extends Node2D var yvel = 1 var yoff = 0 # Called when the node enters the scene tree for the first time. func _ready(): $Sprite2D.texture = PakAssetLoader.load_file("user://data/units.pak/tomomo_00_00.dat") $Sprite2D.position = get_global_transform().origin $Sprite2D.position.y -= 128 # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(_delta): var pos = get_global_transform().origin pos.y += -128 + yoff yvel -= 1 if yvel < -9: yvel = 9 pos.y += yvel yoff += yvel $Sprite2D.position = pos