import Fluent struct CreatePlayers: AsyncMigration { func prepare(on database: any Database) async throws { try await database.schema("players") .field("id", .int, .identifier(auto: true)) .field("stamina", .int, .required) .field("stamina_heal_time", .date, .required) .field("boost_point", .int, .required) .field("boss_boost_point", .int, .required) .field("transition_state", .int, .required) .field("role", .int, .required) .field("name", .string, .required) .field("last_login_time", .date, .required) .field("comment", .string, .required) .field("vmoney", .int, .required) .field("free_vmoney", .int, .required) .field("rank_point", .int, .required) .field("star_crumb", .int, .required) .field("bond_token", .int, .required) .field("exp_pool", .int, .required) .field("exp_pooled_time", .date, .required) .field("leader_character_id", .int, .required) .field("party_slot", .int, .required) .field("degree_id", .int, .required) .field("birth", .int, .required) .field("free_mana", .int, .required) .field("paid_mana", .int, .required) .field("enable_auto_3x", .bool, .required) .field("account_id", .int, .required) .field("tutorial_step", .int, .required) .field("tutorial_skip_flag", .int, .required) .create() } func revert(on database: any Database) async throws { } }