken_text != "": playerhud.emit_signal("_message_sent", spoken_text)
# drunk processing. ouch this sucks
# not quite the same as vanilla
# if people want drunk text that
# works better. i will but. ugh
var line: String = ""
func drunk_text_add(msg: BBCode_t.BBCodeTag, drunk_chance: float, drunk_max: int, do_hicc: bool):
for index in msg.inner.size():
if msg.inner[index] is BBCode_t.BBCodeTag:
drunk_text_add(msg.inner[index], drunk_chance, drunk_max, do_hicc)
else:
var lines = msg.inner[index].split(" ")
var new: String = ""
var linei: int = 0
for line in lines:
for i in drunk_max:
if randf() >= drunk_chance or line == "": break
var d_effect = randi() % 5
var slot = randi() % line.length()
match d_effect:
0, 1: line = line.insert(slot, line[slot])
2: line = line.insert(slot, "'")
3: line = line.insert(slot, ",")
4:
if do_hicc: line = line.insert(slot, " -*HICC*- ")
break
if linei > 0: new += " "
linei += 1
new += line
msg.inner[index] = new
func process_read(DATA, PACKET_SENDER, from_host) -> bool:
match DATA["type"]:
"lucy_packet":
print("[LUCY PACKET]")
if not PACKET_SENDER in LUCYSTOOLS_USERS: LUCYSTOOLS_USERS.append(PACKET_SENDER)
if Network.GAME_MASTER or not from_host: return true
if not Network._validate_packet_information(DATA, ["srv_bbcode"], [TYPE_BOOL]): return true
self.srv_bbcode = DATA["srv_bbcode"]
return true
"message":
var has_bb = true
if not Network._validate_packet_information(DATA,
["message", "color", "local", "position", "zone", "zone_owner", "bb_user", "bb_msg"],
[TYPE_STRING, TYPE_STRING, TYPE_BOOL, TYPE_VECTOR3, TYPE_STRING, TYPE_INT, TYPE_STRING, TYPE_STRING]):
has_bb = false
if not Network._validate_packet_information(DATA,
["message", "color", "local", "position", "zone", "zone_owner"],
[TYPE_STRING, TYPE_STRING, TYPE_BOOL, TYPE_VECTOR3, TYPE_STRING, TYPE_INT]):
# invalid packet
if log_messages:
print("[MALFORMED MESSAGE] sender: ", Network._get_username_from_id(PACKET_SENDER), "(", PACKET_SENDER + ") " + DATA)
return true
if has_bb:
if not PACKET_SENDER in LUCYSTOOLS_USERS:
LUCYSTOOLS_USERS.append(PACKET_SENDER)
if PlayerData.players_muted.has(PACKET_SENDER) or PlayerData.players_hidden.has(PACKET_SENDER):
return false
if not Network._message_cap(PACKET_SENDER): return false
var user_id: int = PACKET_SENDER
var user_color: String = DATA["color"]
var user_message: String = DATA["message"]
# if host, don't care about visibility
check_alpha = not from_host
var bb_user: String = ""
var bb_msg: String = ""
if has_bb:
bb_user = DATA["bb_user"]
bb_msg = DATA["bb_msg"]
if not DATA["local"]:
safe_message(user_id, user_color, user_message, false, bb_user, bb_msg, not from_host)
else :
var dist = DATA["position"].distance_to(Network.MESSAGE_ORIGIN)
if DATA["zone"] == Network.MESSAGE_ZONE and DATA["zone_owner"] == PlayerData.player_saved_zone_owner:
if dist < 25.0: safe_message(user_id, user_color, user_message, true, bb_user, bb_msg, not from_host)
# don't process it again!
return true
# lucy punchback :3
"player_punch":
if not DATA.has("nya"): punched(PACKET_SENDER, DATA["punch_type"])
# still get punched!
return false
# fall through to default code
func process_packet_player_punch(DATA, PACKET_SENDER, from_host) -> bool:
# lucy punchback :3
if not DATA.has("nya"): punched(PACKET_SENDER, DATA["punch_type"])
