Rename Player to Unit

This commit is contained in:
Candygoblen123 2024-02-26 13:06:12 -05:00
parent 75a720eb45
commit beabc319e5
No known key found for this signature in database
GPG Key ID: 577DA64EBEF10385
6 changed files with 160 additions and 41 deletions

View File

@ -14,7 +14,7 @@ func _init():
# Called when the node enters the scene tree for the first time.
func _ready():
homes = tiles.filter(is_home)
$Player.position = homes[0].position
$Unit.position = homes[0].position
next_home = homes[1].position
homes = [homes[0], homes[1], homes[3], homes[2]]
pass
@ -25,8 +25,9 @@ func is_home(tile):
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if $Player.position != next_home:
$Player.position = $Player.position.move_toward(next_home, 4)
var move_speed = delta * 60.0
if $Unit.position != next_home:
$Unit.position = $Unit.position.move_toward(next_home, move_speed * 8)
else:
x += 1
next_home = homes[x % 4].position

View File

@ -6,4 +6,4 @@
[node name="Field" type="Node2D"]
script = ExtResource("1_6uvjw")
[node name="Player" parent="." instance=ExtResource("2_oi7aa")]
[node name="Unit" parent="." instance=ExtResource("2_jhvjp")]

View File

@ -1,24 +0,0 @@
extends Node2D
var yvel = 1
var yoff = 0
# Called when the node enters the scene tree for the first time.
func _ready():
$Sprite2D.texture = PakAssetLoader.load_file("user://data/units.pak/tomomo_00_00.dat")
$Sprite2D.position = get_global_transform().origin
$Sprite2D.position.y -= 128
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
var pos = get_global_transform().origin
pos.y += -128 + yoff
yvel -= 1
if yvel < -9:
yvel = 9
pos.y += yvel
yoff += yvel
$Sprite2D.position = pos

View File

@ -1,13 +0,0 @@
[gd_scene load_steps=2 format=3 uid="uid://dtm0201qhcn4d"]
[ext_resource type="Script" path="res://Player/player.gd" id="1_6ggpr"]
[node name="Player" type="Node2D"]
z_index = 1
script = ExtResource("1_6ggpr")
metadata/_edit_group_ = true
[node name="Sprite2D" type="Sprite2D" parent="."]
top_level = true
z_index = 2
position = Vector2(2.08165e-12, -128)

21
Unit/unit.gd Normal file
View File

@ -0,0 +1,21 @@
extends Node2D
var yvel = 1
var yoff = 0
# Called when the node enters the scene tree for the first time.
func _ready():
$UnitSprite.texture = PakAssetLoader.load_file("user://data/units.pak/tomomo_00_00.dat")
$UnitSprite.position = get_parent().to_global(position)
$UnitSprite/AnimationPlayer.play("move")
$UnitSprite/AnimationPlayer.speed_scale = 1
$RingSprite.texture = PakAssetLoader.load_file("user://data/system.pak/playerring1.dat")
$RingSprite/AnimationPlayer.play("spin")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
$UnitSprite.position = get_parent().to_global(position)
pass

134
Unit/unit.tscn Normal file
View File

@ -0,0 +1,134 @@
[gd_scene load_steps=9 format=3 uid="uid://dtm0201qhcn4d"]
[ext_resource type="Script" path="res://Unit/unit.gd" id="1_6ggpr"]
[sub_resource type="Animation" id="Animation_ijbbj"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [0.0]
}
[sub_resource type="Animation" id="Animation_wu12n"]
resource_name = "spin"
length = 7.00001
loop_mode = 1
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = false
tracks/0/keys = {
"times": PackedFloat32Array(0, 7),
"transitions": PackedFloat32Array(1, 1),
"update": 0,
"values": [0.0, 6.28319]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_fvvof"]
_data = {
"RESET": SubResource("Animation_ijbbj"),
"spin": SubResource("Animation_wu12n")
}
[sub_resource type="Animation" id="Animation_nsm8w"]
length = 0.001
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(1, 1)]
}
tracks/1/type = "value"
tracks/1/imported = false
tracks/1/enabled = true
tracks/1/path = NodePath(".:offset")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/keys = {
"times": PackedFloat32Array(0),
"transitions": PackedFloat32Array(1),
"update": 0,
"values": [Vector2(2.08165e-12, -128)]
}
[sub_resource type="Animation" id="Animation_yme65"]
resource_name = "idle"
length = 1.2
loop_mode = 2
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 1.2),
"transitions": PackedFloat32Array(-2, 1),
"update": 0,
"values": [Vector2(1, 1), Vector2(1.05, 0.97)]
}
[sub_resource type="Animation" id="Animation_mqx3b"]
resource_name = "move"
length = 0.116668
loop_mode = 2
step = 0.0166667
tracks/0/type = "value"
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/path = NodePath(".:offset")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/keys = {
"times": PackedFloat32Array(0, 0.116667),
"transitions": PackedFloat32Array(0.435275, 1),
"update": 0,
"values": [Vector2(2.08165e-12, -128), Vector2(2.08165e-12, -158)]
}
[sub_resource type="AnimationLibrary" id="AnimationLibrary_8dthf"]
_data = {
"RESET": SubResource("Animation_nsm8w"),
"idle": SubResource("Animation_yme65"),
"move": SubResource("Animation_mqx3b")
}
[node name="Unit" type="Node2D"]
z_index = 1
script = ExtResource("1_6ggpr")
metadata/_edit_group_ = true
[node name="RingSprite" type="Sprite2D" parent="."]
flip_v = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="RingSprite"]
libraries = {
"": SubResource("AnimationLibrary_fvvof")
}
[node name="UnitSprite" type="Sprite2D" parent="."]
top_level = true
z_index = 2
offset = Vector2(2.08165e-12, -128)
flip_h = true
[node name="AnimationPlayer" type="AnimationPlayer" parent="UnitSprite"]
libraries = {
"": SubResource("AnimationLibrary_8dthf")
}