Files
AdventOfCode2023/day2/src/main.rs
2023-12-02 22:18:39 -05:00

84 lines
2.7 KiB
Rust

use std::{fs, cmp::max};
fn main() {
let input = fs::read_to_string("input.txt").unwrap();
let input: Vec<_> = input.split('\n').collect();
let mut sum = 0;
for line in input {
let split:Vec<_> = line.split(':').collect();
let rounds: Vec<_> = split.last().unwrap().split(';').collect();
let rounds: Vec<_> = rounds.iter()
.map(|x| {
x.split(',').collect::<Vec<_>>()
}).collect();
let rounds: Vec<_> = rounds.iter()
.map(|x| {
x.iter().map(|x| {
x.trim().split(' ').collect::<Vec<_>>()
}).collect::<Vec<_>>()
}).collect();
let (mut r_max, mut g_max, mut b_max) = (0, 0, 0);
for round in rounds {
for set in round {
let color = set.last().unwrap();
let num: i32 = set.first().unwrap().parse().unwrap();
match *color {
"red" => r_max = max(num, r_max),
"blue" => b_max = max(num, b_max),
"green" => g_max = max(num, g_max),
&_ => todo!()
}
}
}
//println!("{}", r_max);
sum += r_max * g_max * b_max;
}
println!("{}", sum);
}
// use std::fs;
// fn main() {
// let input = fs::read_to_string("input.txt").unwrap();
// let input: Vec<_> = input.split('\n').collect();
// let mut game_id = 0;
// let (r_max, g_max, b_max) = (12, 13, 14);
// let mut sum = 0;
// for line in input {
// game_id += 1;
// let split:Vec<_> = line.split(':').collect();
// let rounds: Vec<_> = split.last().unwrap().split(';').collect();
// let rounds: Vec<_> = rounds.iter().map(|x| x.split(',').collect::<Vec<_>>()).collect();
// let rounds: Vec<_> = rounds.iter().map(|x| x.iter().map(|x| x.trim().split(' ').collect::<Vec<_>>()).collect::<Vec<_>>()).collect();
// let mut sad = false;
// for round in rounds {
// let (mut r_cur, mut g_cur, mut b_cur) = (0, 0, 0);
// for set in round {
// let color = set.last().unwrap();
// let num: i32 = set.first().unwrap().parse().unwrap();
// match *color {
// "red" => r_cur += num,
// "blue" => b_cur += num,
// "green" => g_cur += num,
// &_ => todo!()
// }
// }
// if r_cur > r_max || b_cur > b_max || g_cur > g_max {
// sad = true;
// }
// }
// if !sad {
// sum += game_id;
// }
// }
// println!("{}", sum);
// }