# still get punched!
return false
func bbcode_changes():
if allow_intrusive_bbcode and srv_bbcode:
allowed_tags = [
"b", "i", "u", "s", "color",
"wave", "rainbow", "shake", "tornado", "font"]
else:
allowed_tags = [
"b", "i", "u", "s", "color"]
if lucys_menu != null: lucys_menu.update()
func _ready():
print("[LUCY] Loaded LucysTools 0.6.1")
print("[LUCY] Loaded LucysTools 0.7.0")
LucysLib = $"/root/LucysLib"
load_settings()
root.connect("child_entered_tree", self, "_on_enter")
Network.connect("_new_player_join", self, "new_player")
Steam.connect("lobby_created", self, "inject_lobby_data")
LucysLib.register_bb_msg_support()
LucysLib.register_log_msg_support()
LucysLib.NetManager.add_network_processor("player_punch", funcref(self, "process_packet_player_punch"), 10)
func inject_lobby_data(connect, lobby_id):
if connect != 1: return
if custom_server_name != "":
Steam.setLobbyData(lobby_id, "bbcode_lobby_name", custom_server_name)
func send_lucy_sync(to = "peers"):
if not Network.GAME_MASTER: return
Network._send_P2P_Packet({"type": "lucy_packet", "srv_bbcode": srv_bbcode}, to, Network.CHANNELS.GAME_STATE)
var bb_name := LucysLib.BBCode.parse_bbcode_text(custom_server_name)
Steam.setLobbyData(lobby_id, "bbcode_lobby_name", bb_name.get_full(LucysLib.ALLOWED_TAG_TYPES))
Steam.setLobbyData(lobby_id, "lobby_name", bb_name.get_stripped())
if custom_lobbycode != "":
Steam.setLobbyData(lobby_id, "code", custom_lobbycode)
Network.LOBBY_CODE = custom_lobbycode
func get_player() -> Actor:
for p in get_tree().get_nodes_in_group("player"):
@@ -502,26 +207,19 @@ func punched(puncher_id, type):
if not do_punchback: return
if puncher_id == 0 or puncher_id == Network.STEAM_ID: return
print("[LUCY] punching back...")
Network._send_P2P_Packet({"type": "player_punch", "from_pos": get_player().global_transform.origin, "punch_type": type, "nya": "nya"}, str(puncher_id), 2, Network.CHANNELS.ACTOR_ACTION)
Network._send_P2P_Packet(
{"type": "player_punch", "from_pos": get_player().global_transform.origin, "punch_type": type, "nya": "nya"},
str(puncher_id), 2, Network.CHANNELS.ACTOR_ACTION)
func new_player(id):
print("[LUCY] new player!")
if server_join_message.empty() or not Network.GAME_MASTER: return
print("[LUCY] sending join message")
var bb_msg = bbcode_process(server_join_message, 512)
if not bug_bbcode:
lucy_send_message(bb_msg.fin, bb_msg.stripped, false)
else:
var evil_color = "00ff0000]"\
+ "[color=#ffeed5]"\
+ bb_msg.fin\
+ "[/color]"
if bb_msg.fin != "":
lucy_send_message("", "%u", false, evil_color)
send_lucy_sync(str(id))
var bb_msg := LucysLib.BBCode.parse_bbcode_text(server_join_message)
LucysLib.send_message(bb_msg, Color.aqua, false, null, "peers")
func _on_enter(node: Node):
if DEBUG: print("[LUCY] INSTANCING MENU")
if node.name == "main_menu":
lucys_menu = LUCYS_MENU_SCENE.instance()
lucys_menu.MANAGER = self
@@ -533,22 +231,8 @@ func _on_enter(node: Node):
lucys_menu.MANAGER = self
node.add_child(lucys_menu)
ingame = true
self.allow_intrusive_bbcode = allow_intrusive_bbcode
if not Network.GAME_MASTER and not Network.PLAYING_OFFLINE:
self.srv_bbcode = false
lucys_menu.setup()
const save_keys = [
"do_punchback", "allow_bbcode",
"custom_server_name", "server_join_message",
"custom_color_enabled", "custom_color",
"log_messages", "custom_name",
"allow_intrusive_bbcode", "DEBUG",
"bug_bbcode", "custom_text_color",
"custom_text_color_enabled",
"lucys_menu_visible"
]
func load_settings():
print("[LUCY] Loading settings")
var file = File.new()
@@ -558,13 +242,13 @@ func load_settings():
var result = parse.result
# trigger setters
for key in result.keys():
if key in save_keys: self[key] = result[key]
if key in SAVE_KEYS: self[key] = result[key]
func save_settings():
print("[LUCY] Saving settings")
var settings = {}
for key in save_keys:
for key in SAVE_KEYS:
if key in ["custom_color", "custom_text_color"]:
settings[key] = self[key].to_html()
else: