Open1kJ/main.gd

13 lines
341 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
var center = $Field.to_global($Field.tiles[$Field.tiles.size() / 2].position)
$Camera2D.position = center
$Camera2D.reset_pos = center
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
pass